flowtron
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759b58e73a
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Makefile:added log.o/.cpp
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1944 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-12 21:10:02 +00:00 |
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driAn
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218aff5f8d
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fixed format string
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1943 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-12 20:55:38 +00:00 |
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driAn
|
03b1e13d35
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vote error fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1942 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-12 20:51:47 +00:00 |
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driAn
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9bb83edae7
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very basic file-based server logger (no syslog yet) / WIP
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1941 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-12 20:41:24 +00:00 |
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driAn
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77fe513222
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implicit declaration
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1940 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-12 16:13:58 +00:00 |
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driAn
|
8de09611a3
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grenade fixes, const-ify some arguments
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1939 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-12 14:54:10 +00:00 |
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driAn
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b7db71b50e
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restrict sv_resume loop to MAXCLIENTS
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1932 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-11 10:47:37 +00:00 |
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driAn
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415dde804f
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sv_resume fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1931 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-11 10:43:26 +00:00 |
|
Lee Salzman
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1fd428eed3
|
saner error recursion handling
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1928 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-11 04:14:39 +00:00 |
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RandumKiwi
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0c0846d1c7
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ac_snow -> A few errors fixed.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1927 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-11 02:41:41 +00:00 |
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RandumKiwi
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e524f02bac
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ac_snow just got 1337!... made ac_urban _a little_ brighter.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1925 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-10 23:01:30 +00:00 |
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driAn
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d8e7a0b61f
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nsis installer: open release-notes (web), compress using LZMA /SOLID
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1923 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-10 21:23:11 +00:00 |
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driAn
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abe352c88f
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new cmd: changefollowplayer
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1922 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-10 20:40:31 +00:00 |
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driAn
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60c656fb73
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proj files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1921 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-10 20:34:31 +00:00 |
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driAn
|
50abbbe3ce
|
text-input width
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1919 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-10 20:28:49 +00:00 |
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driAn
|
3081bb8c5d
|
rewrote followplayer selection
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1916 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-10 19:14:46 +00:00 |
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driAn
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d315890fd5
|
rewrote some nade code, "prompt" context, typos fixed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1915 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-10 18:43:23 +00:00 |
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driAn
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c32f4137ab
|
bunch of spectator fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1913 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-10 14:25:28 +00:00 |
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driAn
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715af8260b
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demo stuck bug fixed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1911 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-10 13:29:37 +00:00 |
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driAn
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1f6007d35f
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demo fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1910 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-10 12:19:15 +00:00 |
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driAn
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87c7755754
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demo stuff, script contexts
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1909 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-10 10:17:31 +00:00 |
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RandumKiwi
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5a121cb1d5
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settings layout
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1907 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-10 08:20:59 +00:00 |
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RandumKiwi
|
09b18249c1
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sorted graphics settings into better order. changelog
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1900 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-09 20:40:21 +00:00 |
|
Lee Salzman
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49459cd215
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only write init.cfg when using --init
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1899 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-09 20:22:42 +00:00 |
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flowtron
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382250e8ca
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serverbrowser can use acronymic modenames
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1896 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-09 17:51:55 +00:00 |
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driAn
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45fc0a0e21
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demo playback as 1st person, convenient spect toggling
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1893 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-07 20:57:00 +00:00 |
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flowtron
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fa38c330e7
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"alive" takes ARG_NONE
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1891 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-07 06:57:02 +00:00 |
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Lee Salzman
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2bb7a48296
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support for alpha-tested models
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1890 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-06 20:10:55 +00:00 |
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driAn
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cee24ed8de
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dmg indicator cfg (menu)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1889 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-06 19:49:55 +00:00 |
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RandumKiwi
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9232e15151
|
Changelog
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1888 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-06 19:35:35 +00:00 |
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driAn
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d2d8e0a075
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avoid spectator cam getting into map geometry
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1887 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-06 19:31:38 +00:00 |
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driAn
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558a59338b
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set "embody" as default spect mode, more convenient spawning in "fly" mode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1886 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-06 19:01:34 +00:00 |
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driAn
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ae91a2bcc9
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sorting takes deaths into account, restore deaths on reconnects, protocol change
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1885 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-06 17:59:04 +00:00 |
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driAn
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10a03f4533
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connectadmin cmd fixed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1883 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-05 18:31:12 +00:00 |
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driAn
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5d028262bb
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flag dropping on waterlevel 0
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1882 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-05 18:16:59 +00:00 |
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driAn
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ac267c7549
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demo playback only locally, execution environments
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1876 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-04 20:27:35 +00:00 |
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driAn
|
2c9faeb046
|
proj files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1875 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-04 19:52:33 +00:00 |
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driAn
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1bcc770305
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crouch works even if activated in mid-air
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1874 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-04 19:19:37 +00:00 |
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driAn
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baf257139b
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menu settings
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1873 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-04 18:54:35 +00:00 |
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flowtron
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2979fc02b8
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fixed networked player1 stuck in CS_DEAD instead of CS_SPECTATE - just for follow ATM!
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1872 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-04 17:06:30 +00:00 |
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Lee Salzman
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f8f976d2d7
|
only unqueue processed buffers
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1870 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-04 17:02:36 +00:00 |
|
Lee Salzman
|
837eae31e7
|
made particles render above water, decals below water
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1869 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-04 16:38:18 +00:00 |
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flowtron
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fb21aae502
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chasing/embodying the followed player (currently with translucent display of client during "embodiment")
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1868 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-04 14:04:17 +00:00 |
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flowtron
|
411e4dd98d
|
fix of followplayer-signature and usage of SM_EMBODYPLAYER via VAR-followmode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1867 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-04 14:03:14 +00:00 |
|
flowtron
|
f24ff4a109
|
new follow-mode SM_EMBODYPLAYER
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1866 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-04 14:02:29 +00:00 |
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driAn
|
d48270f8f0
|
new hud settings
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1864 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-04 12:40:50 +00:00 |
|
Lee Salzman
|
b8b3e92e8a
|
constructor ordering fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1862 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-04 12:26:44 +00:00 |
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flowtron
|
d46482719c
|
scratch that fix, it breaks loading of existing CGZs .. sorry.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1861 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-04 12:22:40 +00:00 |
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flowtron
|
72ee9102b4
|
avoid warnings by correctly ordering initialization
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1860 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-04 12:06:18 +00:00 |
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driAn
|
b7ef791035
|
water movement speed fixed, xhair in editmode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1859 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-04 11:32:25 +00:00 |
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