Lee Salzman
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77a2abc834
|
fixed radar ent naming
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4065 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-26 11:48:39 +00:00 |
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Lee Salzman
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56609c1ef2
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gcc warning fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4061 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-25 18:53:27 +00:00 |
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ac_stef
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057f2de306
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variable menu items for scripts
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4059 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-24 01:55:47 +00:00 |
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ac_stef
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a42f70dab0
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fix null pointer dereference
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4057 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-23 21:51:19 +00:00 |
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Lee Salzman
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04aae7b5da
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fix ping buf overreading into pong buf
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4056 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-22 16:22:23 +00:00 |
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ac_stef
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db61d19ad4
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added hook for custom connect scripts in serverbrowser
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4055 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-22 00:15:50 +00:00 |
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Lee Salzman
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32a32ed224
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ignore maxservpings when using onlyconnected option
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4054 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-21 19:03:11 +00:00 |
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ac_stef
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d2e59d8971
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only ping connected server in scoreboard
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4053 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-21 18:32:35 +00:00 |
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Lee Salzman
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cf889bfbf6
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fix unterminated string
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4052 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-20 23:33:49 +00:00 |
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Lee Salzman
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df7501c39c
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restoring stef's ping optimizations (i misunderstood something)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4050 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-20 10:03:44 +00:00 |
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Lee Salzman
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f34dfad926
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reverted pinging (the other way limits the amount of servers)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4049 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-20 08:41:02 +00:00 |
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ac_stef
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a05029b3a7
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fixed illegal last() in secure context stack
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4047 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-20 00:07:38 +00:00 |
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ac_stef
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6f59c27390
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stripping 4 bytes from every ping packet
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4046 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-19 14:43:28 +00:00 |
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Lee Salzman
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d14ebec91d
|
fixed pinging
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4045 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-19 03:47:53 +00:00 |
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Lee Salzman
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e8ae150642
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avoid bloating pings unless necessary
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4040 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-19 03:27:27 +00:00 |
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ac_stef
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892803e220
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search players by name in serverbrowser
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4039 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-19 02:17:47 +00:00 |
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ac_stef
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b9d9a9feae
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new commandline parameter to set the log identity
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4038 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-18 19:01:59 +00:00 |
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ac_stef
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068a21978b
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fix merged :D
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4037 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-18 14:51:32 +00:00 |
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ac_stef
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d09b11068b
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more logging; allow assembly of vote permission string
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4036 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-18 14:49:36 +00:00 |
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ac_stef
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544aaea0a4
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moved official maps to packages/maps/official
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4035 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-18 00:12:29 +00:00 |
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ac_stef
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9dee3901e1
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skip maprot entry if map is not found
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4034 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-17 23:47:00 +00:00 |
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driAn
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9df4ec6bb6
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patch management
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4032 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-17 20:25:36 +00:00 |
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Lee Salzman
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b0130462dc
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make sure connect packets are reliable
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4031 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-17 03:24:39 +00:00 |
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ac_stef
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c90f3818f0
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serverbrowser enhancements
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4030 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-16 23:56:22 +00:00 |
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Lee Salzman
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d65c8efd8d
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don't self-shadow dynamic entities
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4029 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-16 18:12:12 +00:00 |
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Lee Salzman
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287f6ae331
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added texreduce var
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4028 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-16 13:45:03 +00:00 |
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ac_stef
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7fe543397e
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track selected server
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4027 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-16 12:48:43 +00:00 |
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Lee Salzman
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d400ef2313
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fixed packet freeing bug
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4025 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-16 10:43:17 +00:00 |
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ac_stef
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d313fb437e
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4022 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-15 13:06:56 +00:00 |
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ac_stef
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b2564b2ca1
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blacklist sorting fixed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4021 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-15 11:20:42 +00:00 |
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Lee Salzman
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43cbfcc49d
|
extinfo fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4018 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-14 00:15:09 +00:00 |
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ac_stef
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3636804489
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fix 'spawn with nades' exploit (bug 2405105)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4006 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-12 00:32:29 +00:00 |
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ac_stef
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09fe400724
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filter map names in serverbrowser
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4005 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-11 23:29:51 +00:00 |
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ac_stef
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0c37ad857b
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nice filenames for server-stored demos
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3997 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-11 15:59:54 +00:00 |
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ac_stef
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ad399ea13a
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allow only matching mode/map combinations for non-admins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3996 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-11 15:49:59 +00:00 |
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ac_stef
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db6fc3ca8d
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enhanced filtering for server descriptions
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3995 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-11 15:44:30 +00:00 |
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ac_stef
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d9e757df17
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cleanup blacklist before use
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3994 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-11 15:41:57 +00:00 |
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ac_stef
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23d3c2c84c
|
connect new players to the smaller or weaker team
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3993 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-11 15:39:34 +00:00 |
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ac_stef
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65d53e48e3
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extended server pong message; serverbrowser enhanced
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3990 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-11 15:33:23 +00:00 |
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ac_stef
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b23d935cbc
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serverside generation of itemlist
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3989 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-11 15:24:32 +00:00 |
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ac_stef
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ba2cf52644
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close all menus at arena round start
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3988 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-11 15:01:27 +00:00 |
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ac_stef
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7d3af07b07
|
enforce scoreboard during intermission
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3987 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-11 14:59:43 +00:00 |
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ac_stef
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e70815d1bd
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enforce scoreboard during intermission
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3986 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-11 14:58:41 +00:00 |
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ac_stef
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37effe576a
|
escape color character in mapmsg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3985 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-11 14:55:21 +00:00 |
|
Lee Salzman
|
e7fb664498
|
buildworldstate cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3982 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-11 03:05:39 +00:00 |
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driAn
|
4f4a29eaee
|
build enviroonment: branch diff & patch creation script
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3980 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-11 01:18:25 +00:00 |
|
Lee Salzman
|
d685d42af3
|
extinfo protocol 104
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3964 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-09 23:57:01 +00:00 |
|
Lee Salzman
|
e233dfce49
|
preloadmapsound -> public
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3963 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-09 22:26:35 +00:00 |
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driAn
|
abee28a96a
|
fixed deconstructor inheritance
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3956 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-08 22:22:23 +00:00 |
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driAn
|
17553ca80b
|
audiomanager refactoring, removed unused mapsound preloads
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3954 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-08 21:46:18 +00:00 |
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