Lee Salzman
|
791cd2b7c0
|
shadow distance tweak
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2561 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-13 10:21:14 +00:00 |
|
Lee Salzman
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a5f4d3f2f8
|
shadow blending optimization
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2560 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-13 10:15:29 +00:00 |
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RandumKiwi
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b6b3f23c24
|
NEVER EDIT XML WITH MICROSOFT WORDPAD, OR YOU'LL GO MAD WITH DISPAIR! !@&%!&%*!%!
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2559 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-13 08:43:03 +00:00 |
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Lee Salzman
|
d13a0a5214
|
simpler edge construction
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2558 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-13 06:37:33 +00:00 |
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Lee Salzman
|
85c97d0454
|
GL_ATI_separate_stencil support
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2557 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-13 05:57:56 +00:00 |
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Lee Salzman
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416bc70c87
|
omit stencil clear when unnecessary
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2556 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-13 05:31:16 +00:00 |
|
Lee Salzman
|
378eb62abf
|
removing stray vertex pointer reset
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2555 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-13 03:33:38 +00:00 |
|
Lee Salzman
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5b741f1e1f
|
documented stencil buffer option
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2554 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-13 02:54:04 +00:00 |
|
Lee Salzman
|
ec7ba506d9
|
added stencilbits command-line option
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2553 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-13 02:50:43 +00:00 |
|
Lee Salzman
|
7a175ecf1f
|
default to stencil off
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2552 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-13 02:26:37 +00:00 |
|
Lee Salzman
|
f52bf7e25e
|
stencil shadows
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2551 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-13 02:24:48 +00:00 |
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ac_stef
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7767162227
|
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2550 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-12 19:39:55 +00:00 |
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driAn
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bb70088c78
|
win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2549 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-12 19:00:24 +00:00 |
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ac_stef
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cc8836911f
|
autoteam fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2548 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-12 18:52:48 +00:00 |
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ac_stef
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c93c944f4b
|
case insensitive tab-completion
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2547 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-12 14:39:20 +00:00 |
|
ac_stef
|
6d060c1935
|
flag sync fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2546 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-12 14:37:00 +00:00 |
|
Lee Salzman
|
47d6592c5a
|
hashtable fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2545 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-12 13:56:22 +00:00 |
|
Lee Salzman
|
c521ccf993
|
hashtable cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2544 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-12 09:17:33 +00:00 |
|
RandumKiwi
|
9da700bb9c
|
docs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2543 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-12 08:59:19 +00:00 |
|
Lee Salzman
|
53bf136f01
|
menu item cleanup fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2542 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-12 06:13:47 +00:00 |
|
Lee Salzman
|
ee595c6fb0
|
menu cleanup fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2541 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-12 05:06:21 +00:00 |
|
Alejandro V. Garcia
|
48dc2d93db
|
initial upload, texture for ac_aqueous
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2540 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-12 04:50:13 +00:00 |
|
Lee Salzman
|
645d23e9c9
|
hashtable memory cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2539 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-12 03:49:00 +00:00 |
|
RandumKiwi
|
45aecb45bb
|
clip fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2538 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-12 02:15:44 +00:00 |
|
Lee Salzman
|
92a27e9067
|
culling fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2537 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-12 01:58:54 +00:00 |
|
Lee Salzman
|
834e223154
|
model culling fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2536 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-12 01:57:54 +00:00 |
|
Lee Salzman
|
512539c48c
|
disable texture coordinates when not needed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2535 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-12 00:59:54 +00:00 |
|
RandumKiwi
|
3d3279b3b0
|
typo
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2534 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-12 00:55:33 +00:00 |
|
Lee Salzman
|
050ef046c8
|
display list fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2533 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-12 00:46:15 +00:00 |
|
Lee Salzman
|
b8686120bd
|
model rendering optimizations
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2532 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-12 00:41:44 +00:00 |
|
ac_stef
|
385b4b1890
|
vip alias for htf
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2531 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-11 23:20:44 +00:00 |
|
RandumKiwi
|
3e94f9e810
|
Fixed RVSF spawn in elevation.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2530 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-11 23:00:14 +00:00 |
|
ac_stef
|
5d5b186421
|
ktf score message fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2529 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-11 19:27:52 +00:00 |
|
ac_stef
|
33a0d1dbba
|
force intermission only after 25% game time played
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2528 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-11 19:12:47 +00:00 |
|
ac_stef
|
b931e7b5e0
|
ktf icon color fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2527 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-11 19:12:04 +00:00 |
|
ac_stef
|
417b955f43
|
ktf score message update
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2526 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-11 19:11:15 +00:00 |
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driAn
|
b7b1094b22
|
official openal as default backend (again)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2525 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-11 18:53:38 +00:00 |
|
driAn
|
0bcafcec99
|
win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2524 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-11 18:42:29 +00:00 |
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driAn
|
dd76710a75
|
official oal as default (again)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2523 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-11 18:42:02 +00:00 |
|
Lee Salzman
|
f051c69ea0
|
only execute start_intermission if it exists
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2522 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-11 18:08:06 +00:00 |
|
ac_stef
|
675e248a05
|
rewritten flag modes, added non-team ktf mode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2521 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-11 16:28:56 +00:00 |
|
RandumKiwi
|
9e9712a7e2
|
no message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2520 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-11 15:53:23 +00:00 |
|
RandumKiwi
|
07431370e1
|
Hi makkE
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2519 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-11 15:44:12 +00:00 |
|
makke
|
785e89d8eb
|
contest textures touched up
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2518 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-11 14:29:51 +00:00 |
|
RandumKiwi
|
6c30288c33
|
reference
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2517 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-11 06:52:53 +00:00 |
|
Lee Salzman
|
f4c4ff7556
|
sky clipping optimization
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2516 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-11 06:09:27 +00:00 |
|
RandumKiwi
|
424ce727ed
|
default_map_settings.cfg cleanup and other stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2515 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-11 05:17:59 +00:00 |
|
Lee Salzman
|
9a59005de0
|
mapstartonce cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2514 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-11 04:20:44 +00:00 |
|
RandumKiwi
|
7db0b5f08c
|
Initial upload of drunkenM's texture.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2513 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-11 04:01:32 +00:00 |
|
RandumKiwi
|
4d778dfaed
|
mapmodel cleanup... "aqueous"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2512 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-11 03:53:30 +00:00 |
|