Lee Salzman
7a73ab9ed7
check input after time update
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3338 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-30 16:31:11 +00:00
Lee Salzman
dfe58d1f08
network time cleanups
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3336 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-30 15:44:54 +00:00
Lee Salzman
c380de0426
ignore non-neutral votes when calling new votes
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3335 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-30 15:44:17 +00:00
Lee Salzman
dc49529ea4
file completion fix
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3332 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-30 10:53:31 +00:00
Lee Salzman
e5f38c24fb
alive: ARG_1EXP -> ARG_IVAL
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3326 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-30 08:58:10 +00:00
flowtron
d2c1fe6445
don't ignore the knife
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3318 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-30 08:26:33 +00:00
flowtron
0982d0572b
fix alive command
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3317 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-30 08:26:00 +00:00
Lee Salzman
8468fa2c08
show label next to image in menu
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3316 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-30 07:35:36 +00:00
RandumKiwi
3f32d116a2
a bunch more of that readme crap... A lot of to-do's here..
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3306 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-29 20:55:59 +00:00
core-code
bb765f72e2
mac stuff
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3282 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-27 23:07:00 +00:00
RandumKiwi
2ea067d7cf
changelog.
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3281 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-27 10:03:02 +00:00
Lee Salzman
95cad2c3d1
removed libGLU dependency
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3280 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-27 07:41:46 +00:00
driAn
b228b3f4fd
better camera angle for 3rd person spect
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3276 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-26 12:11:07 +00:00
Lee Salzman
3610371f1d
warning fixes
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3275 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-26 09:34:38 +00:00
Lee Salzman
b456f8ba0d
include fix
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3274 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-26 09:25:47 +00:00
Lee Salzman
c5641a4890
include fix
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3273 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-26 09:19:42 +00:00
Lee Salzman
6004e8f432
matrix stack cleanup
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3271 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-26 04:13:39 +00:00
Lee Salzman
d4b3771a44
rotate flags in mini-radar by camera yaw
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3269 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 21:41:51 +00:00
Lee Salzman
f64843dd89
cleanup of unselectable items
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3263 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 19:41:05 +00:00
driAn
3edcdbe9fb
rest flag when getmapping, also push client into regular respawn cycle
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3261 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 19:34:35 +00:00
Lee Salzman
6ee24afd88
image fixes
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3260 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 19:33:48 +00:00
Lee Salzman
37fcb1ae6e
basic image thumbnail display in menu
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3258 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 19:22:53 +00:00
driAn
319a704ad1
drop flag when getmapping
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3257 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 18:49:42 +00:00
Lee Salzman
82f44be831
made skin a persistent variable
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3252 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 18:22:36 +00:00
driAn
66ec601d16
replace red dot by white dot
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3251 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 18:11:49 +00:00
Lee Salzman
da70c71936
made next primary weapon a persistent variable (will now save across restart)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3250 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 18:08:27 +00:00
Lee Salzman
3a86ceeea9
fixed gcc warnings
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3249 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 17:54:46 +00:00
driAn
71b21998f4
reverted grenade tweaks :P
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3246 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 16:37:11 +00:00
driAn
ac805d2cdd
better cam position in 3rd person spect
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3245 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 14:22:50 +00:00
driAn
60307e793f
faster spectator-fly mode
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3244 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 14:13:27 +00:00
driAn
974d80a800
make loadcrosshair cmd backward compatible
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3240 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 13:43:05 +00:00
driAn
f039d3ece4
draw red dot code-wise
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3239 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 13:39:05 +00:00
driAn
6fab82c7a4
nade damage tweak #2
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3234 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-24 22:50:57 +00:00
Lee Salzman
80ca208bcc
don't modify flag ent during ctf games
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3233 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-24 21:55:58 +00:00
driAn
5b2aa35042
changed nade radius
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3228 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-24 19:42:16 +00:00
Lee Salzman
f7393b4f86
removed unused include
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3226 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-24 19:34:03 +00:00
driAn
74698295cc
proj files
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3222 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-24 17:21:12 +00:00
core-code
306eb763d8
add RELEASE_BUILD=1 for release builds to the mac xcode project
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3216 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-23 20:44:32 +00:00
Lee Salzman
4af1bcc81c
only force death if player is alive
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3214 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-23 20:20:10 +00:00
Lee Salzman
78fe54019f
renamed "clips" ent to "pistol"
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3209 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-23 19:06:21 +00:00
Lee Salzman
c3b11dd85b
added config/scripts.cfg
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3205 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-23 10:06:47 +00:00
Lee Salzman
c828c70bb1
separated X and Y radius for clip entities
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3189 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-22 11:08:15 +00:00
Lee Salzman
cc3f3c5f62
clip rendering fix
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3188 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-22 10:50:31 +00:00
Lee Salzman
7ab1bfa104
clip radius tweaks
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3186 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-22 10:18:55 +00:00
Lee Salzman
8472dd3ba2
added clip entities for easier clipping
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added entset command for easier ent editing
revised command completion system
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3182 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-22 03:28:44 +00:00
Lee Salzman
3f2873259b
revert sound change
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3181 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-22 00:51:52 +00:00
Lee Salzman
5009293404
skip sounds while starting up
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3180 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-22 00:49:10 +00:00
Lee Salzman
4ae4782573
added wizard.cpp
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3178 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-21 22:19:26 +00:00
Lee Salzman
17cb4e8aa8
sleep/mapstartonce fixes
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3177 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-21 22:17:31 +00:00
Lee Salzman
3e791bdb9e
reverted arenacheck change
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3176 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-21 22:04:46 +00:00