Commit Graph
100 Commits
Author SHA1 Message Date
Rafael Barreto aa10c09bd3 sending defs to ms
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6756 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-02-09 16:16:16 +00:00
Rafael Barreto f891f1dff3 ty tempest! changing diff from char to int
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6496 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-04 15:06:42 +00:00
Rafael Barreto 32712318da doing it better... (still testing the exploit, tbh)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6494 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-04 14:14:37 +00:00
Rafael Barreto a8401fd1e3 fixing that obvious map requirements exploit... (no more exploits for the next 6 months...)
@ other devs: check my fix... I expect to not block any good map

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6490 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-03 21:19:44 +00:00
Rafael Barreto bab36761ca better look message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5822 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-10 19:38:01 +00:00
Rafael Barreto f2bc5d2177 testing tk score punishment recommended by pwnage, and setting a saner flag cover range at small maps
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5818 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-09 18:11:13 +00:00
Rafael Barreto 6a194a9680 differentiating masterserver real states
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5805 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-04 17:40:17 +00:00
Rafael Barreto f549634d61 typo fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5802 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-02 21:58:40 +00:00
Rafael Barreto 301439571e tutorial with the fixed typos, ty again guys
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5801 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-02 21:48:13 +00:00
Rafael Barreto a2910d23ec adding demo tutorial, huge thanks to Gibstick, Bukz and those who played this demo!
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5800 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-02 21:42:01 +00:00
Rafael Barreto c5bf72393d bug fixes: browse connection
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5798 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-01 20:06:00 +00:00
Rafael Barreto 6295f8b599 browser autoconnect switch
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5797 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-01 19:39:26 +00:00
Rafael Barreto 4f5a96d02c anticheat linux servers (32 and 64) pre-1.1.0.4, full compatible with 1.1.0.3
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5796 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-31 20:24:26 +00:00
Rafael Barreto 5fca5d032e fixing vote system, checking if cn2boot is valid
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5788 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-25 15:52:16 +00:00
Rafael Barreto 1c4485dba5 fixing the respawn time evasion... it was never fixed :|
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5787 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-23 21:04:23 +00:00
Rafael Barreto 09d0e4c44a accuracy box fix (will not appear again when spectating), and sound spam fixed again
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5785 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-22 18:17:27 +00:00
Rafael Barreto a3fc0cf2f5 at least 60 seconds before the next spam message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5784 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-21 22:36:46 +00:00
Rafael Barreto 4552277c4e avoiding message spam with unregistered sounds
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5782 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-21 12:57:52 +00:00
Rafael Barreto 3e7839cfc1 removing the pick up bug introduced to avoid the lag-hack
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5779 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-19 23:28:52 +00:00
Rafael Barreto 085bc052f9 removing useless spamming message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5778 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-19 23:24:06 +00:00
Rafael Barreto 7cd079f60e correct value for flag-flag distance
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5777 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-19 23:18:34 +00:00
Rafael Barreto f95c2a3e28 avoiding lag-speedhack in flag pick up, fixes into showmapstats functions
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5776 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-19 23:14:58 +00:00
Rafael Barreto 8c24608ca6 showmapstats and mapstats_hud commands (client side map quality information), putting scopesens alias back to defaults, commenting spectating logs info, and updating docs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5775 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-19 21:21:17 +00:00
Rafael Barreto 10d1cefd05 global ban time switch, and fix previous weapon in camera mode (related to nades).
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5773 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-19 18:50:44 +00:00
Rafael Barreto 5c117d8259 BUG FIX: arena games do not end when spectating players connect https://sourceforge.net/tracker/index.php?func=detail&aid=3085164&group_id=123597&atid=697089
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5770 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-19 16:48:17 +00:00
Rafael Barreto 29bea67da1 making the map quality requisites more transparent: 1) "MAP CHECK FAIL" messages in the server logs; 2) console messages to the client (WiP).
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5769 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-19 12:28:17 +00:00
Rafael Barreto 9c8ee2b555 fixing the absence of message for official maps with different version, include a tolerant system to disrupt the players who reconnect on purpose (to avoid death or to go back to base faster), and removing some tabs/comments (please, flowtron... do not use tabs! use spaces to indent! four spaces please!)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5761 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-16 19:30:36 +00:00
Rafael Barreto d3138ca032 making the server wait a bit more before balance teams, and give more value to the flags
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5757 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-13 01:22:19 +00:00
Rafael Barreto 0d780b0dba linux bins (client+server+32+64)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5755 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-11 20:33:31 +00:00
Rafael Barreto d78954f068 pf without nades (replaced by pistol clips) and lss with 2 nades
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5729 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-09 19:55:13 +00:00
Rafael Barreto f6a8cdadb0 putting the armor values back to 41, 37, 33, 16 as makke requested...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5724 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-07 17:12:05 +00:00
Rafael Barreto cfa3d90992 changing the armor values to force suicide even at 100/100 when it explodes in hand or in foot... so the max armor absorption cannot be greater than 36%, otherwise we would need to change the nade damage, and it would affect the game/weapon balance (lets think about this only after the next release)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5722 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-07 00:48:44 +00:00
Rafael Barreto 3ada3cd193 fixing version number
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5678 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-23 14:46:27 +00:00
Rafael Barreto bd432437e2 1.1.0.3 w bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5673 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-22 21:13:09 +00:00
Rafael Barreto 876af03d62 icons and linux bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5672 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-22 20:12:52 +00:00
Rafael Barreto 0c0cc2c97c version 1.1.0.3 (protocol update), inclusion of the auth things, server vote fixes, client side warning about version updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5671 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-22 19:17:09 +00:00
Rafael Barreto 98d4eb13b8 bins to test
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5669 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-21 22:29:00 +00:00
Rafael Barreto 0d96a5ede2 armor downgrade (makke's request), fix afk autokick when connecting but never spawning, better movement prediction (more fluid as original)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5668 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-21 21:02:41 +00:00
Rafael Barreto bc2ab28dcd fix wrong calculation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5666 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-20 19:12:37 +00:00
Rafael Barreto ca8948dd1c linux bins 1.1.0.2 (32 and 64)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5665 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-20 18:16:22 +00:00
Rafael Barreto 8610ab7df5 bins win32 1.1.0.2
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5664 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-20 17:57:41 +00:00
Rafael Barreto 9e64507c78 linux 64 bins 1.1.0.2
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5661 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-19 23:52:52 +00:00
Rafael Barreto d8a3695deb mapdim in server side
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5660 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-19 23:50:08 +00:00
Rafael Barreto 0067b905b2 removing debug members...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5659 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-19 23:00:30 +00:00
Rafael Barreto 84cd7aa212 more anticheat compatibility
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5658 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-19 22:53:56 +00:00
Rafael Barreto 3b09f9ac2e anticheat compatibility
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5657 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-19 22:43:19 +00:00
Rafael Barreto 01c24f0228 checking if file system has space to write (linux only), reverting the protocol to make it compatible with 1.1.0.1, tagging AUTH as WiP, tunning the player/bot collision... preparing to release patch
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5656 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-19 19:46:56 +00:00
Rafael Barreto d1f4c1fd83 reverting player collision, adding bot changing direction after collision, fixing slow motion when walking on corners, better balance teams evaluation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5655 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-18 23:50:56 +00:00
Rafael Barreto 950c056cff send_items + flags (now I understand...)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5653 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-17 18:51:01 +00:00
Rafael Barreto d81747fe29 windows client
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5652 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-17 15:11:46 +00:00
Rafael Barreto 9325b67f1a clean up, some commands from kirin (thank you for the work), some anticheat compatibilities, balance teams saner check, check for map quality in the maprot, and more clean up
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5651 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-17 15:03:41 +00:00
Rafael Barreto 9e3b08709e clean up of dumb commands
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5649 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-17 01:22:13 +00:00
Rafael Barreto 3e3567713e removing the usage of pow, and I forget to thank kirin for the nice work with the accuracy hud (committed in the last revision)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5648 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-17 01:17:28 +00:00
Rafael Barreto a8c21d4775 docs "fixed" (issue with win32), v-man docs.cfg again, item spawn fixed (i think), and avoiding player stucking
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5647 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-17 01:13:12 +00:00
Rafael Barreto 7204b552e4 including setfont to defaults, reverting docs.cfg and adding the work of V-Man in a different file
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5645 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-16 19:31:52 +00:00
Rafael Barreto 57d78e9790 including some medal messages when the server is logging in verbose mode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5641 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-16 19:04:22 +00:00
Rafael Barreto e34e203dfd clean up and trying to identify why sometimes after a spawn, it is not possible to get some items
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5633 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-16 03:09:30 +00:00
Rafael Barreto 6f1aaa0d50 initialization of myfont string and better lag check
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5632 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-16 02:27:53 +00:00
Rafael Barreto 067a811d60 missing docremark
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5627 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-15 00:34:13 +00:00
Rafael Barreto 039ebe6d42 docs clean up (thanks to V-Man for the incredible work), and setfont saved in configs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5626 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-15 00:27:25 +00:00
Rafael Barreto 7e1be3ed29 gonext command (the client requests to the server for the next map/mode in the map rotation)
/gonext 0 ---> next map/mode no matter the player number
/gonext 1 ---> the player number matters

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5613 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-13 23:10:47 +00:00
Rafael Barreto 805628de99 allow admins to get demo any time when -DI is being used, and fix the false tk autokick after reconnection
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5612 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-13 13:45:48 +00:00
Rafael Barreto 57bfea7a24 removing SDL from server includes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5611 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-12 13:39:18 +00:00
Rafael Barreto d68c470434 bug fix: team icon when spectating, and weird scoreboard behavior when someone is lagging
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5610 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-12 08:15:28 +00:00
Rafael Barreto 7cd222d03f including incoming folder
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5609 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-12 06:47:40 +00:00
Rafael Barreto bec5dd2099 quicknade... detecting which button produced the attack...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5608 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-12 05:15:26 +00:00
Rafael Barreto d67040e3cb win client 1.1.0.2
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5607 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-12 02:39:49 +00:00
Rafael Barreto e79d937eab clean up and fix the attack block when pressing accidentally the right button
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5606 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-12 02:20:56 +00:00
Rafael Barreto 785e4f2ae0 fix item position for 4x3 screens, fix message in coop, fix default to sendmap to server...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5605 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-12 02:06:46 +00:00
Rafael Barreto 04eaffb33a windows bins 1.1.0.2
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5604 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-12 00:18:11 +00:00
Rafael Barreto ed617ce366 linux bins (32 and 64) v1.1.0.2
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5603 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-12 00:17:19 +00:00
Rafael Barreto 80c024f151 fix quick switch, include perm nade icon (to control better how many nades someone is carrying), clean up, different gib messages (as suggested in the forum)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5602 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-11 23:57:43 +00:00
Rafael Barreto 8fc8664e83 missing ;
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5601 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-11 21:29:10 +00:00
Rafael Barreto b01dc4eddc bug fixes/enhancements: findsens, scripts, "gospectate", clean up and bug fix update 1.1.0.2 (do not revert this)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5600 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-11 21:07:48 +00:00
Rafael Barreto 43ba8a128e server switch: demo available only at intermission (giving 20 seconds of intermission if someone is downloading a demo), and more lag tolerance...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5597 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-11 02:25:50 +00:00
Rafael Barreto dbfa273e3e linux bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5595 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-10 05:26:28 +00:00
Rafael Barreto 38d7f103a4 winbins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5594 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-10 05:25:37 +00:00
Rafael Barreto 001baa1731 bug fix: disconnect when ignoring or mute, disrupt password connection force attempts; adds: whereami and go_to (useful for edit), logs about items (allowing the clips to be 3 cubes distant), and clean up
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5593 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-10 04:54:16 +00:00
Rafael Barreto a2fccf2aa2 linuxbins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5590 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-08 23:18:47 +00:00
Rafael Barreto f6aebb685e fix passwd
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5588 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-08 23:12:40 +00:00
Rafael Barreto 62ddb1d206 linux 32 bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5585 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-08 22:21:37 +00:00
Rafael Barreto 76f22e6b21 ban as default
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5583 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-08 22:15:40 +00:00
Rafael Barreto f14e0f87bb sendmap permissions
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5581 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-08 22:04:41 +00:00
Rafael Barreto accc3e6b91 connectadmin pass, force control, ban time, weak bans, and so on
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5580 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-08 22:00:40 +00:00
Rafael Barreto a2ff7c857a avoid in game registration
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5579 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-08 21:10:16 +00:00
Rafael Barreto ebac2ab0d0 (trying to) check if the server is lagging, avoid ms registration in the middle of a game
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5551 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-07 04:28:44 +00:00
Rafael Barreto 198acf9cde fix shot.to.z valid values
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5548 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-07 00:26:53 +00:00
Rafael Barreto 69cd78b09c fix server side password check
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5546 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-05 21:56:29 +00:00
Rafael Barreto ac2960d9f5 linux bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5541 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-03 22:11:41 +00:00
Rafael Barreto 55084d757b w bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5539 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-03 22:09:06 +00:00
Rafael Barreto b75856ceed clean up, and checking the distance of the items (all official maps pass in the check)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5531 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-03 01:08:42 +00:00
Rafael Barreto 53d17b76ad clean up, and FIXME comments
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5527 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-02 21:10:49 +00:00
Rafael Barreto bd582ab24e finally fixing the trans-round nade attack (in lss), the voicecom check in server side, and another mouse adjustment (thanks to kirin..)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5521 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-02 19:06:14 +00:00
Rafael Barreto 49e22ef1f5 win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5517 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-01 22:46:26 +00:00
Rafael Barreto 205280b5e8 reverting the *brilliant* fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5516 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-01 21:44:12 +00:00
Rafael Barreto df140bc2bb disable warning "conversion from 'size_t' to 'int', possible loss of data"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5514 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-01 21:14:17 +00:00
Rafael Barreto 2a4af24d56 linux bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5511 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-31 20:38:52 +00:00
Rafael Barreto af5b5ae6fc windows bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5510 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-31 20:38:17 +00:00
Rafael Barreto 11f6e50c95 fix typo
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5509 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-31 20:26:58 +00:00
Rafael Barreto ae71b35a27 i do not believe i am committing this same fix again
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5506 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-31 02:20:57 +00:00