Rafael Barreto
aa10c09bd3
sending defs to ms
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6756 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-02-09 16:16:16 +00:00
Rafael Barreto
f891f1dff3
ty tempest! changing diff from char to int
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6496 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-04 15:06:42 +00:00
Rafael Barreto
32712318da
doing it better... (still testing the exploit, tbh)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6494 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-04 14:14:37 +00:00
Rafael Barreto
a8401fd1e3
fixing that obvious map requirements exploit... (no more exploits for the next 6 months...)
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@ other devs: check my fix... I expect to not block any good map
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6490 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-03 21:19:44 +00:00
Rafael Barreto
bab36761ca
better look message
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5822 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-10 19:38:01 +00:00
Rafael Barreto
f2bc5d2177
testing tk score punishment recommended by pwnage, and setting a saner flag cover range at small maps
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5818 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-09 18:11:13 +00:00
Rafael Barreto
6a194a9680
differentiating masterserver real states
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5805 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-04 17:40:17 +00:00
Rafael Barreto
f549634d61
typo fix
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5802 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-02 21:58:40 +00:00
Rafael Barreto
301439571e
tutorial with the fixed typos, ty again guys
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5801 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-02 21:48:13 +00:00
Rafael Barreto
a2910d23ec
adding demo tutorial, huge thanks to Gibstick, Bukz and those who played this demo!
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5800 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-02 21:42:01 +00:00
Rafael Barreto
c5bf72393d
bug fixes: browse connection
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5798 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-01 20:06:00 +00:00
Rafael Barreto
6295f8b599
browser autoconnect switch
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5797 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-01 19:39:26 +00:00
Rafael Barreto
4f5a96d02c
anticheat linux servers (32 and 64) pre-1.1.0.4, full compatible with 1.1.0.3
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5796 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-31 20:24:26 +00:00
Rafael Barreto
5fca5d032e
fixing vote system, checking if cn2boot is valid
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5788 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-25 15:52:16 +00:00
Rafael Barreto
1c4485dba5
fixing the respawn time evasion... it was never fixed :|
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5787 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-23 21:04:23 +00:00
Rafael Barreto
09d0e4c44a
accuracy box fix (will not appear again when spectating), and sound spam fixed again
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5785 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-22 18:17:27 +00:00
Rafael Barreto
a3fc0cf2f5
at least 60 seconds before the next spam message
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5784 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-21 22:36:46 +00:00
Rafael Barreto
4552277c4e
avoiding message spam with unregistered sounds
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5782 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-21 12:57:52 +00:00
Rafael Barreto
3e7839cfc1
removing the pick up bug introduced to avoid the lag-hack
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5779 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-19 23:28:52 +00:00
Rafael Barreto
085bc052f9
removing useless spamming message
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5778 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-19 23:24:06 +00:00
Rafael Barreto
7cd079f60e
correct value for flag-flag distance
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5777 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-19 23:18:34 +00:00
Rafael Barreto
f95c2a3e28
avoiding lag-speedhack in flag pick up, fixes into showmapstats functions
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5776 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-19 23:14:58 +00:00
Rafael Barreto
8c24608ca6
showmapstats and mapstats_hud commands (client side map quality information), putting scopesens alias back to defaults, commenting spectating logs info, and updating docs
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5775 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-19 21:21:17 +00:00
Rafael Barreto
10d1cefd05
global ban time switch, and fix previous weapon in camera mode (related to nades).
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5773 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-19 18:50:44 +00:00
Rafael Barreto
5c117d8259
BUG FIX: arena games do not end when spectating players connect https://sourceforge.net/tracker/index.php?func=detail&aid=3085164&group_id=123597&atid=697089
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5770 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-19 16:48:17 +00:00
Rafael Barreto
29bea67da1
making the map quality requisites more transparent: 1) "MAP CHECK FAIL" messages in the server logs; 2) console messages to the client (WiP).
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5769 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-19 12:28:17 +00:00
Rafael Barreto
9c8ee2b555
fixing the absence of message for official maps with different version, include a tolerant system to disrupt the players who reconnect on purpose (to avoid death or to go back to base faster), and removing some tabs/comments (please, flowtron... do not use tabs! use spaces to indent! four spaces please!)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5761 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-16 19:30:36 +00:00
Rafael Barreto
d3138ca032
making the server wait a bit more before balance teams, and give more value to the flags
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5757 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-13 01:22:19 +00:00
Rafael Barreto
0d780b0dba
linux bins (client+server+32+64)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5755 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-11 20:33:31 +00:00
Rafael Barreto
d78954f068
pf without nades (replaced by pistol clips) and lss with 2 nades
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5729 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-09 19:55:13 +00:00
Rafael Barreto
f6a8cdadb0
putting the armor values back to 41, 37, 33, 16 as makke requested...
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5724 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-07 17:12:05 +00:00
Rafael Barreto
cfa3d90992
changing the armor values to force suicide even at 100/100 when it explodes in hand or in foot... so the max armor absorption cannot be greater than 36%, otherwise we would need to change the nade damage, and it would affect the game/weapon balance (lets think about this only after the next release)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5722 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-07 00:48:44 +00:00
Rafael Barreto
3ada3cd193
fixing version number
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5678 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-23 14:46:27 +00:00
Rafael Barreto
bd432437e2
1.1.0.3 w bins
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5673 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-22 21:13:09 +00:00
Rafael Barreto
876af03d62
icons and linux bins
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5672 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-22 20:12:52 +00:00
Rafael Barreto
0c0cc2c97c
version 1.1.0.3 (protocol update), inclusion of the auth things, server vote fixes, client side warning about version updates
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5671 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-22 19:17:09 +00:00
Rafael Barreto
98d4eb13b8
bins to test
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5669 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-21 22:29:00 +00:00
Rafael Barreto
0d96a5ede2
armor downgrade (makke's request), fix afk autokick when connecting but never spawning, better movement prediction (more fluid as original)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5668 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-21 21:02:41 +00:00
Rafael Barreto
bc2ab28dcd
fix wrong calculation
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5666 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-20 19:12:37 +00:00
Rafael Barreto
ca8948dd1c
linux bins 1.1.0.2 (32 and 64)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5665 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-20 18:16:22 +00:00
Rafael Barreto
8610ab7df5
bins win32 1.1.0.2
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5664 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-20 17:57:41 +00:00
Rafael Barreto
9e64507c78
linux 64 bins 1.1.0.2
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5661 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-19 23:52:52 +00:00
Rafael Barreto
d8a3695deb
mapdim in server side
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5660 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-19 23:50:08 +00:00
Rafael Barreto
0067b905b2
removing debug members...
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5659 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-19 23:00:30 +00:00
Rafael Barreto
84cd7aa212
more anticheat compatibility
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5658 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-19 22:53:56 +00:00
Rafael Barreto
3b09f9ac2e
anticheat compatibility
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5657 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-19 22:43:19 +00:00
Rafael Barreto
01c24f0228
checking if file system has space to write (linux only), reverting the protocol to make it compatible with 1.1.0.1, tagging AUTH as WiP, tunning the player/bot collision... preparing to release patch
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5656 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-19 19:46:56 +00:00
Rafael Barreto
d1f4c1fd83
reverting player collision, adding bot changing direction after collision, fixing slow motion when walking on corners, better balance teams evaluation
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5655 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-18 23:50:56 +00:00
Rafael Barreto
950c056cff
send_items + flags (now I understand...)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5653 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-17 18:51:01 +00:00
Rafael Barreto
d81747fe29
windows client
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5652 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-17 15:11:46 +00:00
Rafael Barreto
9325b67f1a
clean up, some commands from kirin (thank you for the work), some anticheat compatibilities, balance teams saner check, check for map quality in the maprot, and more clean up
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5651 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-17 15:03:41 +00:00
Rafael Barreto
9e3b08709e
clean up of dumb commands
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5649 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-17 01:22:13 +00:00
Rafael Barreto
3e3567713e
removing the usage of pow, and I forget to thank kirin for the nice work with the accuracy hud (committed in the last revision)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5648 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-17 01:17:28 +00:00
Rafael Barreto
a8c21d4775
docs "fixed" (issue with win32), v-man docs.cfg again, item spawn fixed (i think), and avoiding player stucking
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5647 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-17 01:13:12 +00:00
Rafael Barreto
7204b552e4
including setfont to defaults, reverting docs.cfg and adding the work of V-Man in a different file
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5645 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-16 19:31:52 +00:00
Rafael Barreto
57d78e9790
including some medal messages when the server is logging in verbose mode
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5641 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-16 19:04:22 +00:00
Rafael Barreto
e34e203dfd
clean up and trying to identify why sometimes after a spawn, it is not possible to get some items
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5633 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-16 03:09:30 +00:00
Rafael Barreto
6f1aaa0d50
initialization of myfont string and better lag check
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5632 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-16 02:27:53 +00:00
Rafael Barreto
067a811d60
missing docremark
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5627 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-15 00:34:13 +00:00
Rafael Barreto
039ebe6d42
docs clean up (thanks to V-Man for the incredible work), and setfont saved in configs
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5626 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-15 00:27:25 +00:00
Rafael Barreto
7e1be3ed29
gonext command (the client requests to the server for the next map/mode in the map rotation)
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/gonext 0 ---> next map/mode no matter the player number
/gonext 1 ---> the player number matters
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5613 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-13 23:10:47 +00:00
Rafael Barreto
805628de99
allow admins to get demo any time when -DI is being used, and fix the false tk autokick after reconnection
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5612 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-13 13:45:48 +00:00
Rafael Barreto
57bfea7a24
removing SDL from server includes
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5611 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-12 13:39:18 +00:00
Rafael Barreto
d68c470434
bug fix: team icon when spectating, and weird scoreboard behavior when someone is lagging
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5610 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-12 08:15:28 +00:00
Rafael Barreto
7cd222d03f
including incoming folder
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5609 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-12 06:47:40 +00:00
Rafael Barreto
bec5dd2099
quicknade... detecting which button produced the attack...
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5608 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-12 05:15:26 +00:00
Rafael Barreto
d67040e3cb
win client 1.1.0.2
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5607 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-12 02:39:49 +00:00
Rafael Barreto
e79d937eab
clean up and fix the attack block when pressing accidentally the right button
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5606 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-12 02:20:56 +00:00
Rafael Barreto
785e4f2ae0
fix item position for 4x3 screens, fix message in coop, fix default to sendmap to server...
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5605 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-12 02:06:46 +00:00
Rafael Barreto
04eaffb33a
windows bins 1.1.0.2
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5604 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-12 00:18:11 +00:00
Rafael Barreto
ed617ce366
linux bins (32 and 64) v1.1.0.2
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5603 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-12 00:17:19 +00:00
Rafael Barreto
80c024f151
fix quick switch, include perm nade icon (to control better how many nades someone is carrying), clean up, different gib messages (as suggested in the forum)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5602 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-11 23:57:43 +00:00
Rafael Barreto
8fc8664e83
missing ;
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5601 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-11 21:29:10 +00:00
Rafael Barreto
b01dc4eddc
bug fixes/enhancements: findsens, scripts, "gospectate", clean up and bug fix update 1.1.0.2 (do not revert this)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5600 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-11 21:07:48 +00:00
Rafael Barreto
43ba8a128e
server switch: demo available only at intermission (giving 20 seconds of intermission if someone is downloading a demo), and more lag tolerance...
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5597 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-11 02:25:50 +00:00
Rafael Barreto
dbfa273e3e
linux bins
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5595 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-10 05:26:28 +00:00
Rafael Barreto
38d7f103a4
winbins
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5594 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-10 05:25:37 +00:00
Rafael Barreto
001baa1731
bug fix: disconnect when ignoring or mute, disrupt password connection force attempts; adds: whereami and go_to (useful for edit), logs about items (allowing the clips to be 3 cubes distant), and clean up
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5593 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-10 04:54:16 +00:00
Rafael Barreto
a2fccf2aa2
linuxbins
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5590 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-08 23:18:47 +00:00
Rafael Barreto
f6aebb685e
fix passwd
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5588 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-08 23:12:40 +00:00
Rafael Barreto
62ddb1d206
linux 32 bins
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5585 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-08 22:21:37 +00:00
Rafael Barreto
76f22e6b21
ban as default
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5583 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-08 22:15:40 +00:00
Rafael Barreto
f14e0f87bb
sendmap permissions
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5581 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-08 22:04:41 +00:00
Rafael Barreto
accc3e6b91
connectadmin pass, force control, ban time, weak bans, and so on
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5580 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-08 22:00:40 +00:00
Rafael Barreto
a2ff7c857a
avoid in game registration
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5579 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-08 21:10:16 +00:00
Rafael Barreto
ebac2ab0d0
(trying to) check if the server is lagging, avoid ms registration in the middle of a game
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5551 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-07 04:28:44 +00:00
Rafael Barreto
198acf9cde
fix shot.to.z valid values
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5548 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-07 00:26:53 +00:00
Rafael Barreto
69cd78b09c
fix server side password check
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5546 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-05 21:56:29 +00:00
Rafael Barreto
ac2960d9f5
linux bins
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5541 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-03 22:11:41 +00:00
Rafael Barreto
55084d757b
w bins
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5539 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-03 22:09:06 +00:00
Rafael Barreto
b75856ceed
clean up, and checking the distance of the items (all official maps pass in the check)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5531 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-03 01:08:42 +00:00
Rafael Barreto
53d17b76ad
clean up, and FIXME comments
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5527 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-02 21:10:49 +00:00
Rafael Barreto
bd582ab24e
finally fixing the trans-round nade attack (in lss), the voicecom check in server side, and another mouse adjustment (thanks to kirin..)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5521 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-02 19:06:14 +00:00
Rafael Barreto
49e22ef1f5
win bins
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5517 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-01 22:46:26 +00:00
Rafael Barreto
205280b5e8
reverting the *brilliant* fix
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5516 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-01 21:44:12 +00:00
Rafael Barreto
df140bc2bb
disable warning "conversion from 'size_t' to 'int', possible loss of data"
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5514 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-01 21:14:17 +00:00
Rafael Barreto
2a4af24d56
linux bins
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5511 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-31 20:38:52 +00:00
Rafael Barreto
af5b5ae6fc
windows bins
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5510 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-31 20:38:17 +00:00
Rafael Barreto
11f6e50c95
fix typo
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5509 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-31 20:26:58 +00:00
Rafael Barreto
ae71b35a27
i do not believe i am committing this same fix again
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5506 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-31 02:20:57 +00:00