Bukz
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89159df660
|
a few tweaks
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6770 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-03-12 12:08:02 +00:00 |
|
Lucas GAUTHERON
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e542188cd4
|
weird crashes "fix" (still fixme)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6767 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-03-11 10:55:20 +00:00 |
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James Harris
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35e310ed1f
|
...and delete unnecessay...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6766 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-03-11 09:14:56 +00:00 |
|
James Harris
|
a89c790531
|
Update official map previews
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6765 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-03-11 09:12:46 +00:00 |
|
Lucas GAUTHERON
|
63e3ff8f88
|
"ambiguous call to overloaded function" fixed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6764 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-03-11 08:05:59 +00:00 |
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sireus
|
1b19d500df
|
fixed typo (reported by arand)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6763 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-02-27 21:59:36 +00:00 |
|
Lee Salzman
|
399e53299c
|
fix resetting of varray attrib mask on vertex format changes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6762 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-02-20 04:50:18 +00:00 |
|
Lee Salzman
|
87833f0191
|
enet updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6761 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-02-18 11:35:27 +00:00 |
|
Alejandro V. Garcia
|
30c797bcf7
|
Win32 bin update
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6760 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-02-17 01:54:57 +00:00 |
|
Alejandro V. Garcia
|
5a3716d3d7
|
Positioning changes applied to other players
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6759 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-02-17 01:48:17 +00:00 |
|
Alejandro V. Garcia
|
5e63720fb6
|
Accurate local player positioning in minimap & radar views
other players needs to be checked
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6758 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-02-16 13:08:42 +00:00 |
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sireus
|
16c4b28914
|
HUD fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6757 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-02-13 18:35:15 +00:00 |
|
Rafael Barreto
|
aa10c09bd3
|
sending defs to ms
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6756 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-02-09 16:16:16 +00:00 |
|
Alejandro V. Garcia
|
b8b83e52a2
|
Restore orthd calculation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6755 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-02-09 08:18:01 +00:00 |
|
Alejandro V. Garcia
|
e5fbd17370
|
center minimap
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6754 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-02-09 02:44:38 +00:00 |
|
Alejandro V. Garcia
|
e368ad2eb8
|
dbgpos info moved 1 row up
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6753 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-02-08 07:00:51 +00:00 |
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RandumKiwi
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a5353d229a
|
okay
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6752 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-02-06 01:10:18 +00:00 |
|
RandumKiwi
|
4ac27e6ea8
|
list better
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6751 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-02-05 23:41:37 +00:00 |
|
sireus
|
e442b79f83
|
speed indicator
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6749 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2012-01-30 13:09:27 +00:00 |
|
sireus
|
4a6b67de1f
|
show flag count on HUD (WIP)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6748 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-01-30 12:54:18 +00:00 |
|
Lee Salzman
|
5d43fb36bd
|
enet lib
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6746 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-01-05 04:57:50 +00:00 |
|
Lucas GAUTHERON
|
fed2e7c200
|
admin.cfg commands : alias to const, doc updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6745 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2012-01-01 16:45:46 +00:00 |
|
Lucas GAUTHERON
|
792fa3b58a
|
weapon changes (sg damage, higher sniper damage, lower (and static) smg damage , lower AR magsize) + win32 binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6744 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-12-31 13:38:32 +00:00 |
|
Lee Salzman
|
cbe6fce47b
|
warning kluges
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6743 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-12-31 13:15:03 +00:00 |
|
Lucas GAUTHERON
|
994d5e0485
|
setadmin 0 fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6742 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-12-29 10:15:20 +00:00 |
|
Lucas GAUTHERON
|
744af34959
|
send teamkills to clients (new protocol, SV_RESUME changed)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6741 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-12-22 09:11:55 +00:00 |
|
sireus
|
77c2dd3944
|
fixed some issues found by cppcheck
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6740 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-12-19 21:02:57 +00:00 |
|
sireus
|
4143a24d93
|
fixed missing X11 lib
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6739 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-12-19 16:01:57 +00:00 |
|
James Harris
|
6a23fdb2d5
|
Added +=, -= and *= (ty FTG), plus screenshot update and error fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6735 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-12-14 10:40:26 +00:00 |
|
Bukz
|
d1790770d5
|
cleanup + showmodedescriptions
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6734 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-12-13 15:02:25 +00:00 |
|
Bukz
|
cc7a8cc974
|
Only in AC can you climb up a ladder backwards.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6733 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-12-12 11:07:20 +00:00 |
|
Bukz
|
bb1adffa66
|
Adding (switch) + cleanup.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6732 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-12-12 02:09:11 +00:00 |
|
Bukz
|
caca71ff2f
|
Disable the grid for /cleanshot while in editmode.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6731 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-12-10 23:50:17 +00:00 |
|
Lucas GAUTHERON
|
37efdcdb3e
|
registersound fix, + new "showgrid" variable
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6729 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-12-10 18:03:04 +00:00 |
|
Lee Salzman
|
3746c0a430
|
zero out host memory on creation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6728 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-12-08 14:47:20 +00:00 |
|
Bukz
|
578ec59695
|
clip fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6726 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-12-07 16:30:27 +00:00 |
|
Bukz
|
b1f99b0345
|
clip fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6724 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-12-07 12:07:30 +00:00 |
|
Bukz
|
93438ec51e
|
clip fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6723 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-12-07 11:53:56 +00:00 |
|
Bukz
|
524598369d
|
Hide entities and closest ent info when using /cleanshot while editing.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6719 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-12-04 19:35:50 +00:00 |
|
Lee Salzman
|
dc7dd09037
|
include fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6716 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-11-28 21:55:38 +00:00 |
|
Lucas GAUTHERON
|
4570572ad6
|
forgot this one
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6713 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-11-25 21:04:06 +00:00 |
|
Lucas GAUTHERON
|
9b5c5d5e4e
|
crash fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6711 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-11-23 14:02:04 +00:00 |
|
Lucas GAUTHERON
|
b8fd22b476
|
lil' fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6707 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-11-22 19:16:54 +00:00 |
|
flowtron
|
8f62b9a9b0
|
fix clientnum assignment for bots
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6706 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-11-22 12:11:05 +00:00 |
|
Lucas GAUTHERON
|
2da4116977
|
hudgun crosshair bug fix (the nade bug still needs to be fixed)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6705 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-11-21 20:08:52 +00:00 |
|
Lucas GAUTHERON
|
a599866cd1
|
make votepending read-only
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6704 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-11-21 18:41:47 +00:00 |
|
Bukz
|
0e1bba1745
|
hardcoded votepending and getscrext
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6703 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-11-21 18:11:10 +00:00 |
|
Bukz
|
e339ad3f75
|
new native alias "onPM"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6702 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-11-21 16:24:45 +00:00 |
|
sireus
|
f032e31896
|
small translation fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6701 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-11-19 20:54:03 +00:00 |
|
sireus
|
31994bd84c
|
crash fixes (it's %cN, not %sN)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6700 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-11-19 20:52:30 +00:00 |
|