Now this attack animation will be displayed on the water during grenade
throwing and it already won't be displayed, if player used earlier some
weapon, changed it to other and later switched back to this weapon.
When player had only one grenade and threw it, and switched to edit mode
before "attackmillis >= throwwait", then grenade stayed in his hand,
although there weren't any grenades in magazine.
1. Don't show grenade, only empty hands, if dead player didn't have any
grenade in magazine.
2. Show pistol, instead of weapon "from" akimboendaction, if dead player
had selected akimbo.
If user searched the docs in 'Reference search' menu (menutextiteminput is
on the last position), afterwards clicked one of the results and closed the
console, then pressing '/' or 'T' caused automatic repetition of the char.