Lee Salzman
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937e615e97
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file mode fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4719 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-08 01:11:53 +00:00 |
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Lee Salzman
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b28974415c
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VC warning fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4718 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-08 01:08:53 +00:00 |
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Lee Salzman
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9256ee374b
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support for loading from zip files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4717 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-08 00:53:19 +00:00 |
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Lee Salzman
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1b01de0930
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removing old jpeg dll
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4716 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-08 00:51:18 +00:00 |
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Alejandro V. Garcia
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7482cfcffb
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Compile AC in Windows with a simple MinGW install
TRUNK version using eihrul's libs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4715 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-07 23:04:54 +00:00 |
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Lee Salzman
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e725e5ed8c
|
string function cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4714 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-07 22:44:32 +00:00 |
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Lee Salzman
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9e817de2c8
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use new jpeg.lib
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4713 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-07 22:18:16 +00:00 |
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Lee Salzman
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605b1da8c9
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new jpeg.lib
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4712 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-07 22:17:41 +00:00 |
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Lee Salzman
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d23a5558c1
|
removing old jpeg lib
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4711 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-07 22:15:59 +00:00 |
|
Lee Salzman
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ce142b07aa
|
boolean fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4710 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-07 22:07:45 +00:00 |
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Lee Salzman
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4a4a7b7eb1
|
VC fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4709 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-07 21:13:54 +00:00 |
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Lee Salzman
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dd6d2c92f6
|
jpeg headers corresponding to SDL version
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4708 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-07 21:10:28 +00:00 |
|
Lee Salzman
|
5aee410a47
|
restoring old jpeg lib
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4707 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-07 12:19:22 +00:00 |
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Lee Salzman
|
dfc34e56f7
|
restoring old version of jpeg lib
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4706 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-07 12:13:39 +00:00 |
|
Lee Salzman
|
5806769756
|
cleanup pch files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4705 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-07 11:01:36 +00:00 |
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Lee Salzman
|
3de258d976
|
trying newer jpeg.lib for mingw builds
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4704 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-07 10:27:11 +00:00 |
|
Lee Salzman
|
c0afe81585
|
fixing lib refs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4703 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-07 09:20:23 +00:00 |
|
Lee Salzman
|
4d82f42783
|
fixing GCC 4.2 warning
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4702 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-07 09:06:25 +00:00 |
|
Lee Salzman
|
f80b7f5bb2
|
fixing GCC 4.2 warnings
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4701 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-07 09:04:02 +00:00 |
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Lee Salzman
|
6f171f770f
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added missing include dir
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4700 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-07 09:01:05 +00:00 |
|
Lee Salzman
|
9e09c6fe24
|
fixed codeblocks project
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4699 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-07 08:58:26 +00:00 |
|
Lee Salzman
|
595349ca52
|
improved makefile
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4698 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-07 08:45:10 +00:00 |
|
Lee Salzman
|
3de52dc633
|
use cube.rc in builds
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4697 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-07 08:25:07 +00:00 |
|
Lee Salzman
|
62c9b76fb7
|
added icon resource
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4696 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-07 08:19:03 +00:00 |
|
Lee Salzman
|
758a79b120
|
gcc fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4695 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-07 07:52:20 +00:00 |
|
Lee Salzman
|
8f19aa02f1
|
post-build event fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4694 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-07 07:41:09 +00:00 |
|
Lee Salzman
|
c8a3b71a7d
|
ent defs cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4693 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-07 07:14:42 +00:00 |
|
Lee Salzman
|
3da1bdb579
|
working PCH
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4692 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-07 06:59:19 +00:00 |
|
Lee Salzman
|
003e67bb7e
|
more pch cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4691 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-07 06:51:03 +00:00 |
|
Lee Salzman
|
54cc44c3db
|
revising pch setup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4690 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-07 06:42:37 +00:00 |
|
Lee Salzman
|
6e7a51b3db
|
VC warning fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4689 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-07 06:35:12 +00:00 |
|
Lee Salzman
|
4fa39f1380
|
VC warning fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4688 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-07 06:18:35 +00:00 |
|
Lee Salzman
|
9deff7d7f8
|
adding enet.lib
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4687 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-07 05:59:55 +00:00 |
|
Lee Salzman
|
69fae44419
|
SDL 1.2.14 (right libs this time)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4686 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-07 05:52:50 +00:00 |
|
Lee Salzman
|
1a6d89253d
|
SDL 1.2.14
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4685 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-07 05:52:12 +00:00 |
|
Lee Salzman
|
068f68bf45
|
saner input grabbing
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4684 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-07 05:45:32 +00:00 |
|
flowtron
|
5f213455ae
|
colour-coded WQD (cut-offs: 4000, 6000, 8000) and added blendbox for stats
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4662 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-10-18 15:36:24 +00:00 |
|
flowtron
|
1660ac1fa8
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colour-coded WQD (cut-offs: 4000, 6000, 8000) and added blendbox for stats
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4661 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-10-18 15:34:49 +00:00 |
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flowtron
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37f651e711
|
linux64 binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4660 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-10-12 20:22:14 +00:00 |
|
flowtron
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042f462f71
|
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4659 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-10-12 20:21:34 +00:00 |
|
driAn
|
9142f7e5ba
|
compile fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4658 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-10-12 19:58:02 +00:00 |
|
flowtron
|
5196e222ce
|
MediaPack-aware mapformat (MAPVERSION 7)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4657 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-10-12 19:33:59 +00:00 |
|
driAn
|
d0e041bfa7
|
new masterserver code
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4656 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-10-12 19:00:46 +00:00 |
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driAn
|
6b4e06c311
|
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4655 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-10-12 18:54:40 +00:00 |
|
Rafael Barreto
|
c17a18d348
|
first commit
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4654 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-10-09 17:37:07 +00:00 |
|
Lee Salzman
|
d32f92065a
|
faster matrix inverse
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4653 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-10-06 07:21:15 +00:00 |
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flowtron
|
bf9f792a1c
|
seperate gibdamage serverlog message for grenade or headshot deaths
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4652 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-10-04 17:05:38 +00:00 |
|
flowtron
|
3d7643b403
|
MediaPack code-clean-up #1
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4651 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-10-04 14:39:43 +00:00 |
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flowtron
|
6f3b9a192c
|
First Incarnation: contains all png, jpg, ogg and wav files inside packages/
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4650 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-10-04 12:39:34 +00:00 |
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flowtron
|
3dfc3ae815
|
basic MapPack/MediaPack functionality - "checkmapdependencies"-CubeScript command needs testing/validation.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4649 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-10-04 12:38:12 +00:00 |
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