Lucas GAUTHERON
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a57f87582e
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game protocol and version bump
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7606 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-10-12 22:03:40 +00:00 |
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Lucas GAUTHERON
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a5f1b055a8
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protocol updated to 1200
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7554 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-09-29 08:30:50 +00:00 |
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Lucas GAUTHERON
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c7b1fa19c2
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distinguish auto-banned clients from vote-banned clients
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7307 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-03-05 12:37:49 +00:00 |
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Lucas GAUTHERON
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d87098c4a0
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prevent gbans from being passed through with admin passwords
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7002 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-12-29 00:16:44 +00:00 |
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Lucas GAUTHERON
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6607fcd7b3
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curmodeattr fix (also fixes survival mode for me), svn protocol bumped (to avoid conflicts between beta and SVN)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6980 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-12-16 14:51:15 +00:00 |
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aerkefiende
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d50042b783
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Protocol change for the beta
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6954 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-12-07 16:43:48 +00:00 |
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Ronald Reagan
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44abbf67d1
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New shotty sources
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6919 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-10-29 03:01:32 +00:00 |
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sireus
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74b873ddba
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various whois-related cleanups and fixes (fixes demos again)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6865 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-08-24 19:55:42 +00:00 |
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Bukz
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55a04c8cff
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fixes/MAXCL reduced to 16/protocol bump
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6813 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-05-29 21:31:43 +00:00 |
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sireus
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0666067f2e
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more spectator cleanup (just use switchteam, and auto-kill player on server side)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6784 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-04-13 11:39:11 +00:00 |
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sireus
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f77654d8cf
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protocol bump
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6782 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-04-05 13:20:00 +00:00 |
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sireus
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8f39911eb0
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cleaned up spectator mess a bit
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6781 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-04-05 13:19:06 +00:00 |
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Lucas GAUTHERON
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526e9e22e5
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TMP revert
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6698 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-11-13 16:43:14 +00:00 |
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Lucas GAUTHERON
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70d8421100
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testme : /lockteams, /forceteam [cn] [team], "matchteamsize" removed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6696 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-11-12 13:22:59 +00:00 |
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Lucas GAUTHERON
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87ea1d0823
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private messages (chat) & win32 binaries (warning: new protocol)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6614 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-08-27 18:52:19 +00:00 |
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Lucas GAUTHERON
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34933f7a52
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game modes macros "improved"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6577 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-08-15 18:46:22 +00:00 |
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Lee Salzman
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4a907532c6
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warning fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6556 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-07-06 11:50:57 +00:00 |
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Lucas GAUTHERON
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2bf81d4517
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bot team survivor & bot tosok (not doc'd yet)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6504 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-05 16:18:18 +00:00 |
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Lucas GAUTHERON
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e17e881162
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PF back to non-arena mode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6502 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-05 13:54:44 +00:00 |
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Bukz
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ecccb57c61
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fixes/updates + BPF & BLSS
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6492 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-04 06:02:50 +00:00 |
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Lucas GAUTHERON
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2e399ed8cc
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pf / team pf arena modes ? (!testing!)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6480 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-30 18:28:42 +00:00 |
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Lucas GAUTHERON
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cce991d437
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team lss, team pf (!testing only!) (bins included, vcpp 2010)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6479 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-30 17:30:38 +00:00 |
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flowtron
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79e97740c2
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move SVN waaay outside (even potential) branches game
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5901 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-11-19 20:04:30 +00:00 |
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flowtron
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31c87b3b2a
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protocol bump : 1132
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5708 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-04 20:39:37 +00:00 |
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Rafael Barreto
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0c0cc2c97c
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version 1.1.0.3 (protocol update), inclusion of the auth things, server vote fixes, client side warning about version updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5671 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-08-22 19:17:09 +00:00 |
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Rafael Barreto
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01c24f0228
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checking if file system has space to write (linux only), reverting the protocol to make it compatible with 1.1.0.1, tagging AUTH as WiP, tunning the player/bot collision... preparing to release patch
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5656 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-08-19 19:46:56 +00:00 |
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flowtron
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928eed4de1
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in-game AUTH
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5637 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-08-16 11:12:48 +00:00 |
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flowtron
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586611304a
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PROTOCOL 1130
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5559 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-08-07 23:04:53 +00:00 |
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Rafael Barreto
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53d17b76ad
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clean up, and FIXME comments
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5527 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-08-02 21:10:49 +00:00 |
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Rafael Barreto
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7a3897b4c7
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credits included/fixed (thanks to Gibstick), some medal interface WiP (thanks to kirin), afk autokick not affecting spectators if the server is not full, and more anticheat compatibility
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5463 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-27 19:27:47 +00:00 |
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Rafael Barreto
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054594bec6
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removing 3 ints from SV_SHOOT... and some other stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5385 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-16 21:57:13 +00:00 |
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Rafael Barreto
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2aa84e1ce3
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friendly fire counter and tk autokick/autoban
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5178 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-06-11 19:03:35 +00:00 |
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Rafael Barreto
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3f5ff2e705
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afk autokick (30 seconds idle = boot)... SPECTATE state is ignored
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5157 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-06-07 19:12:21 +00:00 |
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Rafael Barreto
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aacd6d38ea
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ms back to assault.cubers.net and abuse-autokick message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5155 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-06-07 18:16:26 +00:00 |
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Rafael Barreto
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b5ea3fc741
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more vote abuse control, and a new vote switch "W": allow or not "weak" kick/ban votes: when the player is not lagging, spamming, tking, or obviously cheating...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5152 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-06-06 20:41:07 +00:00 |
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Rafael Barreto
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2e3453c610
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extras, hudextras, points, and scoreboard (thanks to Franz)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5102 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-29 20:46:25 +00:00 |
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Rafael Barreto
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f86de67884
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medals and clean up... smarter functions
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5101 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-29 19:37:44 +00:00 |
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Rafael Barreto
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88e31b337e
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undoing this *
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5093 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-28 20:44:55 +00:00 |
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Rafael Barreto
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7208dbb44f
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hudextras, points, protocol, clean up and so on
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5090 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-28 19:46:02 +00:00 |
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Rafael Barreto
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5c569a3cf1
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HUDEXTRAS messages
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5034 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-24 18:54:53 +00:00 |
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Lee Salzman
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2da8c7f8d5
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cleaned up client init handling
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4763 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-01-12 01:34:23 +00:00 |
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Lee Salzman
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81d8e0513a
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message overflow handling
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4761 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-01-11 23:12:15 +00:00 |
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Lee Salzman
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758a79b120
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gcc fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4695 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-07 07:52:20 +00:00 |
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Lee Salzman
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c8a3b71a7d
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ent defs cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4693 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-11-07 07:14:42 +00:00 |
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ac_stef
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af08ce4044
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compact position packets
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4606 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-08-08 11:59:22 +00:00 |
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ac_stef
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3810fb36ed
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spectator fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4605 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-08-06 21:53:56 +00:00 |
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ac_stef
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f1e879e7fd
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akimbo bug fixed; some new bugs added
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4598 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-08-05 21:21:57 +00:00 |
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ac_stef
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e0bfc59ecf
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reduced client-side maprot to a singleplayer maprot
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4563 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-07-02 23:01:10 +00:00 |
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ac_stef
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7406992171
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fix ctf race condition
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4561 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-07-02 11:50:49 +00:00 |
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ac_stef
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470cae55f1
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server source reorg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4559 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-07-01 17:15:52 +00:00 |
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