Commit Graph
128 Commits
Author SHA1 Message Date
Lucas GAUTHERON a57f87582e game protocol and version bump
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7606 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-10-12 22:03:40 +00:00
Lucas GAUTHERON a5f1b055a8 protocol updated to 1200
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7554 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-09-29 08:30:50 +00:00
Lucas GAUTHERON c7b1fa19c2 distinguish auto-banned clients from vote-banned clients
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7307 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-03-05 12:37:49 +00:00
Lucas GAUTHERON d87098c4a0 prevent gbans from being passed through with admin passwords
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7002 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-29 00:16:44 +00:00
Lucas GAUTHERON 6607fcd7b3 curmodeattr fix (also fixes survival mode for me), svn protocol bumped (to avoid conflicts between beta and SVN)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6980 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-16 14:51:15 +00:00
aerkefiende d50042b783 Protocol change for the beta
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6954 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-07 16:43:48 +00:00
Ronald Reagan 44abbf67d1 New shotty sources
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6919 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-10-29 03:01:32 +00:00
sireus 74b873ddba various whois-related cleanups and fixes (fixes demos again)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6865 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-08-24 19:55:42 +00:00
Bukz 55a04c8cff fixes/MAXCL reduced to 16/protocol bump
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6813 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-05-29 21:31:43 +00:00
sireus 0666067f2e more spectator cleanup (just use switchteam, and auto-kill player on server side)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6784 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-04-13 11:39:11 +00:00
sireus f77654d8cf protocol bump
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6782 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-04-05 13:20:00 +00:00
sireus 8f39911eb0 cleaned up spectator mess a bit
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6781 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-04-05 13:19:06 +00:00
Lucas GAUTHERON 526e9e22e5 TMP revert
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6698 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-11-13 16:43:14 +00:00
Lucas GAUTHERON 70d8421100 testme : /lockteams, /forceteam [cn] [team], "matchteamsize" removed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6696 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-11-12 13:22:59 +00:00
Lucas GAUTHERON 87ea1d0823 private messages (chat) & win32 binaries (warning: new protocol)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6614 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-27 18:52:19 +00:00
Lucas GAUTHERON 34933f7a52 game modes macros "improved"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6577 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-15 18:46:22 +00:00
Lee Salzman 4a907532c6 warning fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6556 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-07-06 11:50:57 +00:00
Lucas GAUTHERON 2bf81d4517 bot team survivor & bot tosok (not doc'd yet)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6504 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-05 16:18:18 +00:00
Lucas GAUTHERON e17e881162 PF back to non-arena mode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6502 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-05 13:54:44 +00:00
Bukz ecccb57c61 fixes/updates + BPF & BLSS
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6492 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-04 06:02:50 +00:00
Lucas GAUTHERON 2e399ed8cc pf / team pf arena modes ? (!testing!)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6480 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-30 18:28:42 +00:00
Lucas GAUTHERON cce991d437 team lss, team pf (!testing only!) (bins included, vcpp 2010)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6479 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-30 17:30:38 +00:00
flowtron 79e97740c2 move SVN waaay outside (even potential) branches game
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5901 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-19 20:04:30 +00:00
flowtron 31c87b3b2a protocol bump : 1132
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5708 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-04 20:39:37 +00:00
Rafael Barreto 0c0cc2c97c version 1.1.0.3 (protocol update), inclusion of the auth things, server vote fixes, client side warning about version updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5671 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-22 19:17:09 +00:00
Rafael Barreto 01c24f0228 checking if file system has space to write (linux only), reverting the protocol to make it compatible with 1.1.0.1, tagging AUTH as WiP, tunning the player/bot collision... preparing to release patch
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5656 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-19 19:46:56 +00:00
flowtron 928eed4de1 in-game AUTH
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5637 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-16 11:12:48 +00:00
flowtron 586611304a PROTOCOL 1130
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5559 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-07 23:04:53 +00:00
Rafael Barreto 53d17b76ad clean up, and FIXME comments
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5527 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-02 21:10:49 +00:00
Rafael Barreto 7a3897b4c7 credits included/fixed (thanks to Gibstick), some medal interface WiP (thanks to kirin), afk autokick not affecting spectators if the server is not full, and more anticheat compatibility
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5463 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-27 19:27:47 +00:00
Rafael Barreto 054594bec6 removing 3 ints from SV_SHOOT... and some other stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5385 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-16 21:57:13 +00:00
Rafael Barreto 2aa84e1ce3 friendly fire counter and tk autokick/autoban
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5178 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-06-11 19:03:35 +00:00
Rafael Barreto 3f5ff2e705 afk autokick (30 seconds idle = boot)... SPECTATE state is ignored
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5157 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-06-07 19:12:21 +00:00
Rafael Barreto aacd6d38ea ms back to assault.cubers.net and abuse-autokick message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5155 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-06-07 18:16:26 +00:00
Rafael Barreto b5ea3fc741 more vote abuse control, and a new vote switch "W": allow or not "weak" kick/ban votes: when the player is not lagging, spamming, tking, or obviously cheating...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5152 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-06-06 20:41:07 +00:00
Rafael Barreto 2e3453c610 extras, hudextras, points, and scoreboard (thanks to Franz)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5102 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-29 20:46:25 +00:00
Rafael Barreto f86de67884 medals and clean up... smarter functions
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5101 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-29 19:37:44 +00:00
Rafael Barreto 88e31b337e undoing this *
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5093 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-28 20:44:55 +00:00
Rafael Barreto 7208dbb44f hudextras, points, protocol, clean up and so on
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5090 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-28 19:46:02 +00:00
Rafael Barreto 5c569a3cf1 HUDEXTRAS messages
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5034 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-24 18:54:53 +00:00
Lee Salzman 2da8c7f8d5 cleaned up client init handling
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4763 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-01-12 01:34:23 +00:00
Lee Salzman 81d8e0513a message overflow handling
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4761 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-01-11 23:12:15 +00:00
Lee Salzman 758a79b120 gcc fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4695 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-11-07 07:52:20 +00:00
Lee Salzman c8a3b71a7d ent defs cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4693 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-11-07 07:14:42 +00:00
ac_stef af08ce4044 compact position packets
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4606 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-08-08 11:59:22 +00:00
ac_stef 3810fb36ed spectator fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4605 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-08-06 21:53:56 +00:00
ac_stef f1e879e7fd akimbo bug fixed; some new bugs added
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4598 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-08-05 21:21:57 +00:00
ac_stef e0bfc59ecf reduced client-side maprot to a singleplayer maprot
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4563 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-07-02 23:01:10 +00:00
ac_stef 7406992171 fix ctf race condition
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4561 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-07-02 11:50:49 +00:00
ac_stef 470cae55f1 server source reorg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4559 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-07-01 17:15:52 +00:00