Alejandro V. Garcia
|
2145581f57
|
extended color palette
http://img30.imageshack.us/img30/21/alxaccolorpaletterev2.png
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5380 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-07-15 23:32:56 +00:00 |
|
Alejandro V. Garcia
|
3ac4069326
|
setfont command
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5367 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-07-14 08:33:20 +00:00 |
|
Rafael Barreto
|
cf25327c2d
|
temporarily reverting draw_text to 1.0.4 function and other stuff related to medals
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5049 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-25 00:21:35 +00:00 |
|
driAn
|
243f13e3ff
|
properly regenerate dynamic font texture after issuing 'resetgl'
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4921 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-18 18:50:10 +00:00 |
|
flowtron
|
c42b53cbce
|
I_HELMET
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4899 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-17 18:24:17 +00:00 |
|
Lee Salzman
|
fb65982428
|
infinite loop workaround
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4848 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-13 20:22:19 +00:00 |
|
Lee Salzman
|
3e4f81818a
|
mingw fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4832 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-10 22:48:40 +00:00 |
|
Lee Salzman
|
be94c703f2
|
setsize -> shrink
setsizenodelete -> setsize
deletecontentsa -> deletearrays
deletecontentsp -> deletecontents
vrealloc -> growbuf
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4787 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-03-11 23:06:26 +00:00 |
|
driAn
|
52f1b0a5b5
|
cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4774 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-01-15 23:27:48 +00:00 |
|
Lee Salzman
|
d42fd4eda2
|
makefile updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4772 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-01-14 23:46:03 +00:00 |
|
driAn
|
e232a3f3ac
|
dynamic rendering of utf8 characters such as umlauts by using ttf (wip)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4769 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-01-14 22:19:27 +00:00 |
|
Lee Salzman
|
e725e5ed8c
|
string function cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4714 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-11-07 22:44:32 +00:00 |
|
Lee Salzman
|
54cc44c3db
|
revising pch setup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4690 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-11-07 06:42:37 +00:00 |
|
ac_stef
|
f1e879e7fd
|
akimbo bug fixed; some new bugs added
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4598 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-08-05 21:21:57 +00:00 |
|
Lee Salzman
|
b7c756822d
|
hud digit font stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3773 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-26 23:00:24 +00:00 |
|
Lee Salzman
|
b80bbb88d3
|
backported text rendering from sauer
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2873 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-10 03:00:53 +00:00 |
|
driAn
|
1520e421e5
|
keep colors when splitting strings
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2871 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-09 21:59:19 +00:00 |
|
Lee Salzman
|
f3201cc81b
|
changed client numbers from magenta to dark brown
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2621 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-15 09:30:53 +00:00 |
|
ac_stef
|
42a85e475c
|
admins can die, too
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2452 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-31 10:50:01 +00:00 |
|
Lee Salzman
|
c3da156658
|
vertex format cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2175 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-06-22 08:04:48 +00:00 |
|
driAn
|
109f0c90f1
|
fullscreen menu setting
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1695 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-03-15 13:08:06 +00:00 |
|
Lee Salzman
|
072cc6d525
|
added resetgl command to restart renderer in-game
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1642 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-12 03:30:52 +00:00 |
|
Lee Salzman
|
a46fa45901
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1495 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-26 08:44:59 +00:00 |
|
driAn
|
9c3e74cbdf
|
huge weapon-code cleanup (buggy!), pch, demo fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1475 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-24 21:38:53 +00:00 |
|
Lee Salzman
|
34f64f76c6
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1328 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-10-01 20:09:33 +00:00 |
|
Lee Salzman
|
ffc2b584ff
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1273 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-08-22 13:18:09 +00:00 |
|
Lee Salzman
|
37cc897882
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1199 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-08-07 11:58:38 +00:00 |
|
Lee Salzman
|
01a71302e7
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1178 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-07-26 01:48:04 +00:00 |
|
Lee Salzman
|
36bf115ed5
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1161 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-06-27 05:30:42 +00:00 |
|
driAn
|
040fed8593
|
demo playback fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1155 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-06-15 19:46:30 +00:00 |
|
Lee Salzman
|
c82fd507c1
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1138 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-06-04 21:43:00 +00:00 |
|
Lee Salzman
|
55510047e2
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1049 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-06-01 11:06:13 +00:00 |
|
driAn
|
1a1567df03
|
doc
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@992 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-05-10 16:51:52 +00:00 |
|
Lee Salzman
|
d5b3d27178
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@980 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-04-26 23:06:37 +00:00 |
|
driAn
|
edd181435d
|
no message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@979 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-04-26 20:09:57 +00:00 |
|
Lee Salzman
|
6c6d6d43f3
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@964 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-04-15 22:58:31 +00:00 |
|
driAn
|
7b27df83e4
|
no message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@962 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-04-15 22:49:56 +00:00 |
|
Lee Salzman
|
5c9c9fe6c7
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@913 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-04-04 01:54:18 +00:00 |
|
Lee Salzman
|
a14b20ac6b
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@904 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-04-03 19:20:45 +00:00 |
|
driAn
|
c4cf085a10
|
team chat
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@899 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-04-02 23:47:45 +00:00 |
|
Lee Salzman
|
c2a41273c8
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@888 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-04-02 09:17:43 +00:00 |
|
Lee Salzman
|
56117b3d53
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@874 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-04-01 20:52:15 +00:00 |
|
Lee Salzman
|
b296653ae4
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@869 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-03-31 23:44:27 +00:00 |
|
Lee Salzman
|
447b9a381b
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@863 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-03-24 02:55:03 +00:00 |
|
driAn
|
0feaa049cf
|
no message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@767 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2006-12-06 20:46:06 +00:00 |
|
Lee Salzman
|
c7fbca3680
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@747 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2006-11-28 18:33:00 +00:00 |
|
Lee Salzman
|
f051955371
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@746 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2006-11-28 18:28:37 +00:00 |
|
driAn
|
890141c706
|
coloured messages \fx
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@730 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2006-11-25 21:28:16 +00:00 |
|
driAn
|
4c21d09122
|
mastermode wip!
coloured messages \fx
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@729 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2006-11-25 21:18:31 +00:00 |
|
Lee Salzman
|
23231c7caf
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@524 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2006-11-07 16:57:46 +00:00 |
|