Kekschen and GitHub
b37ced5f3f
fixed space
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someone missed a space
2022-08-22 05:53:41 +02:00
ac-stef
6bafdb0037
allow particle type names in md2emit and md3emit
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md[2|3]emit <tag name> <particle type> <attrib1> <attrib2>
particle type may now be numeric 0..19 or one of SPARK, SMOKE, ECLOSEST,
BLOOD, DEMOTRACK, FIREBALL, SHOTLINE, BULLETHOLE, BLOODSTAIN, SCORCH,
HUDMUZZLEFLASH, MUZZLEFLASH, ELIGHT, ESPAWN, EAMMO, EPICKUP, EMODEL,
ECARROT, ELADDER, EFLAG
also: cleanup
DOCREF md2emit md3emit
2017-05-16 17:50:00 +02:00
aurhat
9e521dfd4a
Fix setting random skin of RVSF bots
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Also improve assignment bots to teams.
2016-09-17 18:25:33 +02:00
aurhat
0197cea1ea
Fix initial values of botsshoot and idlebots
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Before values of botsshoot and idlebots were showed wrong, when bot mode
wasn't earlier triggered, and later these values were overwrote after
start of bot mode (thx harps).
2015-06-21 10:36:36 +02:00
aurhat
c1b10536c6
Don't duplicate bot names (almost)
2015-06-21 10:36:19 +02:00
aurhat
dc1b920820
Cleanup bot code (server related)
2015-06-21 10:36:08 +02:00
aurhat
9613098697
Cleanup bot code
2015-06-21 10:34:07 +02:00
ac-stef
eb60302e67
cleanup
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- fix possible crash in conc (but it's still an ugly hack)
- fix noob usage of strcmp
- flag some memory leaks (it would be nice, if the author(s) would clean
up the mess himself)
- fix crash in substr
- whitespace cleanup
there are plenty more memory leaks in command.cpp - for example, every
goto in cubescript does not clean up anything
2014-05-14 22:54:37 +02:00
Ronald Reagan
2a626b2344
togglegrap to togglegrap, also moved it to a more sane location.
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7379 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-03-22 04:32:50 +00:00
RandumKiwi
5846656953
remove that annoying extra conoutf from botgames
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7331 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-03-09 22:53:26 +00:00
sireus
17dc7af4c9
ffs()
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6911 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-10-08 16:56:58 +00:00
sireus
b33116712c
sane(r) command signatures (warning: huge commit)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6908 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-10-06 22:49:49 +00:00
sireus
417850ca60
fixed particle type guesswork
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6878 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-09-14 22:57:42 +00:00
aerkefiende
06f73f4627
Replaced Tabs with 4 spaces in every source file
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6561 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-07-31 15:44:57 +00:00
Bukz
ad12e10ea5
updates/fixes
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6495 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-04 14:29:21 +00:00
Lucas GAUTHERON
f936133d60
custom skins for bots
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6486 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-31 14:41:50 +00:00
Bukz
8063219400
botsshoot/bot survival mode update, tolower/upper, convertcase, and testchar
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6436 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-14 18:12:39 +00:00
Bukz
f5b33a6a7b
idlebots update
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6435 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-14 16:27:50 +00:00
Bukz
0c1b63d5da
mapsize command returns 6-12 silently, rather than conoutf'ing ssize
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6383 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-28 00:07:50 +00:00
Lucas GAUTHERON
8b6bef25b3
no spectators in singleplayer
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6335 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-25 18:39:44 +00:00
Lucas GAUTHERON
0579f05d22
bot fixes, bot use nades & akimbo
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6331 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-25 15:27:41 +00:00
Lucas GAUTHERON
3712231df3
finishing custom bot fov support
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6321 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-24 17:21:47 +00:00
Lucas GAUTHERON
be11978b0d
custom field of view for bots
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6317 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-24 15:08:27 +00:00
flowtron
b967a54ed7
fixing bots
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6023 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-01-18 06:00:21 +00:00
Alejandro V. Garcia
0772fcb65a
togglegrap switch message
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5323 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-09 11:45:18 +00:00
Lee Salzman
e725e5ed8c
string function cleanups
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4714 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-11-07 22:44:32 +00:00
Lee Salzman
003e67bb7e
more pch cleanups
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4691 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-11-07 06:51:03 +00:00
ac_stef
24708c9741
numeric team names; choose separate skins for both teams for your player
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4554 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-06-29 14:05:17 +00:00
Alejandro V. Garcia
c98313189d
Make togglegrap available for any game mode
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4090 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-31 12:01:03 +00:00
driAn
1a8ad9e4d1
physent-volume resize with collision detection for better crouching
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2838 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-05 12:50:44 +00:00
Lee Salzman
ec070106c1
ensure bot manager is inited when adding a bot
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2754 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-25 02:48:12 +00:00
Lee Salzman
15c5aa8f67
local player movement interpolation
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2166 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-06-09 20:36:22 +00:00
driAn
3dec83151a
bot & sound cleanups
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1829 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-04-23 18:59:31 +00:00
driAn
d7761f48fc
fixe invalid bot death count, cleanups
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1822 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-04-22 18:09:10 +00:00
Lee Salzman
a46fa45901
*** empty log message ***
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1495 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-12-26 08:44:59 +00:00
driAn
bedf989f49
no pickup for spectators
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1487 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-12-25 15:54:59 +00:00
driAn
9c3e74cbdf
huge weapon-code cleanup (buggy!), pch, demo fix
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1475 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-12-24 21:38:53 +00:00
driAn
eb81f05ec9
crouching
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1419 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-11-11 14:20:52 +00:00
Lee Salzman
80c65afd71
*** empty log message ***
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@921 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-04-04 23:55:54 +00:00
Lee Salzman
addcd2f8b0
*** empty log message ***
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@914 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-04-04 02:23:00 +00:00
driAn
3e2efca5b7
no message
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@770 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-12-07 22:03:14 +00:00
driAn
0feaa049cf
no message
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@767 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-12-06 20:46:06 +00:00
driAn
b52e9eff96
no message
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@728 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-11-25 17:54:57 +00:00
driAn
8272138c2c
invalid free fixed
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@725 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-11-25 14:33:00 +00:00
driAn
4704f88ad6
no message
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@708 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-11-17 23:25:22 +00:00
Lee Salzman
5ec9426088
*** empty log message ***
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@699 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-11-17 18:35:20 +00:00
core-code
8134e76c0d
fixing things for mac port
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@653 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-11-13 23:27:56 +00:00
Lee Salzman
f041ce6282
*** empty log message ***
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@586 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-11-11 15:57:23 +00:00
Lee Salzman
c7469a7873
*** empty log message ***
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@548 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-11-09 20:09:16 +00:00
Lee Salzman
de8d0d1584
*** empty log message ***
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@526 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-11-07 18:38:15 +00:00