Commit Graph
64 Commits
Author SHA1 Message Date
KekschenandGitHub b37ced5f3f fixed space
someone missed a space
2022-08-22 05:53:41 +02:00
ac-stef 6bafdb0037 allow particle type names in md2emit and md3emit
md[2|3]emit <tag name> <particle type> <attrib1> <attrib2>

  particle type may now be numeric 0..19 or one of SPARK, SMOKE, ECLOSEST,
  BLOOD, DEMOTRACK, FIREBALL, SHOTLINE, BULLETHOLE, BLOODSTAIN, SCORCH,
  HUDMUZZLEFLASH, MUZZLEFLASH, ELIGHT, ESPAWN, EAMMO, EPICKUP, EMODEL,
  ECARROT, ELADDER, EFLAG

also: cleanup

DOCREF md2emit md3emit
2017-05-16 17:50:00 +02:00
aurhat 9e521dfd4a Fix setting random skin of RVSF bots
Also improve assignment bots to teams.
2016-09-17 18:25:33 +02:00
aurhat 0197cea1ea Fix initial values of botsshoot and idlebots
Before values of botsshoot and idlebots were showed wrong, when bot mode
wasn't earlier triggered, and later these values were overwrote after
start of bot mode (thx harps).
2015-06-21 10:36:36 +02:00
aurhat c1b10536c6 Don't duplicate bot names (almost) 2015-06-21 10:36:19 +02:00
aurhat dc1b920820 Cleanup bot code (server related) 2015-06-21 10:36:08 +02:00
aurhat 9613098697 Cleanup bot code 2015-06-21 10:34:07 +02:00
ac-stef eb60302e67 cleanup
- fix possible crash in conc (but it's still an ugly hack)
- fix noob usage of strcmp
- flag some memory leaks (it would be nice, if the author(s) would clean
   up the mess himself)
- fix crash in substr
- whitespace cleanup

there are plenty more memory leaks in command.cpp - for example, every
goto in cubescript does not clean up anything
2014-05-14 22:54:37 +02:00
Ronald Reagan 2a626b2344 togglegrap to togglegrap, also moved it to a more sane location.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7379 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-03-22 04:32:50 +00:00
RandumKiwi 5846656953 remove that annoying extra conoutf from botgames
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7331 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-03-09 22:53:26 +00:00
sireus 17dc7af4c9 ffs()
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6911 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-10-08 16:56:58 +00:00
sireus b33116712c sane(r) command signatures (warning: huge commit)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6908 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-10-06 22:49:49 +00:00
sireus 417850ca60 fixed particle type guesswork
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6878 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-09-14 22:57:42 +00:00
aerkefiende 06f73f4627 Replaced Tabs with 4 spaces in every source file
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6561 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-07-31 15:44:57 +00:00
Bukz ad12e10ea5 updates/fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6495 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-04 14:29:21 +00:00
Lucas GAUTHERON f936133d60 custom skins for bots
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6486 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-31 14:41:50 +00:00
Bukz 8063219400 botsshoot/bot survival mode update, tolower/upper, convertcase, and testchar
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6436 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-14 18:12:39 +00:00
Bukz f5b33a6a7b idlebots update
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6435 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-14 16:27:50 +00:00
Bukz 0c1b63d5da mapsize command returns 6-12 silently, rather than conoutf'ing ssize
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6383 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-28 00:07:50 +00:00
Lucas GAUTHERON 8b6bef25b3 no spectators in singleplayer
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6335 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-25 18:39:44 +00:00
Lucas GAUTHERON 0579f05d22 bot fixes, bot use nades & akimbo
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6331 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-25 15:27:41 +00:00
Lucas GAUTHERON 3712231df3 finishing custom bot fov support
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6321 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-24 17:21:47 +00:00
Lucas GAUTHERON be11978b0d custom field of view for bots
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6317 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-24 15:08:27 +00:00
flowtron b967a54ed7 fixing bots
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6023 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-01-18 06:00:21 +00:00
Alejandro V. Garcia 0772fcb65a togglegrap switch message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5323 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-09 11:45:18 +00:00
Lee Salzman e725e5ed8c string function cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4714 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-11-07 22:44:32 +00:00
Lee Salzman 003e67bb7e more pch cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4691 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-11-07 06:51:03 +00:00
ac_stef 24708c9741 numeric team names; choose separate skins for both teams for your player
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4554 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-06-29 14:05:17 +00:00
Alejandro V. Garcia c98313189d Make togglegrap available for any game mode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4090 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-31 12:01:03 +00:00
driAn 1a8ad9e4d1 physent-volume resize with collision detection for better crouching
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2838 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-05 12:50:44 +00:00
Lee Salzman ec070106c1 ensure bot manager is inited when adding a bot
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2754 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-25 02:48:12 +00:00
Lee Salzman 15c5aa8f67 local player movement interpolation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2166 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-06-09 20:36:22 +00:00
driAn 3dec83151a bot & sound cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1829 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-04-23 18:59:31 +00:00
driAn d7761f48fc fixe invalid bot death count, cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1822 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-04-22 18:09:10 +00:00
Lee Salzman a46fa45901 *** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1495 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-12-26 08:44:59 +00:00
driAn bedf989f49 no pickup for spectators
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1487 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-12-25 15:54:59 +00:00
driAn 9c3e74cbdf huge weapon-code cleanup (buggy!), pch, demo fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1475 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-12-24 21:38:53 +00:00
driAn eb81f05ec9 crouching
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1419 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-11-11 14:20:52 +00:00
Lee Salzman 80c65afd71 *** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@921 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-04-04 23:55:54 +00:00
Lee Salzman addcd2f8b0 *** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@914 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-04-04 02:23:00 +00:00
driAn 3e2efca5b7 no message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@770 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-12-07 22:03:14 +00:00
driAn 0feaa049cf no message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@767 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-12-06 20:46:06 +00:00
driAn b52e9eff96 no message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@728 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-11-25 17:54:57 +00:00
driAn 8272138c2c invalid free fixed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@725 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-11-25 14:33:00 +00:00
driAn 4704f88ad6 no message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@708 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-11-17 23:25:22 +00:00
Lee Salzman 5ec9426088 *** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@699 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-11-17 18:35:20 +00:00
core-code 8134e76c0d fixing things for mac port
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@653 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-11-13 23:27:56 +00:00
Lee Salzman f041ce6282 *** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@586 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-11-11 15:57:23 +00:00
Lee Salzman c7469a7873 *** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@548 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-11-09 20:09:16 +00:00
Lee Salzman de8d0d1584 *** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@526 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-11-07 18:38:15 +00:00