Rafael Barreto
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b70bad199e
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armor is different from armour
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4943 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-20 17:02:01 +00:00 |
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Rafael Barreto
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a2856cd864
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slower carbine, and more stronger armor
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4942 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-20 16:50:36 +00:00 |
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RandumKiwi
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2fcd7c6b0a
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Whoops, bad config code. Fixed my boo boo! :)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4941 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-19 23:32:13 +00:00 |
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RandumKiwi
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55ce5768ed
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Updated "plclip" stuff. Removed redundant "usage.txt".
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4940 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-19 23:26:06 +00:00 |
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Rafael Barreto
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838047304e
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win32 bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4939 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-19 20:39:27 +00:00 |
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Rafael Barreto
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17b577d123
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Assault ammo box to 40
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4938 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-19 20:35:59 +00:00 |
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Rafael Barreto
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be1d72d7cc
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Armor icon hud, and blocking too much open maps
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4937 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-19 20:31:15 +00:00 |
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makke
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b6d4722032
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4936 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-19 20:24:11 +00:00 |
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makke
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1014963198
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4935 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-19 20:22:12 +00:00 |
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makke
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7126e7be4c
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armour levels temp
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4934 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-19 20:09:51 +00:00 |
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Rafael Barreto
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06b15f622d
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win32 bins, new nade values
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4933 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-19 16:40:40 +00:00 |
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Rafael Barreto
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ca226dcf83
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new nade values, and header inclusion in makefile
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4932 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-19 16:36:29 +00:00 |
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makke
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db8e317450
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improved visibility
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4931 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-19 15:26:03 +00:00 |
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makke
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3a65ffeda3
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added helmets to desert
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4930 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-19 15:15:28 +00:00 |
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RandumKiwi
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dd36a2a54e
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Docs/Menus stuff for the helmet
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4929 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-19 12:07:25 +00:00 |
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RandumKiwi
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ff17406d03
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Update editing menus -> Helmet
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4928 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-19 10:50:43 +00:00 |
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flowtron
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316ac5405a
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linux64 binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4927 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-18 21:40:19 +00:00 |
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Rafael Barreto
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7dd82aa775
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team spawns
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4926 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-18 21:32:12 +00:00 |
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driAn
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cfdc7ac70e
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4925 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-18 19:04:45 +00:00 |
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Rafael Barreto
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8599019d99
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win32 bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4924 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-18 19:04:40 +00:00 |
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driAn
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2c0147eb1a
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set default gamma when closing AC
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4923 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-18 19:03:37 +00:00 |
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Rafael Barreto
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d439de1f93
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less spread in akimbo (45)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4922 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-18 19:00:33 +00:00 |
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driAn
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243f13e3ff
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properly regenerate dynamic font texture after issuing 'resetgl'
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4921 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-18 18:50:10 +00:00 |
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Rafael Barreto
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7d8fb2e1c7
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team spawns in ac_douze
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4920 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-18 18:45:35 +00:00 |
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Rafael Barreto
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f46e3dade0
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win32 bins - new recoil values
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4919 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-18 17:22:06 +00:00 |
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Rafael Barreto
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f056083c4d
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rifle sound file
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4918 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-18 17:16:30 +00:00 |
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Rafael Barreto
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798159ed5b
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New recoil values by makke
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4917 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-18 17:14:50 +00:00 |
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driAn
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23f8143576
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upgraded solution to vs2010
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4916 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-18 17:14:32 +00:00 |
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Rafael Barreto
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600395ef51
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win32 bins, smg with 15 and still recoiltest
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4915 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-18 16:50:24 +00:00 |
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makke
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aed4770b01
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changes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4914 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-18 16:49:22 +00:00 |
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makke
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159f92e1ca
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4913 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-18 16:48:12 +00:00 |
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driAn
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d240a28322
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audio debugging
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4912 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-18 16:44:08 +00:00 |
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Rafael Barreto
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5835817777
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Carbine sounds, and testing 15 dmg for smg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4911 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-18 16:36:38 +00:00 |
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makke
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d6bd9a2ba7
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clipped unused space
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4910 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-18 13:57:34 +00:00 |
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RandumKiwi
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c0b4312d28
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Fix menus/docs, re: showstats command.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4909 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-18 13:19:20 +00:00 |
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flowtron
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4de97bb9fb
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linux64 bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4908 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-17 21:22:08 +00:00 |
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flowtron
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a057a67e13
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statsbox tweaked (v01a)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4907 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-17 21:21:42 +00:00 |
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flowtron
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f454acb6e3
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lower the helmet towards the floor
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4906 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-17 21:20:12 +00:00 |
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driAn
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3a4a63916e
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win binaries 4 makke
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4905 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-17 19:31:55 +00:00 |
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driAn
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de710029c5
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enabled recoiltest for makke
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4904 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-17 19:31:18 +00:00 |
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Rafael Barreto
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6361e07251
|
compatibilities purposes to future binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4903 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-17 19:13:41 +00:00 |
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Rafael Barreto
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6218a18637
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win32 bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4902 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-17 18:43:47 +00:00 |
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flowtron
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61090ad3dc
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linux64 binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4901 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-17 18:43:38 +00:00 |
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flowtron
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3a1356f216
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linux64 binaries and header tweak
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4900 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-17 18:37:55 +00:00 |
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flowtron
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c42b53cbce
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I_HELMET
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4899 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-17 18:24:17 +00:00 |
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RandumKiwi
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24cde7a695
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ac_outpost - initial revision (not fully done, will make some changes later this week).
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4898 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-17 13:46:05 +00:00 |
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makke
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a1142dcf4d
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4897 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-17 13:18:31 +00:00 |
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makke
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c17bd190ac
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4896 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-17 12:11:22 +00:00 |
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makke
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76aeb5504e
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4895 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-17 00:12:46 +00:00 |
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Rafael Barreto
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189b09c1d0
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win32 binaries, new weapon values
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4894 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-16 23:56:23 +00:00 |
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