driAn
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ecdeb4f68e
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less strict spam protection, cleanups, ban threshold
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3145 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-18 20:42:11 +00:00 |
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driAn
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8173774151
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fixed sound search
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3140 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-18 14:42:32 +00:00 |
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driAn
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a809703ea7
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fixed doc export
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3139 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-18 14:41:29 +00:00 |
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driAn
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d51ef09735
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proj files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3138 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-18 14:05:12 +00:00 |
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Lee Salzman
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8098f4b88b
|
give death animation more time to play
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3127 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-18 09:53:06 +00:00 |
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Lee Salzman
|
6c61740eae
|
addsleep fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3123 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-18 08:39:13 +00:00 |
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Lee Salzman
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14189c4cae
|
check if mapstartonce is not ""
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3121 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-18 07:43:51 +00:00 |
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Lee Salzman
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f6d0d1364c
|
execute mapstartonce as a sleep
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3120 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-18 07:42:35 +00:00 |
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Lee Salzman
|
e97e03b3d5
|
order tweak
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3116 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-18 00:08:47 +00:00 |
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Lee Salzman
|
f6cafefcae
|
message parsing cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3115 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-18 00:03:52 +00:00 |
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Lee Salzman
|
1999f29cd0
|
adjusted SV_FORCETEAM size
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3114 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-17 23:47:44 +00:00 |
|
Lee Salzman
|
ff5048d4ac
|
fix sliding in spectator fly mode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3113 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-17 23:25:20 +00:00 |
|
Lee Salzman
|
eb9b9c1781
|
don't set lastaction on death
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3112 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-17 22:36:53 +00:00 |
|
Lee Salzman
|
b801485c22
|
detachsounds fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3111 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-17 22:01:24 +00:00 |
|
Lee Salzman
|
517e48879e
|
showscoresondeath fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3107 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-17 20:37:58 +00:00 |
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ac_stef
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9c75b327f4
|
show mode description also in bot modes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3104 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-17 20:11:07 +00:00 |
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driAn
|
5139aa3a12
|
make protocol error appear RED
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3102 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-17 20:04:37 +00:00 |
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ac_stef
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b578ac04c0
|
show mode description only in multiplayer
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3101 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-17 20:03:54 +00:00 |
|
Lee Salzman
|
61114a6177
|
demoplayback fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3100 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-17 19:51:25 +00:00 |
|
Lee Salzman
|
894d2b6343
|
factored SV_WELCOME out of SV_INITS2C
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3099 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-17 19:38:07 +00:00 |
|
Lee Salzman
|
caeebec77d
|
local connect fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3098 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-17 19:31:32 +00:00 |
|
Lee Salzman
|
6024ce5cd5
|
compile fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3097 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-17 19:21:23 +00:00 |
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ac_stef
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95a7084637
|
new default color for mode descriptions
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3095 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-17 18:29:34 +00:00 |
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ac_stef
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63fc5eab29
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fix edittoggle
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3093 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-17 13:16:20 +00:00 |
|
Lee Salzman
|
605406009c
|
fixed checking of normal passwords
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3083 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-17 00:55:21 +00:00 |
|
Lee Salzman
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893001fb94
|
don't rely on SDL_BYTE_ORDER definition for server
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3082 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-17 00:44:19 +00:00 |
|
Lee Salzman
|
ee639b5015
|
demo playback cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3081 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-17 00:23:31 +00:00 |
|
Lee Salzman
|
39e6b95c5e
|
avoid sending plaintext password on connect
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3080 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-16 23:53:38 +00:00 |
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driAn
|
22f1c26080
|
new proj files to include hash stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3078 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-16 22:13:36 +00:00 |
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driAn
|
cbad4036e5
|
activate local DbgHelp.dll if installed on win98
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3077 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-16 22:12:41 +00:00 |
|
Lee Salzman
|
5b6def0121
|
linux #ifdef-ery
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3076 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-16 21:44:58 +00:00 |
|
driAn
|
cbee2fb7cb
|
catch SIGSEGV and other signals on Linux to print stacktrace when crashing, don't strip bins on compilation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3075 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-16 21:31:48 +00:00 |
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ac_stef
|
fb3ff3da3a
|
debug code removed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3074 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-16 20:39:27 +00:00 |
|
ac_stef
|
37e22762b6
|
send hashes instead of plaintext admin passwords
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3073 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-16 20:38:08 +00:00 |
|
Lee Salzman
|
5fd8909244
|
F5 key forces server list update in server browser
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3071 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-16 19:38:47 +00:00 |
|
flowtron
|
ca0c49a3ce
|
added currole, curmode and curmap for CubeScript
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3066 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-16 16:08:15 +00:00 |
|
Lee Salzman
|
7bdd58a05a
|
fixed serverbrowser player sort direction
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3060 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-16 01:00:30 +00:00 |
|
Lee Salzman
|
7551774b90
|
can now use left/right arrows keys in server browser to select server sorting preference
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3059 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-16 00:11:12 +00:00 |
|
driAn
|
54b4228851
|
new cmd: networkdebug (log packets)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3054 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-15 20:54:41 +00:00 |
|
core-code
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f5ddeb0750
|
fixing xcode project
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3053 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-15 20:52:32 +00:00 |
|
driAn
|
3cdda31857
|
proj files: optimization settings, .pdb post-build copy
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3052 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-15 20:48:34 +00:00 |
|
driAn
|
385432b7fa
|
increment protocol to keep lame testclients out
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3051 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-15 20:47:25 +00:00 |
|
driAn
|
d6df4400b7
|
also restore score if player is the only connected peer
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3050 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-15 20:40:40 +00:00 |
|
driAn
|
db95156afc
|
save score before resending welcomepacket on getmap
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3049 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-15 20:36:22 +00:00 |
|
driAn
|
d4a8824a4d
|
menuitemtextbox sizing fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3048 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-15 19:49:25 +00:00 |
|
driAn
|
aa95f6ce79
|
super high pitched tinnitus that owns your ears
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3046 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-15 18:44:48 +00:00 |
|
Lee Salzman
|
a141844356
|
tweaked #ifdef
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3045 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-15 18:42:25 +00:00 |
|
Lee Salzman
|
0b96826416
|
#ifdef'd out win32 specific stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3044 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-15 18:41:30 +00:00 |
|
driAn
|
a74142a59c
|
stacktrace crash output for windows client&server, debug cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3040 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-15 18:24:29 +00:00 |
|
ac_stef
|
71cb857eaf
|
log demo recording
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3037 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-15 15:49:51 +00:00 |
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