Commit Graph
1794 Commits
Author SHA1 Message Date
driAn ecdeb4f68e less strict spam protection, cleanups, ban threshold
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3145 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-18 20:42:11 +00:00
driAn 8173774151 fixed sound search
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3140 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-18 14:42:32 +00:00
driAn a809703ea7 fixed doc export
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3139 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-18 14:41:29 +00:00
driAn d51ef09735 proj files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3138 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-18 14:05:12 +00:00
Lee Salzman 8098f4b88b give death animation more time to play
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3127 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-18 09:53:06 +00:00
Lee Salzman 6c61740eae addsleep fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3123 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-18 08:39:13 +00:00
Lee Salzman 14189c4cae check if mapstartonce is not ""
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3121 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-18 07:43:51 +00:00
Lee Salzman f6d0d1364c execute mapstartonce as a sleep
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3120 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-18 07:42:35 +00:00
Lee Salzman e97e03b3d5 order tweak
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3116 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-18 00:08:47 +00:00
Lee Salzman f6cafefcae message parsing cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3115 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-18 00:03:52 +00:00
Lee Salzman 1999f29cd0 adjusted SV_FORCETEAM size
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3114 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-17 23:47:44 +00:00
Lee Salzman ff5048d4ac fix sliding in spectator fly mode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3113 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-17 23:25:20 +00:00
Lee Salzman eb9b9c1781 don't set lastaction on death
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3112 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-17 22:36:53 +00:00
Lee Salzman b801485c22 detachsounds fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3111 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-17 22:01:24 +00:00
Lee Salzman 517e48879e showscoresondeath fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3107 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-17 20:37:58 +00:00
ac_stef 9c75b327f4 show mode description also in bot modes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3104 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-17 20:11:07 +00:00
driAn 5139aa3a12 make protocol error appear RED
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3102 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-17 20:04:37 +00:00
ac_stef b578ac04c0 show mode description only in multiplayer
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3101 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-17 20:03:54 +00:00
Lee Salzman 61114a6177 demoplayback fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3100 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-17 19:51:25 +00:00
Lee Salzman 894d2b6343 factored SV_WELCOME out of SV_INITS2C
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3099 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-17 19:38:07 +00:00
Lee Salzman caeebec77d local connect fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3098 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-17 19:31:32 +00:00
Lee Salzman 6024ce5cd5 compile fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3097 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-17 19:21:23 +00:00
ac_stef 95a7084637 new default color for mode descriptions
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3095 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-17 18:29:34 +00:00
ac_stef 63fc5eab29 fix edittoggle
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3093 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-17 13:16:20 +00:00
Lee Salzman 605406009c fixed checking of normal passwords
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3083 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-17 00:55:21 +00:00
Lee Salzman 893001fb94 don't rely on SDL_BYTE_ORDER definition for server
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3082 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-17 00:44:19 +00:00
Lee Salzman ee639b5015 demo playback cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3081 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-17 00:23:31 +00:00
Lee Salzman 39e6b95c5e avoid sending plaintext password on connect
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3080 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-16 23:53:38 +00:00
driAn 22f1c26080 new proj files to include hash stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3078 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-16 22:13:36 +00:00
driAn cbad4036e5 activate local DbgHelp.dll if installed on win98
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3077 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-16 22:12:41 +00:00
Lee Salzman 5b6def0121 linux #ifdef-ery
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3076 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-16 21:44:58 +00:00
driAn cbee2fb7cb catch SIGSEGV and other signals on Linux to print stacktrace when crashing, don't strip bins on compilation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3075 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-16 21:31:48 +00:00
ac_stef fb3ff3da3a debug code removed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3074 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-16 20:39:27 +00:00
ac_stef 37e22762b6 send hashes instead of plaintext admin passwords
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3073 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-16 20:38:08 +00:00
Lee Salzman 5fd8909244 F5 key forces server list update in server browser
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3071 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-16 19:38:47 +00:00
flowtron ca0c49a3ce added currole, curmode and curmap for CubeScript
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3066 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-16 16:08:15 +00:00
Lee Salzman 7bdd58a05a fixed serverbrowser player sort direction
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3060 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-16 01:00:30 +00:00
Lee Salzman 7551774b90 can now use left/right arrows keys in server browser to select server sorting preference
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3059 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-16 00:11:12 +00:00
driAn 54b4228851 new cmd: networkdebug (log packets)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3054 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-15 20:54:41 +00:00
core-code f5ddeb0750 fixing xcode project
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3053 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-15 20:52:32 +00:00
driAn 3cdda31857 proj files: optimization settings, .pdb post-build copy
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3052 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-15 20:48:34 +00:00
driAn 385432b7fa increment protocol to keep lame testclients out
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3051 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-15 20:47:25 +00:00
driAn d6df4400b7 also restore score if player is the only connected peer
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3050 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-15 20:40:40 +00:00
driAn db95156afc save score before resending welcomepacket on getmap
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3049 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-15 20:36:22 +00:00
driAn d4a8824a4d menuitemtextbox sizing fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3048 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-15 19:49:25 +00:00
driAn aa95f6ce79 super high pitched tinnitus that owns your ears
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3046 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-15 18:44:48 +00:00
Lee Salzman a141844356 tweaked #ifdef
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3045 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-15 18:42:25 +00:00
Lee Salzman 0b96826416 #ifdef'd out win32 specific stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3044 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-15 18:41:30 +00:00
driAn a74142a59c stacktrace crash output for windows client&server, debug cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3040 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-15 18:24:29 +00:00
ac_stef 71cb857eaf log demo recording
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3037 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-15 15:49:51 +00:00