driAn
|
c030ec3100
|
fixed timing issue when registering on the master
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3682 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-20 20:19:23 +00:00 |
|
Lee Salzman
|
e3ca27a789
|
minimap camera fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3681 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 20:10:21 +00:00 |
|
driAn
|
4b289cd7db
|
win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3680 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 18:33:35 +00:00 |
|
flowtron
|
848c31a415
|
fixed my last fix (for regular play)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3679 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 17:50:55 +00:00 |
|
flowtron
|
21c04370a8
|
linux 64bit binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3678 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 17:36:47 +00:00 |
|
driAn
|
4bab3499a2
|
program debug db's
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3677 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 17:31:49 +00:00 |
|
driAn
|
9cfa0691cd
|
win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3676 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 17:31:08 +00:00 |
|
makke
|
5397fa14c2
|
ambient sound
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3675 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 17:03:25 +00:00 |
|
makke
|
fc214ce22d
|
soundscapes..DONE! :D
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3674 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 17:02:46 +00:00 |
|
makke
|
578910e183
|
more soundscape fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3673 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 16:26:42 +00:00 |
|
makke
|
7f8a0758f3
|
more soundscape fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3672 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 15:55:23 +00:00 |
|
flowtron
|
b33de65c1c
|
physent != playerent fixes (for demoplayback)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3671 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 11:44:45 +00:00 |
|
flowtron
|
251f506b65
|
removed dbg_sound
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3670 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 11:44:09 +00:00 |
|
Lee Salzman
|
dc4adc7c6d
|
clamp conskip
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3669 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 08:44:23 +00:00 |
|
Lee Salzman
|
5870cc2797
|
when reloading, keep weapon down until gunwait is finished even if longer than reloading time
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3668 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 08:27:43 +00:00 |
|
Lee Salzman
|
8b77658168
|
fixed superfluous alpha channel
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3667 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 22:08:37 +00:00 |
|
RandumKiwi
|
9ed5b69b5b
|
changelog
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3666 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 22:06:12 +00:00 |
|
Lee Salzman
|
ea610ebab3
|
compressed with pngcrush
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3665 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 22:01:03 +00:00 |
|
RandumKiwi
|
83599948b3
|
no message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3664 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 21:18:44 +00:00 |
|
core-code
|
048de722a5
|
small fixes to mac deployment script
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3663 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 21:16:56 +00:00 |
|
RandumKiwi
|
85695c7b70
|
not really needed...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3662 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 21:04:50 +00:00 |
|
RandumKiwi
|
7b78abe895
|
removed "unused resources"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3661 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 20:54:32 +00:00 |
|
Lee Salzman
|
e0306dffa3
|
beta2 bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3660 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 20:40:53 +00:00 |
|
flowtron
|
448ed2f183
|
linux 64bit binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3659 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 20:33:29 +00:00 |
|
driAn
|
ffd2c24872
|
program debug db's
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3658 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 20:18:49 +00:00 |
|
driAn
|
5225419274
|
win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3657 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 20:17:54 +00:00 |
|
driAn
|
12b1676484
|
refactored specreset, reset cam when receiving welcome pkg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3656 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 20:09:12 +00:00 |
|
RandumKiwi
|
a50dc7c109
|
added "flies" and "nighthawk" to defaultmapsettings and editing menu.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3655 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 20:01:51 +00:00 |
|
makke
|
ae6bdd490d
|
startscreen ... yet another ..
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3654 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 19:16:44 +00:00 |
|
makke
|
8bdf902cb8
|
startscreen ... yet another tweak
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3653 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 18:58:48 +00:00 |
|
Lee Salzman
|
5737bb7bc5
|
texture size rounding fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3652 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 18:42:44 +00:00 |
|
driAn
|
e2234f086b
|
1024^2 startscreen
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3651 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 18:41:09 +00:00 |
|
flowtron
|
b4d74d726b
|
fix typo - serverdesc still "invalid vote" though
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3650 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 18:40:34 +00:00 |
|
makke
|
ac5e3bd1a9
|
startscreen ...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3649 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 17:37:15 +00:00 |
|
Lee Salzman
|
ece1e760df
|
demo playback not an mp mode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3648 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 17:19:14 +00:00 |
|
Lee Salzman
|
582dfe394f
|
cleaning up demo mode name weirdness
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3647 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 17:16:18 +00:00 |
|
makke
|
382dcf874e
|
startscreen
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3646 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 17:15:30 +00:00 |
|
flowtron
|
9e81a75c2e
|
linux 64bit binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3645 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 17:11:51 +00:00 |
|
flowtron
|
60fb7e5703
|
"demo playback" != "unknown"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3644 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 17:06:28 +00:00 |
|
makke
|
e79fd66a92
|
additional sounds
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3643 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 17:00:37 +00:00 |
|
makke
|
e006bce6dd
|
more fixed soundscapes...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3642 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 16:25:30 +00:00 |
|
makke
|
d340b78e1d
|
fixing soundscapes...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3641 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 15:45:59 +00:00 |
|
makke
|
0dd781a62b
|
subgun barrel fixed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3640 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 14:12:28 +00:00 |
|
RandumKiwi
|
fc06ab8697
|
Updated editing menu to reflect toca's models.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3639 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 09:53:11 +00:00 |
|
RandumKiwi
|
dd0b5c6905
|
updated favicon
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3638 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 08:52:04 +00:00 |
|
RandumKiwi
|
c730871b7f
|
added serverdesc to admin menu
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3637 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 08:51:37 +00:00 |
|
RandumKiwi
|
9ac90a09f3
|
updated defaultmapsettings with toca's models
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3636 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 08:50:59 +00:00 |
|
Alejandro V. Garcia
|
493f6f4281
|
update
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3635 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 05:40:14 +00:00 |
|
Lee Salzman
|
e6f2f67d64
|
more release candidate bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3634 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 00:15:54 +00:00 |
|
Alejandro V. Garcia
|
2f47b671ea
|
change play lenght
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3633 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 00:02:54 +00:00 |
|