Commit Graph
2562 Commits
Author SHA1 Message Date
ac_stef c825ed3e29 arena intermission hud countdown
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2588 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-14 18:13:56 +00:00
Lee Salzman 0df7b6f666 staticizing some functions
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2587 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-14 17:47:08 +00:00
Lee Salzman b6aa3322a0 64 bit fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2586 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-14 17:46:45 +00:00
ac_stef b20f822fe3 allow head movement for dead; 1 sec delay before entering spectator
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2585 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-14 16:43:34 +00:00
ac_stef d8f6bdb70f multiple ip addresses on one machine fixed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2584 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-14 13:26:07 +00:00
RandumKiwi 050f428dc0 Performance guide - Let's start at the beginning, a very good place to start :)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2583 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-14 08:15:16 +00:00
Lee Salzman 17e801ccf9 more shadow configs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2582 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-14 07:05:38 +00:00
Lee Salzman 31ab7f4553 shadow rendering optimizations
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2581 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-14 06:56:34 +00:00
Lee Salzman 3eb590cb2f reset shadowyaw on map start
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2580 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-14 01:09:02 +00:00
Lee Salzman 7e238e849f line of sight finding
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2579 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-14 01:08:50 +00:00
ac_stef b9fb8522ab spawn delay hud message & forceteam spawn delay modified
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2578 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-14 00:37:05 +00:00
Lee Salzman 25261e3ac2 shadow culling based on line of sight for players
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2577 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-14 00:36:01 +00:00
ac_stef ec6ae4c59f forceteam notification message changed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2576 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-14 00:34:34 +00:00
Lee Salzman d6ed6cbec5 shadow tweaks
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2575 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-14 00:07:41 +00:00
ac_stef efba55acc6 shuffleteam fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2574 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-13 23:47:12 +00:00
Lee Salzman e2ff8bb453 particle cleanup fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2573 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-13 23:22:41 +00:00
Lee Salzman dad839d9f1 clamp damage roll by maxroll
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2572 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-13 23:00:54 +00:00
Lee Salzman f990c79be3 blur blob shadows
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2571 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-13 22:32:44 +00:00
ac_stef 75e1bd0aed hide team icon in non-team modes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2570 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-13 21:05:36 +00:00
Lee Salzman 0678b56d5a shadow settings slider
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2569 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-13 19:36:17 +00:00
Lee Salzman 4c3a30363c ||/&& command fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2568 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-13 19:36:04 +00:00
Lee Salzman f086def7af ||/&& commands for cubescript
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2567 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-13 19:26:41 +00:00
driAn 007c532efe shadow test bin
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2566 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-13 19:25:11 +00:00
ac_stef 2ff6f2695d dump scoreboard to console at end of game
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2565 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-13 18:40:16 +00:00
RandumKiwi 93f0aa140b skymap
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2564 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-13 11:50:52 +00:00
RandumKiwi 2d96dc9a55 .
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2563 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-13 11:33:15 +00:00
RandumKiwi db17f6d99e XML docs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2562 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-13 11:20:34 +00:00
Lee Salzman 791cd2b7c0 shadow distance tweak
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2561 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-13 10:21:14 +00:00
Lee Salzman a5f4d3f2f8 shadow blending optimization
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2560 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-13 10:15:29 +00:00
RandumKiwi b6b3f23c24 NEVER EDIT XML WITH MICROSOFT WORDPAD, OR YOU'LL GO MAD WITH DISPAIR! !@&%!&%*!%!
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2559 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-13 08:43:03 +00:00
Lee Salzman d13a0a5214 simpler edge construction
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2558 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-13 06:37:33 +00:00
Lee Salzman 85c97d0454 GL_ATI_separate_stencil support
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2557 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-13 05:57:56 +00:00
Lee Salzman 416bc70c87 omit stencil clear when unnecessary
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2556 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-13 05:31:16 +00:00
Lee Salzman 378eb62abf removing stray vertex pointer reset
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2555 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-13 03:33:38 +00:00
Lee Salzman 5b741f1e1f documented stencil buffer option
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2554 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-13 02:54:04 +00:00
Lee Salzman ec7ba506d9 added stencilbits command-line option
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2553 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-13 02:50:43 +00:00
Lee Salzman 7a175ecf1f default to stencil off
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2552 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-13 02:26:37 +00:00
Lee Salzman f52bf7e25e stencil shadows
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2551 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-13 02:24:48 +00:00
ac_stef 7767162227 ...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2550 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-12 19:39:55 +00:00
driAn bb70088c78 win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2549 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-12 19:00:24 +00:00
ac_stef cc8836911f autoteam fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2548 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-12 18:52:48 +00:00
ac_stef c93c944f4b case insensitive tab-completion
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2547 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-12 14:39:20 +00:00
ac_stef 6d060c1935 flag sync fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2546 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-12 14:37:00 +00:00
Lee Salzman 47d6592c5a hashtable fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2545 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-12 13:56:22 +00:00
Lee Salzman c521ccf993 hashtable cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2544 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-12 09:17:33 +00:00
RandumKiwi 9da700bb9c docs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2543 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-12 08:59:19 +00:00
Lee Salzman 53bf136f01 menu item cleanup fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2542 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-12 06:13:47 +00:00
Lee Salzman ee595c6fb0 menu cleanup fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2541 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-12 05:06:21 +00:00
Alejandro V. Garcia 48dc2d93db initial upload, texture for ac_aqueous
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2540 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-12 04:50:13 +00:00
Lee Salzman 645d23e9c9 hashtable memory cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2539 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-12 03:49:00 +00:00