ac-stef
c97461a0f5
docs fixes and cleanup
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- cleanup scoreboard menu code
- clientlog info messages for debug binaries only
- have debug binaries check for easy docs errors
- docinvalid now also checks for broken references
2017-05-24 20:11:11 +02:00
aurhat
8bc1a0121b
Display description of references in menu footer
2017-05-21 21:43:33 +02:00
ac-stef
967fd62077
cleanup
2017-04-26 16:14:39 +02:00
ac-stef
8e08cddaa7
improve cutcolorstring
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now takes the width of characters into account
also: fix wraparound for docrefs
2017-04-24 21:48:57 +02:00
ac-stef
066c820231
add menu output for reference searches
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changed command:
docfind <pattern> <silent>
Searches for pattern in all reference entries. If <silent> is zero or
omitted, all found references are listed.
A table of all found entries is returned as result. For each entry,
the index of the doc entry string that contains the pattern is listed.
new command:
getdoc <ref> <idx>
Returns a string of the doc entry specified by <ref>. String index
numbers match with the result of docfind.
0 name
1 description
2- remarks
DOCREF docfind getdoc
2017-04-24 19:51:40 +02:00
ac-stef
78380dc45d
fix docref
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* now restricted to command references
* some parameter checks added
docref <reference command>
adds a reference to another command to the current commands
description
docrefvisible 0|1
if set to 0, docrefs are not rendered (default 1)
DOCREF docref docrefvisible
2017-04-24 19:51:40 +02:00
aurhat
0525981799
Limit docskip to doclines offset and reset it when docs disappears
2017-03-20 22:44:18 +01:00
aurhat
72dfcd73fe
Cleanup
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"showminremain" enabled by default, "fovcompat" removed.
DOCREF showminremain fovcompat
2016-10-14 21:49:53 +02:00
ac-stef
a6bffc1858
new command looplisti
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same as looplist, but it automatically counts the loops in "i", starting
with 0.
Example:
a = [u v w] ; b = [x y z]
looplisti $a m [echo $m (at $b $i) $i]
u x 0
v y 1
w z 2
DOCREF looplisti
2016-09-02 21:58:39 +02:00
Frank LENORMAND and ac-stef
e268794af7
some fixes
2015-07-18 01:25:18 +02:00
aurhat
9c0f99f2a1
Cleanup
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Remarks:
1. Changed order in keycmds lets to keep alphabetical order in saved.cfg .
2. Earlier long information in docs about arguments of command could be
invisible for low aspect ratio (example: "weapon" command), now it's fixed.
2015-07-04 11:30:58 +02:00
ac-stef
32db3e5e88
new options for saved.cfg
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Defaults to omitting variables from saved.cfg, that are still at default
value. By setting omitunchangeddefaults to zero, those variables get
written, but commented out. The variable "groupvariables" sets the number
of variables with similar names, that can be grouped on one line. Setting
it to zero will additionally write min, max and default values and a
short description of the variable to file.
In general, variables, that are still at default value, will not be
restored from saved.cfg, so when the default in the game is changed, all
clients will use that new default. This way, testers don't have to erase
their saved.cfg as often.
DOCREF omitunchangeddefaults groupvariables
2015-03-06 14:01:52 +01:00
Lucas GAUTHERON
87c77d4419
forgot to commit this
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7419 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-03-25 21:18:15 +00:00
aerkefiende
5dfb39545d
Improved tab completion made by Felix-The-Ghost
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6923 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-11-07 22:05:19 +00:00
sireus
d335f003b9
restored docwriteref functionality
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6910 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-10-06 23:18:20 +00:00
sireus
b33116712c
sane(r) command signatures (warning: huge commit)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6908 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-10-06 22:49:49 +00:00
Lee Salzman
e36eee0a60
remember to change argument format when adding new command arguments
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5650 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-17 08:18:06 +00:00
Rafael Barreto
a8c21d4775
docs "fixed" (issue with win32), v-man docs.cfg again, item spawn fixed (i think), and avoiding player stucking
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5647 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-17 01:13:12 +00:00
Alejandro V. Garcia
eeaf9ee023
fix for firefox nagging about namespace in the autogenerated_base_reference.xml file created by the docwritebaseref command
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5480 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-30 11:31:15 +00:00
Lee Salzman
11f5d981a9
undoing broken change
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4820 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-07 19:36:34 +00:00
flowtron
95f6461492
enhancing internal doc-analysis
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4815 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-07 19:22:51 +00:00
Lee Salzman
0a352e793b
removing old vector typedefs
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4788 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-03-11 23:19:42 +00:00
Lee Salzman
be94c703f2
setsize -> shrink
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setsizenodelete -> setsize
deletecontentsa -> deletearrays
deletecontentsp -> deletecontents
vrealloc -> growbuf
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4787 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-03-11 23:06:26 +00:00
Lee Salzman
9256ee374b
support for loading from zip files
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4717 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-11-08 00:53:19 +00:00
Lee Salzman
e725e5ed8c
string function cleanups
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4714 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-11-07 22:44:32 +00:00
Lee Salzman
54cc44c3db
revising pch setup
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4690 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-11-07 06:42:37 +00:00
ac_stef
f1e879e7fd
akimbo bug fixed; some new bugs added
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4598 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-08-05 21:21:57 +00:00
ac_stef
050772c523
16 minor fixes
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4153 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-02-09 13:40:44 +00:00
driAn
141cf9fb86
doc cleanups
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3691 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-20 21:28:58 +00:00
Lee Salzman
4a40d26725
floating-point mouse sensitivity
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3352 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-31 00:50:13 +00:00
driAn
a809703ea7
fixed doc export
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3139 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-18 14:41:29 +00:00
Lee Salzman
b80bbb88d3
backported text rendering from sauer
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2873 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-10 03:00:53 +00:00
Lee Salzman
af6c5eb918
improved lan searching
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2643 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-16 05:46:40 +00:00
Lee Salzman
cc6173460d
hashtable fixes
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2610 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-15 03:41:12 +00:00
Lee Salzman
116dda1414
format command
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2198 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-07-23 18:42:32 +00:00
Lee Salzman
856646b4c9
allow GL extension checking from cfgs
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1973 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-14 22:15:45 +00:00
Lee Salzman
36af9edb91
min/max fix
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1569 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-01-06 06:51:04 +00:00
Lee Salzman
eb8523ea85
path cleanup
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1527 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-12-30 02:55:46 +00:00
Lee Salzman
afad80be3e
*** empty log message ***
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1525 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-12-30 00:01:46 +00:00
driAn
e87a167c93
firstrun script, new menu items, lanconnect fix
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1512 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-12-29 16:54:44 +00:00
driAn
da4a5ddfe6
spawning in bot modes fixed, damageblend lock fixed, reloading locks weapon switch
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1507 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-12-27 15:14:53 +00:00
Lee Salzman
a46fa45901
*** empty log message ***
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1495 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-12-26 08:44:59 +00:00
driAn
9c3e74cbdf
huge weapon-code cleanup (buggy!), pch, demo fix
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1475 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-12-24 21:38:53 +00:00
Lee Salzman
a13aadb796
*** empty log message ***
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1177 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-07-26 01:17:04 +00:00
Lee Salzman
540fa18cb9
*** empty log message ***
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@998 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-05-14 19:29:22 +00:00
driAn
fd2ef397a2
demo
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@997 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-05-14 18:43:59 +00:00
driAn
2dd2224a7a
secure maps
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@995 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-05-10 19:26:32 +00:00
driAn
1a1567df03
doc
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@992 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-05-10 16:51:52 +00:00
Lee Salzman
d5b3d27178
*** empty log message ***
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@980 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-04-26 23:06:37 +00:00
driAn
edd181435d
no message
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@979 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-04-26 20:09:57 +00:00