Commit Graph
122 Commits
Author SHA1 Message Date
sireus b5c863a900 persistidents - control whether newly defined idents are persistent (suggested by Bukz)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6526 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-09 13:28:52 +00:00
Rafael Barreto f891f1dff3 ty tempest! changing diff from char to int
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6496 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-04 15:06:42 +00:00
Rafael Barreto 32712318da doing it better... (still testing the exploit, tbh)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6494 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-04 14:14:37 +00:00
Rafael Barreto a8401fd1e3 fixing that obvious map requirements exploit... (no more exploits for the next 6 months...)
@ other devs: check my fix... I expect to not block any good map

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6490 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-03 21:19:44 +00:00
flowtron 457b0617c9 centralized MediaPack-retrieval system
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6222 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-06 18:06:36 +00:00
flowtron 2d9edb6dc4 rewrite of radar-code
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6110 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-02-27 22:16:28 +00:00
flowtron 0aa9a9c1d9 ensure map-header shows map was saved with AC, even if imported from Cube - found by JMM
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6103 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-02-14 18:04:40 +00:00
RandumKiwi 315cedf65c packaging cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5812 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-08 00:55:11 +00:00
Rafael Barreto 9c8ee2b555 fixing the absence of message for official maps with different version, include a tolerant system to disrupt the players who reconnect on purpose (to avoid death or to go back to base faster), and removing some tabs/comments (please, flowtron... do not use tabs! use spaces to indent! four spaces please!)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5761 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-16 19:30:36 +00:00
Rafael Barreto d8a3695deb mapdim in server side
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5660 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-19 23:50:08 +00:00
Alejandro V. Garcia af601adcc0 moved mapdims location
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5596 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-10 09:12:27 +00:00
flowtron 36bffcde2a user-friendly URL display for missing mediapacks
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5562 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-08 00:31:40 +00:00
flowtron a8f80df36c mediapack updates : file-list update & URL output on "checkmapdependencies"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5561 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-08 00:11:41 +00:00
flowtron cd2c4bc85b showmapdims - maybe useful for mappers
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5481 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-30 18:31:39 +00:00
flowtron 94dc526837 lots of whitespace
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5265 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-02 16:49:20 +00:00
flowtron fd3742ce79 removed testing parts of mapdims-code
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5264 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-02 16:17:05 +00:00
flowtron bcc32046e8 and finally I see what I missed before
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5260 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-01 20:56:42 +00:00
flowtron 13734e6961 some comment-replies to Brahma :)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5259 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-01 20:55:09 +00:00
Rafael Barreto da3f17217c fix mapdim/showmap, removing the SCOPED message and some extras
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5254 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-06-30 19:10:20 +00:00
Rafael Barreto ec9df808b2 maxdim comments, fix the Marea value, shotgun frag fix (i thought it was already committed)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5251 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-06-29 15:47:32 +00:00
flowtron 80a762b1a3 fix ISO-C++ compliance - kudos to BCFH|Ärkefiende
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5248 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-06-27 18:54:53 +00:00
flowtron 54a9870223 improved showmap and checkarea replacment candidate
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5244 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-06-27 17:18:53 +00:00
Rafael Barreto 8ffc66b034 clean up
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5080 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-27 03:37:45 +00:00
RandumKiwi c29be686c4 More noob-friendly error message "AssaultCube" instead of "cube"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5056 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-25 22:08:47 +00:00
Rafael Barreto bc01595024 blocking bad maps in client side, and beginning the work with the medal system
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5031 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-24 17:24:33 +00:00
flowtron c42b53cbce I_HELMET
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4899 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-17 18:24:17 +00:00
Lee Salzman ab6d7fef08 work around strange gcc boolean bug
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4826 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-08 21:47:21 +00:00
flowtron 8b4797d325 tweaking mediapack code
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4816 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-07 19:23:23 +00:00
Lee Salzman 0a352e793b removing old vector typedefs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4788 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-03-11 23:19:42 +00:00
Lee Salzman be94c703f2 setsize -> shrink
setsizenodelete -> setsize
deletecontentsa -> deletearrays
deletecontentsp -> deletecontents
vrealloc -> growbuf



git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4787 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-03-11 23:06:26 +00:00
Lee Salzman d1253d6394 added support for ambient light
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4737 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-12-03 12:21:21 +00:00
Lee Salzman 9256ee374b support for loading from zip files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4717 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-11-08 00:53:19 +00:00
Lee Salzman e725e5ed8c string function cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4714 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-11-07 22:44:32 +00:00
Lee Salzman 54cc44c3db revising pch setup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4690 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-11-07 06:42:37 +00:00
Lee Salzman 6e7a51b3db VC warning fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4689 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-11-07 06:35:12 +00:00
driAn 9142f7e5ba compile fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4658 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-10-12 19:58:02 +00:00
flowtron 5196e222ce MediaPack-aware mapformat (MAPVERSION 7)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4657 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-10-12 19:33:59 +00:00
flowtron 3d7643b403 MediaPack code-clean-up #1
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4651 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-10-04 14:39:43 +00:00
flowtron 3dfc3ae815 basic MapPack/MediaPack functionality - "checkmapdependencies"-CubeScript command needs testing/validation.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4649 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-10-04 12:38:12 +00:00
driAn 4521b61491 stopwatch cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4626 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-08-11 19:52:47 +00:00
driAn dd54ad93c5 minor vs05 compile fixes, dynamic texscale for testing
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4574 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-07-09 19:33:29 +00:00
ac_stef 120efed756 map ressource stats: include skymap
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4570 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-07-04 14:12:40 +00:00
ac_stef 761ae6c116 map ressource statistics: don't count hidden cubes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4568 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-07-03 20:42:51 +00:00
ac_stef 4fae0e8a46 map ressource statistics
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4566 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-07-03 18:01:55 +00:00
ac_stef 0b454b65e1 cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4451 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-05-29 17:37:34 +00:00
ac_stef c5a7abae90 no more c2s SV_ITEMLIST and SV_SPAWNLIST: the server is now required to have the map
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4361 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-04-27 21:35:47 +00:00
ac_stef 60bf761971 simple map revisioning system
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4357 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-04-26 19:16:33 +00:00
ac_stef ee9336fadc cleanup mappack integration
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4248 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-03-06 17:55:29 +00:00
ac_stef 59acc7a5f6 motivate mappers to use mapmsg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4154 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-02-09 14:14:56 +00:00
ac_stef 4bb129ee40 limit number of map entities
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4127 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-01-12 15:19:12 +00:00