sireus
b5c863a900
persistidents - control whether newly defined idents are persistent (suggested by Bukz)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6526 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-09 13:28:52 +00:00
Rafael Barreto
f891f1dff3
ty tempest! changing diff from char to int
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6496 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-04 15:06:42 +00:00
Rafael Barreto
32712318da
doing it better... (still testing the exploit, tbh)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6494 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-04 14:14:37 +00:00
Rafael Barreto
a8401fd1e3
fixing that obvious map requirements exploit... (no more exploits for the next 6 months...)
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@ other devs: check my fix... I expect to not block any good map
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6490 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-03 21:19:44 +00:00
flowtron
457b0617c9
centralized MediaPack-retrieval system
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6222 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-06 18:06:36 +00:00
flowtron
2d9edb6dc4
rewrite of radar-code
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6110 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-02-27 22:16:28 +00:00
flowtron
0aa9a9c1d9
ensure map-header shows map was saved with AC, even if imported from Cube - found by JMM
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6103 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-02-14 18:04:40 +00:00
RandumKiwi
315cedf65c
packaging cleanup
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5812 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-08 00:55:11 +00:00
Rafael Barreto
9c8ee2b555
fixing the absence of message for official maps with different version, include a tolerant system to disrupt the players who reconnect on purpose (to avoid death or to go back to base faster), and removing some tabs/comments (please, flowtron... do not use tabs! use spaces to indent! four spaces please!)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5761 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-16 19:30:36 +00:00
Rafael Barreto
d8a3695deb
mapdim in server side
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5660 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-19 23:50:08 +00:00
Alejandro V. Garcia
af601adcc0
moved mapdims location
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5596 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-10 09:12:27 +00:00
flowtron
36bffcde2a
user-friendly URL display for missing mediapacks
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5562 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-08 00:31:40 +00:00
flowtron
a8f80df36c
mediapack updates : file-list update & URL output on "checkmapdependencies"
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5561 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-08 00:11:41 +00:00
flowtron
cd2c4bc85b
showmapdims - maybe useful for mappers
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5481 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-30 18:31:39 +00:00
flowtron
94dc526837
lots of whitespace
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5265 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-02 16:49:20 +00:00
flowtron
fd3742ce79
removed testing parts of mapdims-code
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5264 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-02 16:17:05 +00:00
flowtron
bcc32046e8
and finally I see what I missed before
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5260 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-01 20:56:42 +00:00
flowtron
13734e6961
some comment-replies to Brahma :)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5259 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-01 20:55:09 +00:00
Rafael Barreto
da3f17217c
fix mapdim/showmap, removing the SCOPED message and some extras
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5254 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-06-30 19:10:20 +00:00
Rafael Barreto
ec9df808b2
maxdim comments, fix the Marea value, shotgun frag fix (i thought it was already committed)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5251 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-06-29 15:47:32 +00:00
flowtron
80a762b1a3
fix ISO-C++ compliance - kudos to BCFH|Ärkefiende
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5248 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-06-27 18:54:53 +00:00
flowtron
54a9870223
improved showmap and checkarea replacment candidate
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5244 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-06-27 17:18:53 +00:00
Rafael Barreto
8ffc66b034
clean up
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5080 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-27 03:37:45 +00:00
RandumKiwi
c29be686c4
More noob-friendly error message "AssaultCube" instead of "cube"
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5056 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-25 22:08:47 +00:00
Rafael Barreto
bc01595024
blocking bad maps in client side, and beginning the work with the medal system
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5031 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-24 17:24:33 +00:00
flowtron
c42b53cbce
I_HELMET
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4899 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-17 18:24:17 +00:00
Lee Salzman
ab6d7fef08
work around strange gcc boolean bug
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4826 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-08 21:47:21 +00:00
flowtron
8b4797d325
tweaking mediapack code
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4816 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-07 19:23:23 +00:00
Lee Salzman
0a352e793b
removing old vector typedefs
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4788 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-03-11 23:19:42 +00:00
Lee Salzman
be94c703f2
setsize -> shrink
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setsizenodelete -> setsize
deletecontentsa -> deletearrays
deletecontentsp -> deletecontents
vrealloc -> growbuf
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4787 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-03-11 23:06:26 +00:00
Lee Salzman
d1253d6394
added support for ambient light
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4737 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-12-03 12:21:21 +00:00
Lee Salzman
9256ee374b
support for loading from zip files
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4717 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-11-08 00:53:19 +00:00
Lee Salzman
e725e5ed8c
string function cleanups
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4714 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-11-07 22:44:32 +00:00
Lee Salzman
54cc44c3db
revising pch setup
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4690 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-11-07 06:42:37 +00:00
Lee Salzman
6e7a51b3db
VC warning fixes
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4689 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-11-07 06:35:12 +00:00
driAn
9142f7e5ba
compile fixes
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4658 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-10-12 19:58:02 +00:00
flowtron
5196e222ce
MediaPack-aware mapformat (MAPVERSION 7)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4657 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-10-12 19:33:59 +00:00
flowtron
3d7643b403
MediaPack code-clean-up #1
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4651 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-10-04 14:39:43 +00:00
flowtron
3dfc3ae815
basic MapPack/MediaPack functionality - "checkmapdependencies"-CubeScript command needs testing/validation.
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4649 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-10-04 12:38:12 +00:00
driAn
4521b61491
stopwatch cleanup
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4626 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-08-11 19:52:47 +00:00
driAn
dd54ad93c5
minor vs05 compile fixes, dynamic texscale for testing
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4574 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-07-09 19:33:29 +00:00
ac_stef
120efed756
map ressource stats: include skymap
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4570 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-07-04 14:12:40 +00:00
ac_stef
761ae6c116
map ressource statistics: don't count hidden cubes
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4568 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-07-03 20:42:51 +00:00
ac_stef
4fae0e8a46
map ressource statistics
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4566 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-07-03 18:01:55 +00:00
ac_stef
0b454b65e1
cleanup
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4451 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-05-29 17:37:34 +00:00
ac_stef
c5a7abae90
no more c2s SV_ITEMLIST and SV_SPAWNLIST: the server is now required to have the map
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4361 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-04-27 21:35:47 +00:00
ac_stef
60bf761971
simple map revisioning system
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4357 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-04-26 19:16:33 +00:00
ac_stef
ee9336fadc
cleanup mappack integration
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4248 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-03-06 17:55:29 +00:00
ac_stef
59acc7a5f6
motivate mappers to use mapmsg
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4154 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-02-09 14:14:56 +00:00
ac_stef
4bb129ee40
limit number of map entities
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4127 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-01-12 15:19:12 +00:00