driAn
|
ca3aedc32b
|
beta bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3380 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-02 21:24:56 +00:00 |
|
Lee Salzman
|
e158aeadd6
|
beta bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3379 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-02 21:16:10 +00:00 |
|
core-code
|
f4fe3c58f5
|
mac sound and launcher fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3378 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-02 20:23:35 +00:00 |
|
driAn
|
5702a3a4e5
|
program debug dbs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3377 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-02 17:17:30 +00:00 |
|
driAn
|
e4194eab80
|
win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3376 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-02 17:14:23 +00:00 |
|
driAn
|
381ab7ca58
|
proj files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3375 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-02 16:59:25 +00:00 |
|
Alejandro V. Garcia
|
7f1a880f0b
|
new older look skin for guardtower
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3374 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-02 05:16:10 +00:00 |
|
Lee Salzman
|
2c3b5b56ed
|
fixed default scope sensitivity
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3373 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-01 23:19:30 +00:00 |
|
core-code
|
fe13d43a59
|
mac docu fixes, mac launcher backport from sauer, etc
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3372 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-01 17:11:55 +00:00 |
|
Lee Salzman
|
baf375b83c
|
fixed sensitivity docs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3371 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-31 22:12:23 +00:00 |
|
driAn
|
7e8b89ff9b
|
docs: grouped changelog features
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3370 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-31 21:50:21 +00:00 |
|
driAn
|
95f0011f52
|
docs: grouped changelog features
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3369 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-31 21:48:23 +00:00 |
|
driAn
|
3feaf3273d
|
buildenv: dont purge mods directory
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3368 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-31 20:57:37 +00:00 |
|
driAn
|
7770055f0f
|
docs: over 100 new features
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3367 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-31 20:34:47 +00:00 |
|
driAn
|
d2588b8bf1
|
docs: adviCe fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3366 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-31 20:19:04 +00:00 |
|
driAn
|
ef960a20e8
|
added Chris Robinson (OpenAL-Soft dev) credits for his adivse
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3365 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-31 20:12:04 +00:00 |
|
driAn
|
e56b63e6ff
|
fixed col width
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3364 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-31 20:10:07 +00:00 |
|
driAn
|
34a13d026f
|
removed useless colspans/rowspans
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3363 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-31 20:09:05 +00:00 |
|
driAn
|
96539e4a90
|
recomMend fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3362 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-31 20:00:59 +00:00 |
|
driAn
|
9526e60cc5
|
recCommend fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3361 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-31 19:59:47 +00:00 |
|
flowtron
|
966abd75b7
|
linux 64bit client
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3360 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-31 19:59:01 +00:00 |
|
driAn
|
8a61e2a896
|
program debug db's
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3359 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-31 19:52:23 +00:00 |
|
driAn
|
f780d80fe5
|
win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3358 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-31 19:51:30 +00:00 |
|
driAn
|
de0a7fca22
|
bugfix. very last change to the menus
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3357 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-31 19:45:31 +00:00 |
|
RandumKiwi
|
639c9c99fc
|
tbc
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3356 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-31 17:38:06 +00:00 |
|
RandumKiwi
|
cc38bf3164
|
clip fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3355 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-31 07:54:38 +00:00 |
|
Lee Salzman
|
6d0abc01a5
|
comparison op fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3354 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-31 03:11:46 +00:00 |
|
Lee Salzman
|
2816fb238a
|
float var fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3353 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-31 02:48:01 +00:00 |
|
Lee Salzman
|
4a40d26725
|
floating-point mouse sensitivity
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3352 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-31 00:50:13 +00:00 |
|
Lee Salzman
|
e47978c3e1
|
weapon animation switching fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3351 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-30 23:38:53 +00:00 |
|
flowtron
|
90adb6dd6e
|
linux 64bit client
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3350 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-30 23:13:33 +00:00 |
|
flowtron
|
76f9f2dc6b
|
new mouse- & scopesens handling in menus
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3349 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-30 23:11:26 +00:00 |
|
flowtron
|
fccebe18dd
|
new command "closemenu, ARG_1STR"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3348 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-30 23:10:35 +00:00 |
|
Alejandro V. Garcia
|
866b729670
|
experimental models removed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3347 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-30 22:40:06 +00:00 |
|
driAn
|
495c7d652a
|
reverted revert of desert3
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3346 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-30 22:16:59 +00:00 |
|
driAn
|
1b75baeb61
|
reverted desert3 changes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3345 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-30 21:15:22 +00:00 |
|
driAn
|
466f425949
|
fix flagsound not fading out when being tk'ed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3344 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-30 21:05:08 +00:00 |
|
flowtron
|
410b4c0f81
|
linux 64bit binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3343 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-30 19:19:12 +00:00 |
|
driAn
|
92d858b666
|
program debug db's
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3342 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-30 19:13:37 +00:00 |
|
driAn
|
4d2d7561ce
|
cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3341 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-30 19:10:15 +00:00 |
|
driAn
|
e73a6b9df4
|
win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3340 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-30 19:03:19 +00:00 |
|
flowtron
|
15d4deb3ef
|
130px for hover stops "excessive" cut-off
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3339 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-30 18:18:31 +00:00 |
|
Lee Salzman
|
7a73ab9ed7
|
check input after time update
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3338 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-30 16:31:11 +00:00 |
|
Lee Salzman
|
3ba5c40475
|
demo -> singleplayer fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3337 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-30 16:30:23 +00:00 |
|
Lee Salzman
|
dfe58d1f08
|
network time cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3336 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-30 15:44:54 +00:00 |
|
Lee Salzman
|
c380de0426
|
ignore non-neutral votes when calling new votes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3335 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-30 15:44:17 +00:00 |
|
RandumKiwi
|
ac4bdecf43
|
Ambient sounds menu
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3334 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-30 12:05:11 +00:00 |
|
RandumKiwi
|
8416c000b0
|
corrected clips
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3333 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-30 11:21:18 +00:00 |
|
Lee Salzman
|
dc49529ea4
|
file completion fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3332 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-30 10:53:31 +00:00 |
|
Alejandro V. Garcia
|
094f1d9b60
|
experimental models removed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3331 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-30 10:49:35 +00:00 |
|