Commit Graph
3293 Commits
Author SHA1 Message Date
Lucas GAUTHERON cce991d437 team lss, team pf (!testing only!) (bins included, vcpp 2010)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6479 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-30 17:30:38 +00:00
Lucas GAUTHERON 958c8e91d8 allow bots scoping & headshot
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6478 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-30 17:09:34 +00:00
Lucas GAUTHERON 8beb8979a7 player info & team info fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6477 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-30 17:08:09 +00:00
Lucas GAUTHERON f6bbd73b2a cubescript events update, fixes and doc.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6476 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-28 19:35:18 +00:00
Lucas GAUTHERON 101193eba7 cubescript updates : events fixed, cleaned & doc'd,+ finishing compatibility system.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6475 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-28 08:59:56 +00:00
sireus bffe801ca6 revert
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6472 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-27 17:59:44 +00:00
Lee Salzman 097a5f2fde akimbo animation fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6471 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-27 17:25:49 +00:00
Lee Salzman f516635812 warning fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6470 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-27 14:57:19 +00:00
Lee Salzman 0d7a97ed41 remove unneeded file
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6469 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-27 14:50:37 +00:00
Lee Salzman 1c4e82af76 fix fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6468 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-27 14:47:33 +00:00
sireus ea7713597b fixed weird crash (O3 bug?)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6467 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-27 14:39:08 +00:00
sireus 7b88ae44aa that's a float
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6466 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-27 14:33:03 +00:00
Lucas GAUTHERON c7482d679a fix hitsound bug when spectating (followplayercn isn't reliable when negative ?!)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6464 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-25 18:03:02 +00:00
Lucas GAUTHERON 3c57da01a1 bug fix, + onFlagEvent
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6463 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-25 15:59:20 +00:00
Bukz 85eaea50a0 player/player1 commands update
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6462 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-23 19:44:54 +00:00
Lucas GAUTHERON a886bca798 compatibility.cfg to keep compatibility with older "cubescripts"..
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6461 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-23 19:08:06 +00:00
Lucas GAUTHERON 7e49f0135a playerinfo fixes, onKillEvent, onSpawn events & events cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6460 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-23 19:00:58 +00:00
flowtron 1e6ff752fb minor sniper tweakage
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6459 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-22 21:07:05 +00:00
Lucas GAUTHERON bb6a14b262 player info command fixes + new team infos command
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6458 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-22 15:52:47 +00:00
Lucas GAUTHERON cd7ad94fa4 hitsound when following (spectating) a player
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6457 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-22 10:54:42 +00:00
Bukz 3a4165767d testing replacestr
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6455 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-21 20:19:18 +00:00
Lucas GAUTHERON e0ab12594b break & continue command fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6454 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-21 08:29:05 +00:00
Lucas GAUTHERON 2fffcb6f1a killmessage simplification.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6453 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-21 08:21:48 +00:00
Lucas GAUTHERON bd67ac89a3 "break" command changed + new "continue" command
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6451 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-20 20:50:22 +00:00
Bukz 8bb842309e wincompat.h license update - thanks Magnus and jamz
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6450 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-18 13:29:55 +00:00
Bukz 3ee9ea059e cleanup/testing new "testlist" command
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6449 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-18 02:08:15 +00:00
Bukz 2fc7069551 a better implementation for "slowmove" -> "flyspeed"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6447 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-17 13:46:44 +00:00
Bukz 1ceb287e00 jpeg readme - thanks for the heads up arand
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6446 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-17 13:13:16 +00:00
Bukz bf440a7e72 removing useless bit on "isfly"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6445 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-16 20:05:39 +00:00
Lee Salzman 6411ed3dc5 warning fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6444 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-16 13:15:57 +00:00
Lee Salzman c8ae61fe8d GL_UNPACK_ALIGNMENT -> GL_PACK_ALIGNMENT
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6443 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-16 13:08:57 +00:00
Bukz 88e09210e7 don't cap speed if client entered editmode while crouching
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6442 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-15 13:34:07 +00:00
Lucas GAUTHERON 594d2e924f removing useless stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6441 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-15 10:26:41 +00:00
Bukz 7d9fc957cd allow overview spectate mode in single player
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6438 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-14 21:12:07 +00:00
Bukz fc95d583f3 saved.cfg cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6437 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-14 19:38:56 +00:00
Bukz 8063219400 botsshoot/bot survival mode update, tolower/upper, convertcase, and testchar
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6436 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-14 18:12:39 +00:00
Bukz f5b33a6a7b idlebots update
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6435 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-14 16:27:50 +00:00
Lucas GAUTHERON c85be9cb54 server can restricts voting from a mode for any map
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6434 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-14 16:26:10 +00:00
Lucas GAUTHERON ad48145196 $curdemofile
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6432 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-14 15:09:47 +00:00
sireus 1b2e2bde9f less simple, but readable ;)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6431 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-14 15:03:59 +00:00
Lucas GAUTHERON dbe4234e5d minor simplification
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6430 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-14 14:42:35 +00:00
Lucas GAUTHERON 11fc99f568 ooops
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6428 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-14 12:56:17 +00:00
Lucas GAUTHERON 6c30ee3855 removing comment
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6427 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-14 12:46:01 +00:00
Lucas GAUTHERON d3c8df87bf map overview spectate mode ?
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6425 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-14 12:12:28 +00:00
Lucas GAUTHERON 414572e574 rewind a demo, set time remaining
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6424 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-14 12:11:51 +00:00
Bukz 4847ff00ff onVoteEnd, curautoteam, addpunct, curplayers, delmenu, votepending, and a new test kick/ban menu :)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6422 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-13 11:55:57 +00:00
Lucas GAUTHERON 3a9d59ceb3 colored ping in serverbrowser?
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6421 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-11 15:50:15 +00:00
Lucas GAUTHERON 7782e8947d reset current context when a script file can't be executed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6420 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-11 15:49:15 +00:00
sireus 9c797155a9 restore flashing flag icon (oops)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6419 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-11 10:52:15 +00:00
sireus 7cb0fe4f06 fix scaling if scale is < 1.0
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6418 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-11 09:57:25 +00:00