Lee Salzman
|
d013db9057
|
updated to catch x86_64
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2882 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-10 20:29:53 +00:00 |
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driAn
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c96f7270aa
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new win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2881 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-10 20:10:33 +00:00 |
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driAn
|
b260f26c7c
|
fixed crouching speed bug
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2880 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-10 20:08:11 +00:00 |
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driAn
|
440783e209
|
test-build notification
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2879 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-10 19:54:15 +00:00 |
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Lee Salzman
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73c552bd51
|
support for apple meta keys
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2878 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-10 19:52:38 +00:00 |
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driAn
|
257b8c7e74
|
tweaked akimob/subgun recoil
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2877 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-10 19:40:13 +00:00 |
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driAn
|
b23d03ff0b
|
test-release warning
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2876 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-10 18:46:54 +00:00 |
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driAn
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af959cea56
|
OMG!Ponies! mode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2875 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-10 18:03:13 +00:00 |
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driAn
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75dcacac59
|
cmd: mutesound, unmuteallsounds
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2874 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-10 17:31:26 +00:00 |
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Lee Salzman
|
b80bbb88d3
|
backported text rendering from sauer
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2873 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-10 03:00:53 +00:00 |
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RandumKiwi
|
5e246d3d5d
|
scaffold
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2872 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-09 22:16:23 +00:00 |
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driAn
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1520e421e5
|
keep colors when splitting strings
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2871 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-09 21:59:19 +00:00 |
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driAn
|
61818a96b4
|
restrict text to 7bit ascii
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2870 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-09 20:51:17 +00:00 |
|
Lee Salzman
|
993cc717a6
|
small registry query cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2869 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-07 21:17:07 +00:00 |
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Lee Salzman
|
80c361a599
|
removing old _swap macro
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2868 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-07 17:44:41 +00:00 |
|
Lee Salzman
|
8d1769e20b
|
fixed audio device string printing
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2867 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-07 17:36:01 +00:00 |
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driAn
|
696310f110
|
installer: query installation type
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2866 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-07 16:30:57 +00:00 |
|
Alejandro V. Garcia
|
534778a3f7
|
new sound loops
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2865 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-07 12:43:25 +00:00 |
|
Alejandro V. Garcia
|
dfb1b9c6fd
|
new sound loops
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2864 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-07 08:23:52 +00:00 |
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driAn
|
6358d69a6c
|
proj files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2863 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-06 23:09:09 +00:00 |
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driAn
|
2b665b9423
|
installer: mydocuments selection, removed http download of vcredist
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2862 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-06 23:07:26 +00:00 |
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driAn
|
a464d87c61
|
new win bin
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2861 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-06 23:06:21 +00:00 |
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driAn
|
8a2e537927
|
query registry to get correct mydocuments path on all windows versions
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2860 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-06 23:05:20 +00:00 |
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driAn
|
b432f62756
|
--home=?MYDOCUMENTS?
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2859 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-06 23:00:12 +00:00 |
|
Lee Salzman
|
d4ad110ad6
|
let radar stay on while menu is open
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2858 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-06 22:49:41 +00:00 |
|
Lee Salzman
|
0f76dc641d
|
bind address bug fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2857 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-06 22:47:14 +00:00 |
|
Lee Salzman
|
8fe97789e7
|
open scoreboard at bottom of menu stack
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2856 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-06 22:39:45 +00:00 |
|
Lee Salzman
|
94a359a484
|
better scoreboard/menu fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2855 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-06 22:32:15 +00:00 |
|
Lee Salzman
|
4692df5a51
|
let escape key close scoreboard
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2854 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-06 22:24:13 +00:00 |
|
Lee Salzman
|
8162143770
|
make scoreboard semi-transparent
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2853 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-06 22:18:34 +00:00 |
|
Lee Salzman
|
2d59828335
|
don't let scoreboard interfere with gameplay keys
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2852 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-06 22:01:28 +00:00 |
|
Lee Salzman
|
c05f92fa8c
|
scoreboard tab fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2851 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-06 21:59:51 +00:00 |
|
makke
|
448f2e5453
|
compass tweaks ...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2850 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-06 21:50:26 +00:00 |
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driAn
|
d18ff5c400
|
no --home by default on win
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2849 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-06 21:40:56 +00:00 |
|
Lee Salzman
|
c97e579314
|
urt -> kurt
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2848 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-06 21:36:42 +00:00 |
|
makke
|
363941288c
|
compass tweaks
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2847 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-06 21:35:03 +00:00 |
|
driAn
|
9f5158d2cc
|
new win bin
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2846 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-06 21:08:33 +00:00 |
|
Lee Salzman
|
7e92402046
|
added compass
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2845 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-06 20:43:48 +00:00 |
|
Lee Salzman
|
f789f9ad77
|
cropped to save some texture memory
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2844 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-06 20:26:42 +00:00 |
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driAn
|
93bfa15544
|
new win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2843 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-06 17:59:42 +00:00 |
|
makke
|
68ac1bdb00
|
west is to the left *cough*
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2842 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-06 16:53:16 +00:00 |
|
driAn
|
70ae74b7f8
|
fixed footsteps
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2841 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-06 16:19:54 +00:00 |
|
makke
|
01630ce253
|
some sounds and compass stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2840 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-06 13:21:54 +00:00 |
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driAn
|
d1a6da2c35
|
avoid unnecessary phys cycles in volume-resize
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2839 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-05 13:10:37 +00:00 |
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driAn
|
1a8ad9e4d1
|
physent-volume resize with collision detection for better crouching
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2838 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-05 12:50:44 +00:00 |
|
driAn
|
7e5728a5ab
|
reset gamemode after botmatch
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2837 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-05 09:48:15 +00:00 |
|
driAn
|
630088d6fb
|
show crosshair while menu is visible
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2836 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-05 09:37:06 +00:00 |
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driAn
|
4f58460e0a
|
fixed dyneyeheight inheritance
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2835 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-05 09:30:06 +00:00 |
|
RandumKiwi
|
48f5a42db3
|
stripped metadata
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2834 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-05 08:55:19 +00:00 |
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driAn
|
288fa803cf
|
installer: appdata detection fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2833 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-05 08:31:14 +00:00 |
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