Commit Graph
837 Commits
Author SHA1 Message Date
makke 1b8fe75e56 voicecom dummy
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5058 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-26 20:01:16 +00:00
RandumKiwi bed0513229 ac_arid: plclips&helmets
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5057 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-26 11:37:09 +00:00
RandumKiwi 7a1adb8ab7 rattrap: plclips/helmet
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5055 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-25 22:02:18 +00:00
RandumKiwi 42f589a2cf helmets/plclips
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5048 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-24 21:54:09 +00:00
makke 1e2045b4f8 volume adjusted
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5041 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-24 20:45:35 +00:00
makke 717827f4b6 fixed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5020 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-23 19:13:19 +00:00
makke 419a6bc88a git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5017 e016b1c5-ed68-44aa-a2f7-31cac88cffde 2010-05-23 18:13:41 +00:00
makke 0160fb67ff more useable hitsound (use with /hitsound 1)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5014 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-23 17:46:16 +00:00
RandumKiwi 4ce6a6d305 conversion of clips to "plclips"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5011 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-23 12:10:18 +00:00
makke 9dbe0c89f9 quality enhanced
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5010 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-23 11:50:56 +00:00
RandumKiwi f1c95067e9 map changes by ruthless
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5009 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-23 11:34:26 +00:00
RandumKiwi e75ee3b8f2 plclips & bugfixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5007 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-23 10:53:37 +00:00
makke a41311248b colour adjustments
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5006 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-23 09:00:46 +00:00
RandumKiwi cae4856378 Aqueous plclips & helmets.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5005 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-23 08:48:10 +00:00
RandumKiwi 1ab92f36d6 "plclips" done. Added 4x helmets (did not change any other pickups positions to do this, so do a "/clearents helmet" if you would like to try diff pickup positioning).
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5002 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-23 00:03:03 +00:00
makke 45258ad514 Is it possible to turn of linear filtering on these?
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4997 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-22 13:37:17 +00:00
makke f4ff349758 Improved voicecom, thanks General Disarray !
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4994 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 23:02:39 +00:00
makke 9c0349cf48 pickup adapted
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4987 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 17:12:03 +00:00
makke 5ae1987204 helmets added
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4969 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 11:51:14 +00:00
makke 21961e4ee9 helmets added
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4968 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 11:41:53 +00:00
makke c1e6b2f51f keller and werk helmets added
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4967 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 11:28:16 +00:00
RandumKiwi 14866e4753 Dear makkE: Yes sir! :P
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4966 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 10:42:11 +00:00
RandumKiwi 83d58d83c6 Missed a bit...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4965 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 10:23:25 +00:00
RandumKiwi 3f3626208a AC_DEPOT(S): Fixed texture bug. Updated some clips to "plclips". Added helmets (1 in each base).
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4964 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 10:21:00 +00:00
RandumKiwi 3402cffb99 ruthless upload: ac_iceroad w/helmets
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4962 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-20 23:23:53 +00:00
makke 5d10da680e helmets added by mapper
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4956 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-20 21:10:28 +00:00
RandumKiwi 55ce5768ed Updated "plclip" stuff. Removed redundant "usage.txt".
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4940 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-19 23:26:06 +00:00
Rafael Barreto be1d72d7cc Armor icon hud, and blocking too much open maps
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4937 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-19 20:31:15 +00:00
makke b6d4722032 git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4936 e016b1c5-ed68-44aa-a2f7-31cac88cffde 2010-05-19 20:24:11 +00:00
makke 1014963198 git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4935 e016b1c5-ed68-44aa-a2f7-31cac88cffde 2010-05-19 20:22:12 +00:00
makke 7126e7be4c armour levels temp
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4934 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-19 20:09:51 +00:00
makke db8e317450 improved visibility
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4931 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-19 15:26:03 +00:00
makke 3a65ffeda3 added helmets to desert
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4930 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-19 15:15:28 +00:00
Rafael Barreto 7dd82aa775 team spawns
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4926 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-18 21:32:12 +00:00
Rafael Barreto 7d8fb2e1c7 team spawns in ac_douze
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4920 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-18 18:45:35 +00:00
makke aed4770b01 changes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4914 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-18 16:49:22 +00:00
makke 159f92e1ca git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4913 e016b1c5-ed68-44aa-a2f7-31cac88cffde 2010-05-18 16:48:12 +00:00
Rafael Barreto 5835817777 Carbine sounds, and testing 15 dmg for smg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4911 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-18 16:36:38 +00:00
makke d6bd9a2ba7 clipped unused space
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4910 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-18 13:57:34 +00:00
flowtron f454acb6e3 lower the helmet towards the floor
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4906 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-17 21:20:12 +00:00
RandumKiwi 24cde7a695 ac_outpost - initial revision (not fully done, will make some changes later this week).
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4898 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-17 13:46:05 +00:00
makke a1142dcf4d git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4897 e016b1c5-ed68-44aa-a2f7-31cac88cffde 2010-05-17 13:18:31 +00:00
makke c17bd190ac git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4896 e016b1c5-ed68-44aa-a2f7-31cac88cffde 2010-05-17 12:11:22 +00:00
makke 76aeb5504e git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4895 e016b1c5-ed68-44aa-a2f7-31cac88cffde 2010-05-17 00:12:46 +00:00
makke 70a7646d59 git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4885 e016b1c5-ed68-44aa-a2f7-31cac88cffde 2010-05-16 20:26:44 +00:00
makke ebd2437f8c helmet model v2
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4884 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-16 19:34:22 +00:00
makke 7c945615d2 git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4877 e016b1c5-ed68-44aa-a2f7-31cac88cffde 2010-05-16 00:16:07 +00:00
Lee Salzman 9c20ceeab0 different explosion texture by razgriz
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4867 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-15 19:56:38 +00:00
Rafael Barreto c03be6f366 Linking the sound to the carbine. The file carbine.ogg is a contribution of Robtics.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4860 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-14 21:38:21 +00:00
Rafael Barreto 2dea41a0c6 Fixing the hud icon for the weapons.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4859 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-14 20:17:40 +00:00