driAn
d877975646
wizard startup script
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3195 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-22 15:48:02 +00:00
RandumKiwi
fd337914b1
moved "changeteam" and "resetbinds" to defaults
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3194 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-22 11:45:47 +00:00
Alejandro V. Garcia
34dd471557
removed guardtower "nothing" clipping models
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3193 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-22 11:44:29 +00:00
RandumKiwi
b4f5448bdb
reference updates: newmenu, menuitem, menuinit, changeteam, resetbinds
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3192 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-22 11:41:54 +00:00
Alejandro V. Garcia
4edf36999f
using new x & y radius clipping
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3191 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-22 11:26:54 +00:00
Lee Salzman
643ee7568e
changed clip entity attributes
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3190 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-22 11:09:17 +00:00
Lee Salzman
c828c70bb1
separated X and Y radius for clip entities
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3189 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-22 11:08:15 +00:00
Lee Salzman
cc3f3c5f62
clip rendering fix
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3188 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-22 10:50:31 +00:00
Alejandro V. Garcia
697fc522b6
guardtower clipping tweaks
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3187 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-22 10:32:36 +00:00
Lee Salzman
7ab1bfa104
clip radius tweaks
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3186 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-22 10:18:55 +00:00
Alejandro V. Garcia
6fcf88cad6
guardtower clipping tweaks
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3185 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-22 10:08:47 +00:00
Alejandro V. Garcia
4b9f634160
use of /newent clip command in guard tower instead of "nothing" model
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3184 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-22 07:20:44 +00:00
Lee Salzman
d5a92e9f96
documented entset and newent clip
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3183 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-22 03:54:32 +00:00
Lee Salzman
8472dd3ba2
added clip entities for easier clipping
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added entset command for easier ent editing
revised command completion system
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3182 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-22 03:28:44 +00:00
Lee Salzman
3f2873259b
revert sound change
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3181 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-22 00:51:52 +00:00
Lee Salzman
5009293404
skip sounds while starting up
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3180 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-22 00:49:10 +00:00
Alejandro V. Garcia
077c4e7c95
treetrunk1 clipping fix
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3179 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-21 23:50:22 +00:00
Lee Salzman
4ae4782573
added wizard.cpp
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3178 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-21 22:19:26 +00:00
Lee Salzman
17cb4e8aa8
sleep/mapstartonce fixes
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3177 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-21 22:17:31 +00:00
Lee Salzman
3e791bdb9e
reverted arenacheck change
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3176 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-21 22:04:46 +00:00
driAn
5d3473abed
wizard files
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3175 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-21 21:50:22 +00:00
driAn
9002ae1c8d
removed wizard proj
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3174 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-21 21:44:08 +00:00
Alejandro V. Garcia
5c3e19d319
added: guardtower
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3173 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-21 21:39:06 +00:00
Alejandro V. Garcia
7aefa08964
initial upload
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3172 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-21 21:38:27 +00:00
driAn
22d0f6484c
merge wizard into server code
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3171 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-21 21:15:39 +00:00
driAn
87367cc5fc
fixed arena round not restarting if 2 of the same team survive
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3170 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-21 20:42:54 +00:00
driAn
f791782bae
non-execute mitem sample
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3169 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-21 20:12:06 +00:00
driAn
f4f4a72729
don't perform action if set to -1
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3168 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-21 20:11:30 +00:00
driAn
005b7ee93c
dont' reset sleeps on mapchange (fixes going from multiplayer to singleplayer), debug cleanups
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3167 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-21 19:59:40 +00:00
RandumKiwi
849f7a692b
new alias "changeteam"
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3166 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-21 09:04:11 +00:00
RandumKiwi
f84640f934
A better "reset binds" setting menu.
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3165 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-21 08:39:41 +00:00
Alejandro V. Garcia
92ec6d135a
added: shelf & treetrunk1 models
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3164 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-21 07:25:23 +00:00
Alejandro V. Garcia
771d0bbef1
initial upload
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3163 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-21 07:24:31 +00:00
RandumKiwi
79fea8f5db
Capitalized the words "FIGHT!" and "READY!" that appear in the HUD for a more dramatic effect.
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3162 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-21 05:59:18 +00:00
ac_stef
6c0fe1a41e
spectate dead players while demo playback
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3161 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-20 10:47:04 +00:00
RandumKiwi
6d041c50b6
replaced bad spawn in ac_power
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3160 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-20 09:57:00 +00:00
driAn
c37612f624
docs: element ordering fixes
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3159 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-19 19:19:48 +00:00
ac_stef
baf9255c78
sort file lists
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3158 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-19 16:38:30 +00:00
driAn
c23ebf11ae
docs: ban threshold
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3157 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-19 16:12:13 +00:00
driAn
eefc260d43
docs: ban threshold
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3156 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-19 16:07:15 +00:00
RandumKiwi
1374b1ed60
tuned demo menu
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3155 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-19 10:54:24 +00:00
Lee Salzman
110a0412c8
draw circle icons at bases
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3154 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-19 01:15:02 +00:00
Lee Salzman
679f13ce81
added circle base icons
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3153 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-19 00:32:25 +00:00
Lee Salzman
244b7fa938
fixed weapon coming up on spawn
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3152 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-19 00:02:52 +00:00
Lee Salzman
89abd8be7d
let blob shadows fade out when models sink through ground
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3151 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-18 23:33:43 +00:00
Lee Salzman
8420174fd8
sendresume fixes
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3150 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-18 22:21:00 +00:00
Lee Salzman
d115b41026
give error message to client when no demos available to get
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3149 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-18 21:32:58 +00:00
driAn
ba820d4959
debug db's
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3148 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-18 20:50:41 +00:00
Lee Salzman
d7741051ea
playtest bins
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3147 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-18 20:50:38 +00:00
driAn
54e5676aff
playtest bins
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3146 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-18 20:49:29 +00:00