RandumKiwi
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d9a102e5d0
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Moved all binds from defaults into the keybind menu.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1905 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-10 03:56:45 +00:00 |
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RandumKiwi
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9b0218003a
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"modeacronyms" added into settings menu.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1904 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-10 01:03:27 +00:00 |
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RandumKiwi
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88e7232f74
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Fixed quick start menu not appearing on first run.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1903 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-10 00:56:42 +00:00 |
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RandumKiwi
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9da4a86920
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The beginnings of a mapediting guide :DD .... also, typo in reference.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1902 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-10 00:23:51 +00:00 |
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RandumKiwi
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918c253d5f
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Changed scrolling with X, Z or Q options to only be allowed in editmode, so that error is not given if accidentally used in game mode.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1901 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-10 00:22:58 +00:00 |
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RandumKiwi
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09b18249c1
|
sorted graphics settings into better order. changelog
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1900 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-09 20:40:21 +00:00 |
|
Lee Salzman
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49459cd215
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only write init.cfg when using --init
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1899 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-09 20:22:42 +00:00 |
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flowtron
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8c45df3425
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doc:(fix):connectadmin
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1898 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-09 18:52:20 +00:00 |
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flowtron
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e32f839d6e
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doc:modeacronym 0/1
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1897 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-09 17:55:21 +00:00 |
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flowtron
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382250e8ca
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serverbrowser can use acronymic modenames
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1896 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-09 17:51:55 +00:00 |
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RandumKiwi
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ec70a49dbd
|
Tested clips on bridges and changed them.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1895 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-09 04:59:14 +00:00 |
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RandumKiwi
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be6b41b426
|
Added echo to "resetbinds" command.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1894 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-08 08:13:17 +00:00 |
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driAn
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45fc0a0e21
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demo playback as 1st person, convenient spect toggling
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1893 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-07 20:57:00 +00:00 |
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flowtron
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c72a58f109
|
added all found missing VARs and CMDs - no descriptions though
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1892 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-07 06:58:07 +00:00 |
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flowtron
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fa38c330e7
|
"alive" takes ARG_NONE
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1891 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-07 06:57:02 +00:00 |
|
Lee Salzman
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2bb7a48296
|
support for alpha-tested models
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1890 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-06 20:10:55 +00:00 |
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driAn
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cee24ed8de
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dmg indicator cfg (menu)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1889 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-06 19:49:55 +00:00 |
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RandumKiwi
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9232e15151
|
Changelog
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1888 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-06 19:35:35 +00:00 |
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driAn
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d2d8e0a075
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avoid spectator cam getting into map geometry
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1887 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-06 19:31:38 +00:00 |
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driAn
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558a59338b
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set "embody" as default spect mode, more convenient spawning in "fly" mode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1886 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-06 19:01:34 +00:00 |
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driAn
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ae91a2bcc9
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sorting takes deaths into account, restore deaths on reconnects, protocol change
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1885 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-06 17:59:04 +00:00 |
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driAn
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921e2ef792
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allow watercolour in map cfg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1884 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-05 18:37:13 +00:00 |
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driAn
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10a03f4533
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connectadmin cmd fixed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1883 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-05 18:31:12 +00:00 |
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driAn
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5d028262bb
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flag dropping on waterlevel 0
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1882 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-05 18:16:59 +00:00 |
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driAn
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d67c475057
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history updated
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1881 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-05 17:46:54 +00:00 |
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driAn
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bda5e1961f
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history updated
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1880 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-05 17:44:11 +00:00 |
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RandumKiwi
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ad63dbdc83
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Integration of "player setup" menu into the "settings" menu (Player setup menu is gone). Updated readme with driAn's "credits" changes.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1879 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-05 10:43:46 +00:00 |
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flowtron
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9cda616cfa
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added "followmode", "spectate" and "suicide"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1878 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-04 20:29:54 +00:00 |
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flowtron
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e1cfbf6f3d
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F6 toggles followmode - still "showmip" in editing though
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1877 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-04 20:29:14 +00:00 |
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driAn
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ac267c7549
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demo playback only locally, execution environments
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1876 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-04 20:27:35 +00:00 |
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driAn
|
2c9faeb046
|
proj files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1875 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-04 19:52:33 +00:00 |
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driAn
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1bcc770305
|
crouch works even if activated in mid-air
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1874 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-04 19:19:37 +00:00 |
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driAn
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baf257139b
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menu settings
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1873 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-04 18:54:35 +00:00 |
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flowtron
|
2979fc02b8
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fixed networked player1 stuck in CS_DEAD instead of CS_SPECTATE - just for follow ATM!
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1872 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-04 17:06:30 +00:00 |
|
Lee Salzman
|
55511ee71f
|
getsoundq fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1871 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-04 17:05:33 +00:00 |
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Lee Salzman
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f8f976d2d7
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only unqueue processed buffers
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1870 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-04 17:02:36 +00:00 |
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Lee Salzman
|
837eae31e7
|
made particles render above water, decals below water
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1869 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-04 16:38:18 +00:00 |
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flowtron
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fb21aae502
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chasing/embodying the followed player (currently with translucent display of client during "embodiment")
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1868 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-04 14:04:17 +00:00 |
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flowtron
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411e4dd98d
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fix of followplayer-signature and usage of SM_EMBODYPLAYER via VAR-followmode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1867 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-04 14:03:14 +00:00 |
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flowtron
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f24ff4a109
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new follow-mode SM_EMBODYPLAYER
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1866 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-04 14:02:29 +00:00 |
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driAn
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a1e2b81eef
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new hud settings, credits
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1865 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-04 12:41:43 +00:00 |
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driAn
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d48270f8f0
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new hud settings
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1864 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-04 12:40:50 +00:00 |
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driAn
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795ad1ac58
|
aliases
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1863 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-04 12:39:50 +00:00 |
|
Lee Salzman
|
b8b3e92e8a
|
constructor ordering fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1862 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-04 12:26:44 +00:00 |
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flowtron
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d46482719c
|
scratch that fix, it breaks loading of existing CGZs .. sorry.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1861 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-04 12:22:40 +00:00 |
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flowtron
|
72ee9102b4
|
avoid warnings by correctly ordering initialization
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1860 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-04 12:06:18 +00:00 |
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driAn
|
b7ef791035
|
water movement speed fixed, xhair in editmode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1859 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-04 11:32:25 +00:00 |
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driAn
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03f608c346
|
spawn ents right after adding them in editmode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1858 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-04 10:32:18 +00:00 |
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driAn
|
479d81bb38
|
ctf flag dropping on mapmodels
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1857 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-04 10:06:22 +00:00 |
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RandumKiwi
|
14ef569a94
|
Blocked off small area in ac_mines with nothing mapmodel, where you can get stuck and can't get out of if you're using crouch.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1856 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-04 01:13:03 +00:00 |
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