flowtron
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e1be0523d4
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script and code:blocks project updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4814 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-07 19:22:09 +00:00 |
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Rafael Barreto
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8527719515
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Redirecting the MS for testing purposes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4813 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-04 21:25:27 +00:00 |
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Lee Salzman
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28cc51e81a
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master deps
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4812 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-04 21:03:09 +00:00 |
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Lee Salzman
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8446b9be95
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clean master objs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4811 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-04 21:01:29 +00:00 |
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Lee Salzman
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75847cd9d1
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conoutf proto
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4810 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-04 20:59:26 +00:00 |
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Lee Salzman
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b407a4c557
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removing some old stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4809 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-04 20:21:22 +00:00 |
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Lee Salzman
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b2355b9523
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buffer deletion fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4808 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-04 20:08:21 +00:00 |
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Lee Salzman
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f4a8f2978d
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protos fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4807 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-04 20:04:34 +00:00 |
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Lee Salzman
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a161b18a53
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empty configsets check
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4806 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-04 20:01:37 +00:00 |
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Lee Salzman
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21c9b755dc
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arg parsing fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4805 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-04 19:52:40 +00:00 |
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Lee Salzman
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005a7c591c
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mastername type fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4804 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-04 19:50:11 +00:00 |
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Lee Salzman
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7d90c91175
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WIP port of sauer master server
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4803 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-04 19:42:40 +00:00 |
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Rafael Barreto
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a35ca97f08
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New Master Server (server side)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4802 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-04 04:08:58 +00:00 |
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Rafael Barreto
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3b5e6f38bd
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Central Moderation (client side)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4801 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-03 18:37:36 +00:00 |
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Rafael Barreto
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6472d510d2
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Central Moderation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4800 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-03 01:38:26 +00:00 |
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Lee Salzman
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86c44aad84
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packed fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4799 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-03-22 17:16:09 +00:00 |
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Lee Salzman
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95b76313ff
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packed structs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4798 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-03-22 17:11:37 +00:00 |
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Lee Salzman
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cc116b6583
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typo fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4797 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-03-21 21:26:30 +00:00 |
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Lee Salzman
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c4a7f0009e
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buildworldstate cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4796 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-03-21 21:23:22 +00:00 |
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Lee Salzman
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b216b412fd
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concatstring fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4795 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-03-21 20:22:53 +00:00 |
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RandumKiwi
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dcffc8cff7
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minor fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4794 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-03-19 01:46:20 +00:00 |
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Lee Salzman
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07c2a1d610
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minimized fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4793 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-03-17 19:35:48 +00:00 |
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Lee Salzman
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b6b1f55f79
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don't render while minimized
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4792 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-03-17 19:28:10 +00:00 |
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Lee Salzman
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a9d8ee65f9
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no need to toggle GL_MULTISAMPLE
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4791 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-03-17 19:24:25 +00:00 |
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Lee Salzman
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0e52f84a70
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removing some GL_QUADS usage
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4790 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-03-15 18:34:43 +00:00 |
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flowtron
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5607f5a37e
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Linux 64 binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4789 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-03-13 20:56:56 +00:00 |
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Lee Salzman
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0a352e793b
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removing old vector typedefs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4788 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-03-11 23:19:42 +00:00 |
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Lee Salzman
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be94c703f2
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setsize -> shrink
setsizenodelete -> setsize
deletecontentsa -> deletearrays
deletecontentsp -> deletecontents
vrealloc -> growbuf
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4787 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-03-11 23:06:26 +00:00 |
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Lee Salzman
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a971c0b5ab
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typo fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4786 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-03-09 07:44:33 +00:00 |
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Lee Salzman
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d82f1df133
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message parsing fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4785 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-03-07 22:27:46 +00:00 |
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Lee Salzman
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8f7813d754
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small gzstream cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4783 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-03-07 01:37:13 +00:00 |
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Lee Salzman
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4dfe38013e
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default maxservpings to 10
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4782 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-02-07 02:04:19 +00:00 |
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Lee Salzman
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2cd9f5c9d0
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force 32 bpp surfaces to 24 bpp if no alpha
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4781 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-02-06 02:53:44 +00:00 |
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Lee Salzman
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6e13cf67fe
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clean up some windows defs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4776 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-01-22 18:16:08 +00:00 |
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driAn
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52f1b0a5b5
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cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4774 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-01-15 23:27:48 +00:00 |
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Lee Salzman
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3269c01608
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stricter ALfloat usage
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4773 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-01-15 00:02:34 +00:00 |
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Lee Salzman
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d42fd4eda2
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makefile updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4772 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-01-14 23:46:03 +00:00 |
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driAn
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9de9c18cea
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updated proj file
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4771 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-01-14 22:45:59 +00:00 |
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driAn
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dea905d4f4
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removed test code
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4770 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-01-14 22:43:31 +00:00 |
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driAn
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e232a3f3ac
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dynamic rendering of utf8 characters such as umlauts by using ttf (wip)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4769 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-01-14 22:19:27 +00:00 |
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Alejandro V. Garcia
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2a27edf8a3
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Center window at startup when using the -t switch in MS Windows
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4768 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-01-14 13:08:12 +00:00 |
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Lee Salzman
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e883c41781
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added maxhistory var
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4767 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-01-14 00:56:15 +00:00 |
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Lee Salzman
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e8157fd098
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mapbuffer sendmap cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4766 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-01-13 17:41:56 +00:00 |
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Lee Salzman
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bd83068d74
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quitdirectly cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4764 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-01-12 23:19:39 +00:00 |
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Lee Salzman
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2da8c7f8d5
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cleaned up client init handling
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4763 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-01-12 01:34:23 +00:00 |
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Lee Salzman
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c4227bca8e
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use growable packetbuf instead of ucharbuf
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4762 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-01-12 00:03:30 +00:00 |
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Lee Salzman
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81d8e0513a
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message overflow handling
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4761 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-01-11 23:12:15 +00:00 |
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Lee Salzman
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b216767f2f
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remove stray 9
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4760 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-01-11 18:52:09 +00:00 |
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Lee Salzman
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4c99047d29
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upped mouseaccel limits
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4759 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-01-10 06:20:28 +00:00 |
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Lee Salzman
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d557dde043
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different accel algorithm
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4758 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-01-10 06:11:40 +00:00 |
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