RandumKiwi
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dc4bd08fba
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font stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6608 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-08-21 09:58:29 +00:00 |
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RandumKiwi
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e0b45cccfb
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minor changes to releasefiles.txt
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6605 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-08-20 22:44:02 +00:00 |
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RandumKiwi
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e96563affe
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more unimportantness
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6601 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-08-20 13:04:24 +00:00 |
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RandumKiwi
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93d40b171a
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proper naming scheme for font files :P
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6600 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-08-20 11:50:51 +00:00 |
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Lucas GAUTHERON
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e71f257f39
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TMP-AM => TMP-M&A (thanks Jamz)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6539 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-15 11:52:02 +00:00 |
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sireus
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f9a2e7c52d
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rifle -> carbine
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6351 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-26 00:13:42 +00:00 |
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RandumKiwi
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d7076ec098
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License file updates.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6203 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-02 22:47:02 +00:00 |
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RandumKiwi
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83945793a9
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logo licenses
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6194 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-02 00:56:17 +00:00 |
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makke
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3226ad5aed
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test-particle
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5912 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-11-20 01:07:30 +00:00 |
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flowtron
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72f2198d49
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new directory structure & update
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5864 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-11-14 19:03:15 +00:00 |
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RandumKiwi
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d40d709dfd
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move crosshairs directory to its own packages path
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5823 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-11-10 22:44:50 +00:00 |
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flowtron
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a8f80df36c
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mediapack updates : file-list update & URL output on "checkmapdependencies"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5561 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-08-08 00:11:41 +00:00 |
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flowtron
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b9953ad76c
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some config tweaks
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5549 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-08-07 01:14:35 +00:00 |
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Alejandro V. Garcia
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0f5da9cee9
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reverted to a 512x file texture
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5381 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-16 09:45:27 +00:00 |
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makke
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822ec7f895
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Fixed white transparency bleeding - why is it 640² though ?
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5376 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-15 12:57:43 +00:00 |
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Alejandro V. Garcia
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5b8d94d38d
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test character set, experimental
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5365 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-14 05:40:36 +00:00 |
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flowtron
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70b08ce124
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nopreview texture
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5361 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-13 17:48:32 +00:00 |
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Rafael Barreto
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741b718afc
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nice medals (WiP)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5304 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-07 22:23:31 +00:00 |
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flowtron
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713787c6cb
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even more improved monospace font image provided by SKB
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5191 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-06-12 17:07:37 +00:00 |
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flowtron
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639f755ce2
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much improved version provided by DES|General Disarray
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5188 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-06-12 16:20:16 +00:00 |
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flowtron
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137bdbcd6a
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slightly improved monospace font image
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5185 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-06-12 13:36:50 +00:00 |
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flowtron
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3d06fc27db
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monospace font (renders a little too softly)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5184 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-06-12 13:31:42 +00:00 |
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Rafael Barreto
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be1d72d7cc
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Armor icon hud, and blocking too much open maps
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4937 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-19 20:31:15 +00:00 |
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makke
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b6d4722032
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4936 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-19 20:24:11 +00:00 |
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makke
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1014963198
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4935 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-19 20:22:12 +00:00 |
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makke
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7126e7be4c
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armour levels temp
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4934 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-19 20:09:51 +00:00 |
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makke
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76aeb5504e
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4895 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-17 00:12:46 +00:00 |
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Lee Salzman
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9c20ceeab0
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different explosion texture by razgriz
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4867 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-15 19:56:38 +00:00 |
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Rafael Barreto
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2dea41a0c6
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Fixing the hud icon for the weapons.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4859 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-14 20:17:40 +00:00 |
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flowtron
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fcf4470d3b
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fixed aspect ratio of scope.png
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4824 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-08 20:27:59 +00:00 |
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driAn
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f65b11525b
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test font
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4754 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-01-02 13:05:24 +00:00 |
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flowtron
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6f3b9a192c
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First Incarnation: contains all png, jpg, ogg and wav files inside packages/
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4650 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-10-04 12:39:34 +00:00 |
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ac_stef
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f1e879e7fd
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akimbo bug fixed; some new bugs added
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4598 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-08-05 21:21:57 +00:00 |
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makke
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6710fb2e51
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err not yet, but now
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3781 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-26 23:56:39 +00:00 |
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makke
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17ce042a81
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now it´s really fixed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3780 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-26 23:53:30 +00:00 |
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makke
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32b1a43990
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mippyness fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3777 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-26 23:22:39 +00:00 |
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makke
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e338282119
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gimp-pain
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3772 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-26 22:57:07 +00:00 |
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makke
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5dc91a8f4a
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differnt charset files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3771 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-26 22:25:03 +00:00 |
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Lee Salzman
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8b77658168
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fixed superfluous alpha channel
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3667 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-19 22:08:37 +00:00 |
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Lee Salzman
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ea610ebab3
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compressed with pngcrush
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3665 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-19 22:01:03 +00:00 |
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makke
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ae6bdd490d
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startscreen ... yet another ..
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3654 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-19 19:16:44 +00:00 |
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makke
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8bdf902cb8
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startscreen ... yet another tweak
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3653 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-19 18:58:48 +00:00 |
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driAn
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e2234f086b
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1024^2 startscreen
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3651 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-19 18:41:09 +00:00 |
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makke
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ac5e3bd1a9
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startscreen ...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3649 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-19 17:37:15 +00:00 |
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makke
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382dcf874e
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startscreen
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3646 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-19 17:15:30 +00:00 |
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driAn
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7bd579ca85
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removed version info from startscreen
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3627 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-18 20:41:24 +00:00 |
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makke
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452cea95a6
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startscreen tweak
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3603 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-17 23:12:06 +00:00 |
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driAn
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3c259648ff
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test: different AC v1.0 startscreen
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3602 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-17 23:03:30 +00:00 |
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Alejandro V. Garcia
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a21cb08366
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changed lines thickness to 1 pixel
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3540 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-16 11:25:48 +00:00 |
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Alejandro V. Garcia
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018d3aee3a
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deleted transparent pixels in scope lines
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3538 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-16 10:24:15 +00:00 |
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