Commit Graph
232 Commits
Author SHA1 Message Date
aurhat 075c53a6b0 Better visibility for warning about outdated AC version
Commit changes also masterserver URL to AC homepage in info related
to this warning.
2014-09-20 16:45:22 +02:00
ac-stef 9fd7740855 remove non-thread-safe function call
conoutf can't be used from any thread other than the main one.
clientlogf may still mix up the output, but it won't crash.
2014-07-27 20:41:40 +02:00
aurhatandac-stef 7c4a7e54f4 Disable listdemos and getdemo in singleplayer 2014-07-19 14:38:33 +02:00
ac-stef a0286d2b3f replace textfilter functions with one-fits-all version
* replaces filtertext() with a version with a dozen of single filters
  that can be used in any combination
* defines classes of allowed characters for strings for various uses
  (see protocol.h line 153ff)
* now the allowed charset of, for example, player names is defined
  in one location only
* fixes issue #58
2014-05-24 12:59:19 +02:00
ac-stef d81c884cea removed now redundant code
and substituted "copy file and delete original" with "move file"
2014-05-19 18:48:54 +02:00
ac-stef d3bda71212 map file addons: embedded config file; persistent undo/redo data
This commit establishes an extensible way of storing additional data in
map file headers. Those header extras can be permanent, like the embedded
config file or be used only once after map load like the undo/redo data.

Additional extra data can be easily added and will not break backward
compatibility, so this map format should hold up for quite some time.

To make things easier for mappers, maps can now be saved without invoking
the various optimisations. That, in combination with the stored undo data,
means, that editing a map can be picked up at exactly the same state, as
the map was saved in.

Maps will automatically be written in the appropriate fashion, depending
on the situation:
 1) for sendmap: no optimisation, no undo data
 2) savemap during editing: no optimisation, with undo data
 3) savemap when not editing: optimised, no undo data
 4) savemapoptimised: optimised, no undo data
(For savemap to save different maps during editing, the variable
 preserveundosonsave has to be "1". It is "0" by default.)

All of the above map files can be played without problems - they only
differ in file size. (However, maps with undo data may be too big to send)

The new command "embedconfigfile" will load the config file, include it in
the map header and rename the original text file.

"extractconfigfile" will write an embedded config file to a separate file
and remove it from the map header.

Embedded config files take precedence over regular config files and
therefore make it harder for cheaters to play with modified config files.

further changes: cleaned up some debugging code; more ASSERTs
2014-05-15 16:07:52 +02:00
ac-stef eb60302e67 cleanup
- fix possible crash in conc (but it's still an ugly hack)
- fix noob usage of strcmp
- flag some memory leaks (it would be nice, if the author(s) would clean
   up the mess himself)
- fix crash in substr
- whitespace cleanup

there are plenty more memory leaks in command.cpp - for example, every
goto in cubescript does not clean up anything
2014-05-14 22:54:37 +02:00
Lucas GAUTHERON 5feb0daae5 rewind command crash fix (Closes #2) 2014-01-18 22:47:29 +01:00
James Harris 6db804ea19 Fix server sorting (official maps option) and grammar/punctuation fixes to securemapcheck
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7687 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-12-26 23:15:06 +00:00
RandumKiwi 86a63fc554 Fix for some buggy libcurl versions (linux).
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7656 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-11-10 18:54:27 +00:00
Ronald Reagan a5c804fa57 We want our colon.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7632 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-11-08 05:50:32 +00:00
Lucas GAUTHERON 2070fe4b79 MS: serverlist requested with HTTP
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7601 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-10-12 21:09:42 +00:00
Lucas GAUTHERON e09f3600a1 indent fix, cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7575 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-10-06 15:39:27 +00:00
Lucas GAUTHERON a3d24e2c3d autodl fix when no writing permissions (2/2)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7574 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-10-06 15:35:18 +00:00
Lucas GAUTHERON 98cc2d91ac autodl crash if no writing permissions fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7569 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-10-05 12:24:22 +00:00
Lucas GAUTHERON 03a73c40e7 no autodl spam
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7535 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-08-09 17:27:57 +00:00
Lucas GAUTHERON 727bb4cb69 autodl: fix downloading for packages containing spaces in their names
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7499 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-06-24 12:39:45 +00:00
Lucas GAUTHERON 63e5844722 sortpckservers: detect the best server to download content from
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7482 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-05-12 12:43:47 +00:00
Lucas GAUTHERON e25bf23db7 display overall download progress while downloading packages
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7466 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-04-26 22:49:09 +00:00
Bukz c0d60d0fc6 make the go_to console message optional
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7443 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-03-30 18:19:12 +00:00
Bukz 2c37c1279a /getmap successfully installed cubescript callback, /dlmap command
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7442 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-03-30 17:12:34 +00:00
Lucas GAUTHERON ebcbbbc933 autodownload update
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7389 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-03-23 08:05:58 +00:00
Lucas GAUTHERON a6e408eb13 autodl switch
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7386 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-03-22 20:18:40 +00:00
Lucas GAUTHERON a7a1e46bcc merged branch
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7382 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-03-22 19:49:21 +00:00
aerkefiende 49ea40557a onDisconnect alias now returns the clientnumber (-1 for local players)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7142 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-01-27 20:42:33 +00:00
sireus b33116712c sane(r) command signatures (warning: huge commit)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6908 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-10-06 22:49:49 +00:00
sireus 66bcbbbabe experimental compatibility mode for 1.1.0.4 demos
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6848 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-06-29 14:19:40 +00:00
sireus bd9a5b801a fixed windows build errors
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6796 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-04-25 17:31:20 +00:00
sireus 34e56ae7d1 use var lang instead of alias LANG, and some cleanup in language detection
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6774 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-03-30 12:44:07 +00:00
Rafael Barreto aa10c09bd3 sending defs to ms
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6756 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-02-09 16:16:16 +00:00
Lucas GAUTHERON 994d5e0485 setadmin 0 fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6742 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-12-29 10:15:20 +00:00
Lucas GAUTHERON 526e9e22e5 TMP revert
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6698 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-11-13 16:43:14 +00:00
Lucas GAUTHERON 70d8421100 testme : /lockteams, /forceteam [cn] [team], "matchteamsize" removed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6696 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-11-12 13:22:59 +00:00
Lucas GAUTHERON 87ea1d0823 private messages (chat) & win32 binaries (warning: new protocol)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6614 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-27 18:52:19 +00:00
Bukz 5a7e64793f onPickup fix, onDisconnect, docs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6606 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-20 23:00:10 +00:00
aerkefiende 06f73f4627 Replaced Tabs with 4 spaces in every source file
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6561 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-07-31 15:44:57 +00:00
Lucas GAUTHERON f6bbd73b2a cubescript events update, fixes and doc.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6476 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-28 19:35:18 +00:00
Lucas GAUTHERON ad48145196 $curdemofile
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6432 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-14 15:09:47 +00:00
Lucas GAUTHERON 414572e574 rewind a demo, set time remaining
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6424 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-14 12:11:51 +00:00
Lucas GAUTHERON e09157c29b hudecho can be disabled
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6397 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-30 00:34:08 +00:00
Bukz 0aecce709f hudecho
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6392 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-29 15:51:10 +00:00
flowtron f3e4d1b73b minor comments & fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6151 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-03-28 20:07:29 +00:00
RandumKiwi 211e3ce9bd * Fix spawn as per Colonel Jiba's instructions.
* Correct colours in securemap message.

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6139 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-03-23 08:40:26 +00:00
flowtron aef797db4a remove bogus escapes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6071 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-02-06 19:38:30 +00:00
RandumKiwi bd84c4f8ed de-sex assaultcube (plus minor conoutf chg)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6070 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-02-06 05:59:46 +00:00
Glen Masgai a8820a34b4 version comparison fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5886 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-16 12:54:02 +00:00
RandumKiwi 6b81ada609 make this msg make sense if someone tries to send a secured map
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5857 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-14 08:27:22 +00:00
RandumKiwi 8a4d5ef6d9 fix b0rkiness
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5856 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-14 07:40:09 +00:00
Alejandro V. Garcia 773c3ee62e securemapcheck() message change
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5855 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-14 06:55:06 +00:00
RandumKiwi e09943948a better, better error message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5852 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-14 04:10:43 +00:00