flowtron
fbc2102466
statistics commands for CubeScript (intermission only) + rest of client-clock code
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5710 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-04 20:41:56 +00:00
Rafael Barreto
950c056cff
send_items + flags (now I understand...)
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5653 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-17 18:51:01 +00:00
Rafael Barreto
a8c21d4775
docs "fixed" (issue with win32), v-man docs.cfg again, item spawn fixed (i think), and avoiding player stucking
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5647 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-17 01:13:12 +00:00
Rafael Barreto
7e1be3ed29
gonext command (the client requests to the server for the next map/mode in the map rotation)
...
/gonext 0 ---> next map/mode no matter the player number
/gonext 1 ---> the player number matters
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5613 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-13 23:10:47 +00:00
Rafael Barreto
785e4f2ae0
fix item position for 4x3 screens, fix message in coop, fix default to sendmap to server...
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5605 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-12 02:06:46 +00:00
Rafael Barreto
80c024f151
fix quick switch, include perm nade icon (to control better how many nades someone is carrying), clean up, different gib messages (as suggested in the forum)
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5602 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-11 23:57:43 +00:00
Alejandro V. Garcia
af601adcc0
moved mapdims location
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5596 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-10 09:12:27 +00:00
flowtron
9c2eeaa294
corrected char minimum
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5574 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-08 19:05:59 +00:00
flowtron
88f4af38fc
call "reason"-menu before kick/ban
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5572 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-08 18:22:33 +00:00
flowtron
b7cf748063
don't play local VCs if voicecomsounds is "Off"
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5569 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-08 16:46:11 +00:00
flowtron
8ab99eb948
reinstate "curmode"
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5550 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-07 01:40:39 +00:00
Rafael Barreto
7923f31693
anticheats compatibility: fixing the false damage effect (the player will only see blood if the server accepts the damage)...
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5470 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-28 18:55:42 +00:00
Rafael Barreto
054594bec6
removing 3 ints from SV_SHOOT... and some other stuff
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5385 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-16 21:57:13 +00:00
flowtron
8328407439
using CC for i18n strings (note: replace non-CC '%c' with %s for clarity)
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5357 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-13 17:17:05 +00:00
Rafael Barreto
42e6a39207
testing: combat pistol (with burst!)
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5307 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-08 19:57:31 +00:00
Rafael Barreto
207cdad9f9
mouseaccel rescale, afk fix (again!)
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5300 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-07 17:24:52 +00:00
flowtron
48791b8a73
commands "findcn"/"findpn" clientnum/playername query functions
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5283 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-05 18:08:11 +00:00
flowtron
1b7948a205
redoing some whitespace fixes
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5273 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-03 14:53:19 +00:00
Rafael Barreto
c5b7e83147
startmapalways (testing)
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5271 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-03 01:09:50 +00:00
Rafael Barreto
d2fe51c0f8
fix singleplayer frag-gibs and the old head shot sound bug (thanks to Kirin for the tip)
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5267 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-02 21:47:46 +00:00
flowtron
94dc526837
lots of whitespace
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5265 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-02 16:49:20 +00:00
flowtron
fd3742ce79
removed testing parts of mapdims-code
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5264 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-02 16:17:05 +00:00
Rafael Barreto
da3f17217c
fix mapdim/showmap, removing the SCOPED message and some extras
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5254 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-06-30 19:10:20 +00:00
flowtron
54a9870223
improved showmap and checkarea replacment candidate
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5244 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-06-27 17:18:53 +00:00
flowtron
1bb161a0cb
minor code tweaks
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5228 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-06-25 19:26:21 +00:00
Rafael Barreto
cc9d044986
fix the bad map blocker to single player
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5197 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-06-18 14:38:14 +00:00
Rafael Barreto
f66f445506
vote reason implemented for kick/ban
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5151 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-06-06 19:05:42 +00:00
Rafael Barreto
af4bfa975b
better identification and clean up
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5132 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-06-01 21:11:08 +00:00
Rafael Barreto
93c1c90d4e
Don't panic!
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5108 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-30 03:34:46 +00:00
Rafael Barreto
a5e4b844b7
points = 0 between maps
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5104 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-29 21:45:36 +00:00
Rafael Barreto
e8085af9bc
still reverting
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5096 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-28 21:30:51 +00:00
Rafael Barreto
7208dbb44f
hudextras, points, protocol, clean up and so on
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5090 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-28 19:46:02 +00:00
Rafael Barreto
8ffc66b034
clean up
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5080 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-27 03:37:45 +00:00
flowtron
a125cff50a
findcn command
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5065 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-26 20:57:44 +00:00
Rafael Barreto
72d710081a
bug fix (respawn issue), smarter mfilter, other stuff
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5059 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-26 20:06:38 +00:00
Rafael Barreto
f40e0a454c
hitsound
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5039 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-24 20:25:57 +00:00
Rafael Barreto
b56718d3ef
allowing coop
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5032 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-24 18:08:09 +00:00
Rafael Barreto
bc01595024
blocking bad maps in client side, and beginning the work with the medal system
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5031 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-24 17:24:33 +00:00
Rafael Barreto
309f0644fa
bug fix: hitsound
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5027 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-24 00:00:35 +00:00
Rafael Barreto
bbd017766e
bug fix: head shot sound played in any sniper gibs
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4991 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 20:42:32 +00:00
Rafael Barreto
6472d510d2
Central Moderation
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4800 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-03 01:38:26 +00:00
Lee Salzman
be94c703f2
setsize -> shrink
...
setsizenodelete -> setsize
deletecontentsa -> deletearrays
deletecontentsp -> deletecontents
vrealloc -> growbuf
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4787 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-03-11 23:06:26 +00:00
Lee Salzman
bd83068d74
quitdirectly cleanups
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4764 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-01-12 23:19:39 +00:00
Lee Salzman
2da8c7f8d5
cleaned up client init handling
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4763 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-01-12 01:34:23 +00:00
Lee Salzman
c4227bca8e
use growable packetbuf instead of ucharbuf
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4762 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-01-12 00:03:30 +00:00
Lee Salzman
801d68e208
sleep overflow fix
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4749 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-12-30 15:02:18 +00:00
Lee Salzman
e725e5ed8c
string function cleanups
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4714 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-11-07 22:44:32 +00:00
Lee Salzman
54cc44c3db
revising pch setup
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4690 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-11-07 06:42:37 +00:00
driAn
f2aff865b7
localized ui/user related strings
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4634 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-08-13 20:43:07 +00:00
ac_stef
add0f2e320
more teamchange fixes
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4615 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-08-08 23:16:54 +00:00