flowtron
|
fe87764634
|
prettier alternative texture (JPG)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2273 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-03 20:43:43 +00:00 |
|
RandumKiwi
|
88c1cb9a93
|
ac_sunset
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2272 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-03 08:18:02 +00:00 |
|
RandumKiwi
|
d9585e6045
|
ac_sunset - Had enough for today.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2271 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-02 09:33:46 +00:00 |
|
RandumKiwi
|
094763a633
|
ac_sunset
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2270 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-02 08:09:58 +00:00 |
|
RandumKiwi
|
3e9da0930c
|
ac_sunset
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2269 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-01 07:12:45 +00:00 |
|
RandumKiwi
|
3d25c9213c
|
ac_arctic
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2268 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-31 22:54:52 +00:00 |
|
RandumKiwi
|
ca23d29a9a
|
ac_arctic
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2267 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-31 21:44:41 +00:00 |
|
RandumKiwi
|
1b24d5d1d6
|
Aha! I think I have a solution :D
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2266 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-31 13:10:34 +00:00 |
|
RandumKiwi
|
bfc639d226
|
ac_arctic
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2265 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-31 02:37:22 +00:00 |
|
RandumKiwi
|
211da29c32
|
ac_arctic
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2264 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-31 01:39:33 +00:00 |
|
flowtron
|
7234335e53
|
Code::Blocks - Project file (linux) [c::b version 8.02]
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2263 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-30 21:55:49 +00:00 |
|
Lee Salzman
|
f36a106f2e
|
spectator div-by-0 position bug
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2262 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-30 21:40:18 +00:00 |
|
driAn
|
3211848537
|
new win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2261 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-30 18:46:32 +00:00 |
|
Lee Salzman
|
bae20fa599
|
typo fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2260 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-30 09:40:51 +00:00 |
|
makke
|
03a3a3fde5
|
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2259 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-30 09:34:22 +00:00 |
|
Lee Salzman
|
00c29d9401
|
duplicated disconnect fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2258 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-30 09:32:11 +00:00 |
|
RandumKiwi
|
cde0938c0f
|
ac_sunset
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2257 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-30 06:00:15 +00:00 |
|
Lee Salzman
|
335c980650
|
movement prediction fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2256 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-30 00:11:01 +00:00 |
|
Lee Salzman
|
cbf4983219
|
movement smoothing fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2255 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-29 22:42:07 +00:00 |
|
driAn
|
41f4837b3e
|
voicecom fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2254 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-29 21:27:09 +00:00 |
|
Lee Salzman
|
257691c131
|
gcc fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2253 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-29 20:49:57 +00:00 |
|
driAn
|
af2d80dffa
|
new win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2252 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-29 20:25:55 +00:00 |
|
driAn
|
652f9d37b1
|
docs: mapsound changes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2251 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-29 20:24:59 +00:00 |
|
driAn
|
5a7bb408d0
|
make cmd mapsound behave like in sauerbraten
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2250 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-29 20:22:35 +00:00 |
|
makke
|
89ca123175
|
soundtesting
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2249 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-29 20:08:32 +00:00 |
|
driAn
|
9bfb746e00
|
docs: gainscale
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2248 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-29 20:06:20 +00:00 |
|
driAn
|
1061b05c83
|
var gainscale, scale gain-value of sounds globally
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2247 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-29 20:05:45 +00:00 |
|
driAn
|
4357bea887
|
docs: var audiodebug
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2246 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-29 19:41:03 +00:00 |
|
driAn
|
a51b71264c
|
var audiodebug
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2245 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-29 19:38:47 +00:00 |
|
driAn
|
67c647ee5d
|
don't color teamchat in non-team modes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2244 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-29 19:25:57 +00:00 |
|
driAn
|
f246c82fcc
|
don't color teamchat in non-team modes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2243 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-29 19:17:18 +00:00 |
|
driAn
|
681ecd7fc4
|
delete oal buffers prior to oal shutdown, route team chat/voices to everyone in non-team modes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2242 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-29 18:59:27 +00:00 |
|
driAn
|
1deb440c3c
|
fixed voicecom menu
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2241 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-29 18:51:52 +00:00 |
|
driAn
|
03a257dbde
|
fixed akimbo hud-icon
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2240 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-29 18:07:44 +00:00 |
|
RandumKiwi
|
1919371758
|
ac_arctic
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2239 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-29 09:47:01 +00:00 |
|
RandumKiwi
|
4a12b90d4d
|
ac_sunset
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2238 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-29 09:12:36 +00:00 |
|
driAn
|
69b31330f9
|
new win bin
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2237 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-28 19:49:32 +00:00 |
|
driAn
|
c25325e14b
|
fixed xhair opacity
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2236 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-28 19:42:10 +00:00 |
|
driAn
|
906184f755
|
no musicvol reset on mapend, correct music fading, xhair alphablending
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2235 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-28 19:22:00 +00:00 |
|
driAn
|
cf5f786e17
|
new OpenAL-soft release 1.5.304, compiled with a 1024kb buflen
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2234 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-28 17:52:22 +00:00 |
|
driAn
|
4626ce737e
|
alIsSource
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2233 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-28 16:42:15 +00:00 |
|
driAn
|
41451490d9
|
proper snd scheduler killing, device specifier, alIsSource
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2232 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-28 16:41:46 +00:00 |
|
driAn
|
1ac8d32f76
|
oggstream ASSERT()'s, added funky comments
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2231 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-27 22:41:23 +00:00 |
|
flowtron
|
60fcf0e668
|
attempt to fix spectator-stuck-bug
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2230 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-27 22:14:23 +00:00 |
|
driAn
|
82454fe98a
|
fixed invalid lock-release on sound sources, cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2229 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-27 21:28:59 +00:00 |
|
makke
|
33fe6a8146
|
tweaked akimbosound
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2228 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-27 21:14:48 +00:00 |
|
driAn
|
115d75c2bc
|
win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2227 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-27 19:04:04 +00:00 |
|
driAn
|
fea9855fc4
|
settings
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2226 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-27 17:31:02 +00:00 |
|
driAn
|
bce9eaaae8
|
ogg PCM buffer set to 512kb to survive loading screens
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2225 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-27 17:02:28 +00:00 |
|
driAn
|
3f845307e2
|
windows multi-user support now depends on an installer option
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2224 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-27 16:21:15 +00:00 |
|