
Classes | |
| struct | color |
| struct | keym |
| struct | mitem |
| struct | mdirlist |
| struct | gmenu |
| struct | serverinfo |
| struct | packetqueue |
| struct | Texture |
| struct | votedisplayinfo |
| struct | font |
| struct | font::charinfo |
| struct | demoheader |
| struct | log |
Defines | |
| #define | VIRTH 1800 |
| #define | FONTH (curfont->defaulth) |
| #define | PIXELTAB (8*curfont->defaultw) |
| #define | PT_DECAL_MASK ((1<<PT_DECAL)|(1<<PT_BULLETHOLE)|(1<<PT_STAIN)) |
| #define | DHDR_DESCCHARS 80 |
Enumerations | |
| enum | { CROSSHAIR_DEFAULT = 0, CROSSHAIR_TEAMMATE, CROSSHAIR_SCOPE, CROSSHAIR_NUM } |
| enum | { NOT_INITING = 0, INIT_LOAD, INIT_RESET } |
| enum | { CHANGE_GFX = 1<<0, CHANGE_SOUND = 1<<1 } |
| enum | { HUDMSG_INFO = 0, HUDMSG_TIMER, HUDMSG_TYPE = 0xFF, HUDMSG_OVERWRITE = 1<<8 } |
| enum | { PT_PART = 0, PT_FIREBALL, PT_SHOTLINE, PT_DECAL, PT_BULLETHOLE, PT_BLOOD, PT_STAIN, PT_FLASH, PT_HUDFLASH } |
Functions | |
| int | variable (const char *name, int min, int cur, int max, int *storage, void(*fun)(), bool persist) |
| float | fvariable (const char *name, float min, float cur, float max, float *storage, void(*fun)(), bool persist) |
| char * | svariable (const char *name, const char *cur, char **storage, void(*fun)(), bool persist) |
| void | setvar (const char *name, int i, bool dofunc=false) |
| void | setfvar (const char *name, float f, bool dofunc=false) |
| void | setsvar (const char *name, const char *str, bool dofunc=false) |
| int | getvar (const char *name) |
| bool | identexists (const char *name) |
| bool | addcommand (const char *name, void(*fun)(), int narg) |
| int | execute (const char *p) |
| char * | executeret (const char *p) |
| void | intret (int v) |
| const char * | floatstr (float v) |
| void | floatret (float v) |
| void | result (const char *s) |
| void | exec (const char *cfgfile) |
| bool | execfile (const char *cfgfile) |
| void | resetcomplete () |
| void | complete (char *s) |
| void | push (const char *name, const char *action) |
| void | pop (const char *name) |
| void | alias (const char *name, const char *action) |
| const char * | getalias (const char *name) |
| void | writecfg () |
| void | deletecfg () |
| void | identnames (vector< const char * > &names, bool builtinonly) |
| void | changescriptcontext (int newcontext) |
| void | explodelist (const char *s, vector< char * > &elems) |
| char * | indexlist (const char *s, int pos) |
| char * | parseword (const char *&p) |
| void | pushscontext (int newcontext) |
| int | popscontext () |
| int | curscontext () |
| void | keypress (int code, bool isdown, int cooked, SDLMod mod=KMOD_NONE) |
| int | rendercommand (int x, int y, int w) |
| void | renderconsole () |
| char * | getcurcommand () |
| char * | addreleaseaction (const char *s) |
| void | writebinds (FILE *f) |
| void | pasteconsole (char *dst) |
| void | conoutf (const char *s,...) |
| bool | bindkey (keym *km, const char *action) |
| keym * | findbinda (const char *action) |
| bool | bindc (int code, const char *action) |
| void | rendermenu () |
| bool | menuvisible () |
| void | menureset (void *menu) |
| void | menumanual (void *menu, char *text, char *action=NULL, color *bgcolor=NULL, const char *desc=NULL) |
| void | menutitle (void *menu, const char *title=NULL) |
| void | menuheader (void *menu, char *header=NULL, char *footer=NULL) |
| bool | menukey (int code, bool isdown, int unicode, SDLMod mod=KMOD_NONE) |
| void * | addmenu (const char *name, const char *title=NULL, bool allowinput=true, void(__cdecl *refreshfunc)(void *, bool)=NULL, bool(__cdecl *keyfunc)(void *, int, bool, int)=NULL, bool hotkeys=false, bool forwardkeys=false) |
| void | rendermenumdl () |
| void | menuset (void *m, bool save=true) |
| void | menuselect (void *menu, int sel) |
| void | showmenu (const char *name, bool top=true) |
| void | closemenu (const char *name) |
| void | addchange (const char *desc, int type) |
| void | clearchanges (int type) |
| void | refreshapplymenu (void *menu, bool init) |
| void | addserver (const char *servername, const char *serverport) |
| char * | getservername (int n) |
| bool | resolverwait (const char *name, ENetAddress *address) |
| int | connectwithtimeout (ENetSocket sock, const char *hostname, ENetAddress &remoteaddress) |
| void | writeservercfg () |
| void | refreshservers (void *menu, bool init) |
| bool | serverskey (void *menu, int code, bool isdown, int unicode) |
| serverinfo * | getconnectedserverinfo () |
| void | pingservers () |
| void | updatefrommaster (int force) |
| void | resetcamera () |
| void | gl_checkextensions () |
| void | gl_init (int w, int h, int bpp, int depth, int fsaa) |
| void | cleangl () |
| void | enablepolygonoffset (GLenum type) |
| void | disablepolygonoffset (GLenum type, bool restore=true) |
| void | line (int x1, int y1, float z1, int x2, int y2, float z2) |
| void | line (int x1, int y1, int x2, int y2, color *c=NULL) |
| void | box (block &b, float z1, float z2, float z3, float z4) |
| void | dot (int x, int y, float z) |
| void | linestyle (float width, int r, int g, int b) |
| void | blendbox (int x1, int y1, int x2, int y2, bool border, int tex=-1, color *c=NULL) |
| void | quad (GLuint tex, float x, float y, float s, float tx, float ty, float tsx, float tsy=0) |
| void | quad (GLuint tex, vec &c1, vec &c2, float tx, float ty, float tsx, float tsy) |
| void | circle (GLuint tex, float x, float y, float r, float tx, float ty, float tr, int subdiv=32) |
| void | setperspective (float fovy, float aspect, float nearplane, float farplane) |
| void | sethudgunperspective (bool on) |
| void | gl_drawframe (int w, int h, float changelod, float curfps) |
| void | clearminimap () |
| void | rendercursor (int x, int y, int w) |
| void | renderaboveheadicon (playerent *p) |
| void | drawscope () |
| float | dynfov () |
| void | damageblend (int n) |
| void | drawcrosshair (playerent *p, int n, struct color *c=NULL, float size=-1.0f) |
| bool | addshadowbox (const vec &bbmin, const vec &bbmax, const vec &extrude, const glmatrixf &mat) |
| void | drawstencilshadows () |
| void | scaletexture (uchar *src, uint sw, uint sh, uint bpp, uchar *dst, uint dw, uint dh) |
| void | createtexture (int tnum, int w, int h, void *pixels, int clamp, bool mipmap, GLenum format) |
| Texture * | textureload (const char *name, int clamp=0) |
| Texture * | lookuptexture (int tex, Texture *failtex=notexture) |
| bool | reloadtexture (Texture &t) |
| bool | reloadtexture (const char *name) |
| void | reloadtextures () |
| static Texture * | lookupworldtexture (int tex) |
| void | draw_envbox (int fogdist) |
| void | inittmus () |
| void | resettmu (int n) |
| void | scaletmu (int n, int rgbscale, int alphascale=0) |
| void | colortmu (int n, float r=0, float g=0, float b=0, float a=0) |
| void | setuptmu (int n, const char *rgbfunc=NULL, const char *alphafunc=NULL) |
| void | mipstats (int a, int b, int c) |
| void | render_flat (int tex, int x, int y, int size, int h, sqr *l1, sqr *l2, sqr *l3, sqr *l4, bool isceil) |
| void | render_flatdelta (int wtex, int x, int y, int size, float h1, float h2, float h3, float h4, sqr *l1, sqr *l2, sqr *l3, sqr *l4, bool isceil) |
| void | render_square (int wtex, float floor1, float floor2, float ceil1, float ceil2, int x1, int y1, int x2, int y2, int size, sqr *l1, sqr *l2, bool topleft) |
| void | render_tris (int x, int y, int size, bool topleft, sqr *h1, sqr *h2, sqr *s, sqr *t, sqr *u, sqr *v) |
| void | resetcubes () |
| void | setupstrips () |
| void | renderstripssky () |
| void | renderstrips () |
| void | rendershadow (int x, int y, int xs, int ys, const vec &texgenS, const vec &texgenT) |
| void | setwatercolor (const char *r="", const char *g="", const char *b="", const char *a="") |
| void | calcwaterscissor () |
| void | addwaterquad (int x, int y, int size) |
| int | renderwater (float hf, GLuint reflecttex, GLuint refracttex) |
| void | resetwater () |
| void | abortconnect () |
| void | disconnect (int onlyclean=0, int async=0) |
| void | cleanupclient () |
| void | toserver (char *text) |
| void | addmsg (int type, const char *fmt=NULL,...) |
| bool | multiplayer (bool msg=true) |
| bool | allowedittoggle () |
| void | sendpackettoserv (int chan, ENetPacket *packet) |
| void | gets2c () |
| void | c2sinfo (playerent *d) |
| void | c2skeepalive () |
| void | neterr (const char *s) |
| int | getclientnum () |
| void | changemapserv (char *name, int mode, bool download=false) |
| void | changeteam (int team, bool respawn=true) |
| void | getmap () |
| void | newteam (char *name) |
| bool | securemapcheck (char *map, bool msg=true) |
| void | sendintro () |
| void | getdemo (int i) |
| void | listdemos () |
| void | updateworld (int curtime, int lastmillis) |
| void | resetmap () |
| void | startmap (const char *name, bool reset=true) |
| void | changemap (const char *name) |
| void | initclient () |
| void | deathstate (playerent *pl) |
| void | spawnplayer (playerent *d) |
| void | dodamage (int damage, playerent *pl, playerent *actor, bool gib=false, bool local=true) |
| void | dokill (playerent *pl, playerent *act, bool gib=false) |
| playerent * | newplayerent () |
| botent * | newbotent () |
| void | freebotent (botent *d) |
| char * | getclientmap () |
| void | zapplayer (playerent *&d) |
| playerent * | getclient (int cn) |
| playerent * | newclient (int cn) |
| void | timeupdate (int timeremain) |
| void | respawnself () |
| void | setskin (playerent *pl, uint skin) |
| void | callvote (int type, char *arg1=NULL, char *arg2=NULL) |
| void | addsleep (int msec, const char *cmd) |
| void | resetsleep () |
| void | flagpickup (int fln) |
| void | tryflagdrop (bool manual=false) |
| void | flagreturn (int fln) |
| void | flagscore (int fln) |
| void | flagstolen (int flag, int act) |
| void | flagdropped (int flag, float x, float y, float z) |
| void | flaginbase (int flag) |
| void | flagidle (int flag) |
| void | flagmsg (int flag, int message, int actor, int flagtime) |
| void | arenarespawn () |
| bool | tryrespawn () |
| void | findplayerstart (playerent *d, bool mapcenter=false, int arenaspawn=-1) |
| void | serveropcommand (int cmd, int arg1) |
| void | refreshsopmenu (void *menu, bool init) |
| char * | colorname (playerent *d, int num=0, char *name=NULL, const char *prefix="") |
| char * | colorping (int ping) |
| void | togglespect () |
| playerent * | updatefollowplayer (int shiftdirection=0) |
| void | spectate (int mode) |
| votedisplayinfo * | newvotedisplayinfo (playerent *owner, int type, char *arg1, char *arg2) |
| void | callvotesuc () |
| void | callvoteerr (int e) |
| void | displayvote (votedisplayinfo *v) |
| void | voteresult (int v) |
| void | votecount (int v) |
| void | clearvote () |
| void | showscores (int on) |
| void | renderscores (void *menu, bool init) |
| const char * | asciiscores (bool destjpg=false) |
| void | consolescores () |
| void | setupworld (int factor) |
| bool | empty_world (int factor, bool force) |
| void | remip (const block &b, int level=0) |
| void | remipmore (const block &b, int level=0) |
| int | closestent () |
| int | findentity (int type, int index=0) |
| int | findentity (int type, int index, uchar attr2) |
| entity * | newentity (int index, int x, int y, int z, char *what, int v1, int v2, int v3, int v4) |
| void | fullbrightlight (int level=-1) |
| void | calclight () |
| void | adddynlight (physent *owner, const vec &o, int reach, int expire, int fade, uchar r, uchar g=0, uchar b=0) |
| void | dodynlights () |
| void | undodynlights () |
| void | cleardynlights () |
| void | removedynlights (physent *owner) |
| block * | blockcopy (const block &b) |
| void | blockpaste (const block &b) |
| void | freeblock (block *&b) |
| void | render_world (float vx, float vy, float vh, float changelod, int yaw, int pitch, float fov, float fovy, int w, int h) |
| int | lod_factor () |
| void | computeraytable (float vx, float vy, float fov) |
| int | isoccluded (float vx, float vy, float cx, float cy, float csize) |
| struct tm * | systemtime () |
| void | keyrepeat (bool on) |
| bool | initwarning (const char *desc, int level=INIT_RESET, int type=CHANGE_GFX) |
| bool | setfont (const char *name) |
| void | pushfont (const char *name) |
| void | popfont () |
| void | draw_text (const char *str, int left, int top, int r=255, int g=255, int b=255, int a=255, int cursor=-1, int maxwidth=-1) |
| void | draw_textf (const char *fstr, int left, int top,...) |
| int | text_width (const char *str) |
| int | text_visible (const char *str, int max) |
| void | text_bounds (const char *str, int &width, int &height, int maxwidth=-1) |
| int | text_visible (const char *str, int hitx, int hity, int maxwidth) |
| void | text_pos (const char *str, int cursor, int &cx, int &cy, int maxwidth) |
| void | text_startcolumns () |
| void | text_endcolumns () |
| void | cursorupdate () |
| void | toggleedit (bool force=false) |
| char * | editinfo () |
| void | editdrag (bool isdown) |
| void | setvdeltaxy (int delta, block &sel) |
| void | editequalisexy (bool isfloor, block &sel) |
| void | edittypexy (int type, block &sel) |
| void | edittexxy (int type, int t, block &sel) |
| void | editheightxy (bool isfloor, int amount, block &sel) |
| bool | noteditmode () |
| void | pruneundos (int maxremain=0) |
| void | gl_drawhud (int w, int h, int curfps, int nquads, int curvert, bool underwater) |
| void | loadingscreen (const char *fmt=NULL,...) |
| void | hudoutf (const char *s,...) |
| void | hudonlyf (const char *s,...) |
| void | hudeditf (int type, const char *s,...) |
| void | show_out_of_renderloop_progress (float bar1, const char *text1, float bar2=0, const char *text2=NULL) |
| void | updatedmgindicator (vec &attack) |
| vec | getradarpos () |
| void | particleinit () |
| void | particlereset () |
| void | particle_flash (int type, float scale, float angle, const vec &p) |
| void | particle_splash (int type, int num, int fade, const vec &p) |
| void | particle_trail (int type, int fade, const vec &from, const vec &to) |
| void | particle_emit (int type, int *args, int basetime, int seed, const vec &p) |
| void | particle_fireball (int type, const vec &o) |
| void | addshotline (dynent *d, const vec &from, const vec &to) |
| bool | addbullethole (dynent *d, const vec &from, const vec &to, float radius=1, bool noisy=true) |
| bool | addscorchmark (vec &o, float radius=7) |
| void | render_particles (int time, int typemask=~0) |
| void | save_world (char *fname) |
| bool | load_world (char *mname) |
| void | writemap (char *name, int size, uchar *data) |
| void | writecfggz (char *name, int size, int sizegz, uchar *data) |
| uchar * | readmap (char *name, int *size) |
| uchar * | readmcfggz (char *name, int *size, int *sizegz) |
| float | raycube (const vec &o, const vec &ray, vec &surface) |
| bool | raycubelos (const vec &from, const vec &to, float margin=0) |
| void | moveplayer (physent *pl, int moveres, bool local) |
| void | moveplayer (physent *pl, int moveres, bool local, int curtime) |
| void | movebounceent (bounceent *p, int moveres, bool local) |
| void | entinmap (physent *d) |
| void | physicsframe () |
| void | mousemove (int dx, int dy) |
| void | fixcamerarange (physent *cam=camera1) |
| void | updatecrouch (playerent *p, bool on) |
| bool | objcollide (physent *d, const vec &objpos, float objrad, float objheight) |
| bool | collide (physent *d, bool spawn=false, float drop=0, float rise=0) |
| void | rendermodel (const char *mdl, int anim, int tex, float rad, const vec &o, float yaw, float pitch, float speed=0, int basetime=0, playerent *d=NULL, modelattach *a=NULL, float scale=1.0f) |
| void | startmodelbatches () |
| void | endmodelbatches (bool flush=true) |
| void | clearmodelbatches () |
| mapmodelinfo & | getmminfo (int i) |
| int | findanim (const char *name) |
| void | loadskin (const char *dir, const char *altdir, Texture *&skin) |
| model * | loadmodel (const char *name, int i=-1) |
| void | preload_playermodels () |
| void | preload_entmodels () |
| void | preload_hudguns () |
| void | preload_mapmodels () |
| void | renderclients () |
| void | renderclient (playerent *d) |
| void | renderclient (playerent *d, const char *mdlname, const char *vwepname, int tex=0) |
| void | updateclientname (playerent *d) |
| void | shoot (playerent *d, vec &to) |
| void | createrays (vec &from, vec &to) |
| void | removebounceents (playerent *owner) |
| void | movebounceents () |
| void | clearbounceents () |
| void | renderbounceents () |
| void | addgib (playerent *d) |
| playerent * | playerincrosshair () |
| int | magsize (int gun) |
| void | checkweaponswitch () |
| void | setscope (bool activate) |
| int | intersect (playerent *d, const vec &from, const vec &to, vec *end=NULL) |
| bool | intersect (entity *e, const vec &from, const vec &to, vec *end=NULL) |
| void | damageeffect (int damage, playerent *d) |
| void | tryreload (playerent *p) |
| void | checkakimbo () |
| struct projectile * | newprojectile (vec &from, vec &to, float speed, bool local, playerent *owner, int gun, int id=lastmillis) |
| void | putitems (ucharbuf &p) |
| void | pickupeffects (int n, playerent *d) |
| void | renderentities () |
| void | resetspawns () |
| void | setspawn (int i, bool on) |
| void | checkitems (playerent *d) |
| void | perlinarea (block &b, int scale, int seed, int psize) |
| void | renderdoc (int x, int y, int doch) |
| void | renderdocmenu (void *menu, bool init) |
| void | toggledoc () |
| void | scrolldoc (int i) |
| int | stringsort (const char **a, const char **b) |
| void | servertoclient (int chan, uchar *buf, int len) |
| void | localservertoclient (int chan, uchar *buf, int len) |
| const char * | modestr (int n, bool acronyms=false) |
| const char * | voteerrorstr (int n) |
| const char * | mmfullname (int n) |
| void | fatal (const char *s,...) |
| void | initserver (bool dedicated, int uprate, const char *sdesc, const char *sdesc_pre, const char *sdesc_suf, const char *ip, int serverport, const char *master, const char *passwd, int maxcl, const char *maprot, const char *adminpwd, const char *pwdfile, const char *blfile, const char *srvmsg, int kthreshold, int bthreshold, int permdemo, const char *voteperms, const char *demop) |
| void | cleanupserver () |
| void | localconnect () |
| void | localdisconnect () |
| void | localclienttoserver (int chan, ENetPacket *) |
| void | serverslice (uint timeout) |
| void | putint (ucharbuf &p, int n) |
| int | getint (ucharbuf &p) |
| void | putuint (ucharbuf &p, int n) |
| int | getuint (ucharbuf &p) |
| void | sendstring (const char *t, ucharbuf &p) |
| void | getstring (char *t, ucharbuf &p, int len=MAXTRANS) |
| void | filtertext (char *dst, const char *src, int whitespace=1, int len=sizeof(string)-1) |
| void | filterrichtext (char *dst, char const *src, int len=sizeof(string)-1) |
| void | startintermission () |
| void | restoreserverstate (vector< entity > &ents) |
| uchar * | retrieveservers (uchar *buf, int buflen) |
| void | serverms (int mode, int numplayers, int minremain, char *smapname, int millis, const ENetAddress &localaddr, int *mnum, int *msend, int *mrec, int *cnum, int *csend, int *crec) |
| char | msgsizelookup (int msg) |
| const char * | genpwdhash (const char *name, const char *pwd, int salt) |
| void | servermsdesc (const char *sdesc) |
| void | servermsinit (const char *master, const char *ip, int serverport, const char *sdesc, bool listen) |
| bool | serverpickup (int i, int sender) |
| bool | valid_client (int cn) |
| void | extinfo_cnbuf (ucharbuf &p, int cn) |
| void | extinfo_statsbuf (ucharbuf &p, int pid, int bpos, ENetSocket &pongsock, ENetAddress &addr, ENetBuffer &buf, int len, int *csend) |
| void | extinfo_teamscorebuf (ucharbuf &p) |
| char * | votestring (int type, char *arg1, char *arg2) |
| int | wizardmain (int argc, char **argv) |
| char * | asctime () |
| struct log * | newlogger (const char *identity) |
Variables | |
| bool | hasTE |
| bool | hasMT |
| bool | hasMDA |
| bool | hasDRE |
| bool | hasstencil |
| bool | hasST2 |
| bool | hasSTW |
| bool | hasSTS |
| PFNGLACTIVETEXTUREARBPROC | glActiveTexture_ |
| PFNGLCLIENTACTIVETEXTUREARBPROC | glClientActiveTexture_ |
| PFNGLMULTITEXCOORD2FARBPROC | glMultiTexCoord2f_ |
| PFNGLMULTITEXCOORD3FARBPROC | glMultiTexCoord3f_ |
| PFNGLMULTIDRAWARRAYSEXTPROC | glMultiDrawArrays_ |
| PFNGLMULTIDRAWELEMENTSEXTPROC | glMultiDrawElements_ |
| PFNGLDRAWRANGEELEMENTSEXTPROC | glDrawRangeElements_ |
| PFNGLACTIVESTENCILFACEEXTPROC | glActiveStencilFace_ |
| PFNGLSTENCILOPSEPARATEATIPROC | glStencilOpSeparate_ |
| PFNGLSTENCILFUNCSEPARATEATIPROC | glStencilFuncSeparate_ |
| bool | persistidents |
| int | execcontext |
| glmatrixf | mvmatrix |
| glmatrixf | projmatrix |
| glmatrixf | clipmatrix |
| glmatrixf | mvpmatrix |
| glmatrixf | invmvmatrix |
| glmatrixf | invmvpmatrix |
| Texture * | notexture |
| Texture * | noworldtexture |
| float | skyfloor |
| int | maxtmus |
| flaginfo | flaginfos [2] |
| int | sessionid |
| bool | watchingdemo |
| bool | autoteambalance |
| int | lastcalclight |
| SDL_Surface * | screen |
| int | colorbits |
| int | depthbits |
| int | stencilbits |
| time_t | now_utc |
| bool | firstrun |
| int | VIRTW |
| font * | curfont |
| const char * | entnames [] |
| int | modeacronyms |
| #define DHDR_DESCCHARS 80 |
| #define FONTH (curfont->defaulth) |
| #define PIXELTAB (8*curfont->defaultw) |
| #define PT_DECAL_MASK ((1<<PT_DECAL)|(1<<PT_BULLETHOLE)|(1<<PT_STAIN)) |
| #define VIRTH 1800 |
| anonymous enum |
| void abortconnect | ( | ) |
| bool addbullethole | ( | dynent * | d, | |
| const vec & | from, | |||
| const vec & | to, | |||
| float | radius = 1, |
|||
| bool | noisy = true | |||
| ) |
| void addchange | ( | const char * | desc, | |
| int | type | |||
| ) |
| bool addcommand | ( | const char * | name, | |
| void(*)() | fun, | |||
| int | narg | |||
| ) |
| void adddynlight | ( | physent * | owner, | |
| const vec & | o, | |||
| int | reach, | |||
| int | expire, | |||
| int | fade, | |||
| uchar | r, | |||
| uchar | g = 0, |
|||
| uchar | b = 0 | |||
| ) |
| void addgib | ( | playerent * | d | ) |
| void* addmenu | ( | const char * | name, | |
| const char * | title = NULL, |
|||
| bool | allowinput = true, |
|||
| void(__cdecl *refreshfunc)(void *, bool) | = NULL, |
|||
| bool(__cdecl *keyfunc)(void *, int, bool, int) | = NULL, |
|||
| bool | hotkeys = false, |
|||
| bool | forwardkeys = false | |||
| ) |
| void addmsg | ( | int | type, | |
| const char * | fmt = NULL, |
|||
| ... | ||||
| ) |
| char* addreleaseaction | ( | const char * | s | ) |
| bool addscorchmark | ( | vec & | o, | |
| float | radius = 7 | |||
| ) |
| void addserver | ( | const char * | servername, | |
| const char * | serverport | |||
| ) |
| bool addshadowbox | ( | const vec & | bbmin, | |
| const vec & | bbmax, | |||
| const vec & | extrude, | |||
| const glmatrixf & | mat | |||
| ) |
| void addsleep | ( | int | msec, | |
| const char * | cmd | |||
| ) |
| void addwaterquad | ( | int | x, | |
| int | y, | |||
| int | size | |||
| ) |
| void alias | ( | const char * | name, | |
| const char * | action | |||
| ) |
| bool allowedittoggle | ( | ) |
| void arenarespawn | ( | ) |
| const char* asciiscores | ( | bool | destjpg = false |
) |
| char* asctime | ( | ) |
| bool bindc | ( | int | code, | |
| const char * | action | |||
| ) |
| bool bindkey | ( | keym * | km, | |
| const char * | action | |||
| ) |
| void blendbox | ( | int | x1, | |
| int | y1, | |||
| int | x2, | |||
| int | y2, | |||
| bool | border, | |||
| int | tex = -1, |
|||
| color * | c = NULL | |||
| ) |
| void blockpaste | ( | const block & | b | ) |
| void box | ( | block & | b, | |
| float | z1, | |||
| float | z2, | |||
| float | z3, | |||
| float | z4 | |||
| ) |
| void c2sinfo | ( | playerent * | d | ) |
| void c2skeepalive | ( | ) |
| void calclight | ( | ) |
| void calcwaterscissor | ( | ) |
| void callvote | ( | int | type, | |
| char * | arg1 = NULL, |
|||
| char * | arg2 = NULL | |||
| ) |
| void callvoteerr | ( | int | e | ) |
| void callvotesuc | ( | ) |
| void changemap | ( | const char * | name | ) |
| void changemapserv | ( | char * | name, | |
| int | mode, | |||
| bool | download = false | |||
| ) |
| void changescriptcontext | ( | int | newcontext | ) |
| void changeteam | ( | int | team, | |
| bool | respawn = true | |||
| ) |
| void checkakimbo | ( | ) |
| void checkitems | ( | playerent * | d | ) |
| void checkweaponswitch | ( | ) |
| void circle | ( | GLuint | tex, | |
| float | x, | |||
| float | y, | |||
| float | r, | |||
| float | tx, | |||
| float | ty, | |||
| float | tr, | |||
| int | subdiv = 32 | |||
| ) |
| void cleangl | ( | ) |
| void cleanupclient | ( | ) |
| void cleanupserver | ( | ) |
| void clearbounceents | ( | ) |
| void clearchanges | ( | int | type | ) |
| void cleardynlights | ( | ) |
| void clearminimap | ( | ) |
| void clearmodelbatches | ( | ) |
| void clearvote | ( | ) |
| void closemenu | ( | const char * | name | ) |
| int closestent | ( | ) |
| bool collide | ( | physent * | d, | |
| bool | spawn = false, |
|||
| float | drop = 0, |
|||
| float | rise = 0 | |||
| ) |
| char* colorname | ( | playerent * | d, | |
| int | num = 0, |
|||
| char * | name = NULL, |
|||
| const char * | prefix = "" | |||
| ) |
| char* colorping | ( | int | ping | ) |
| void colortmu | ( | int | n, | |
| float | r = 0, |
|||
| float | g = 0, |
|||
| float | b = 0, |
|||
| float | a = 0 | |||
| ) |
| void complete | ( | char * | s | ) |
| void computeraytable | ( | float | vx, | |
| float | vy, | |||
| float | fov | |||
| ) |
| int connectwithtimeout | ( | ENetSocket | sock, | |
| const char * | hostname, | |||
| ENetAddress & | remoteaddress | |||
| ) |
| void conoutf | ( | const char * | s, | |
| ... | ||||
| ) |
| void consolescores | ( | ) |
| void createtexture | ( | int | tnum, | |
| int | w, | |||
| int | h, | |||
| void * | pixels, | |||
| int | clamp, | |||
| bool | mipmap, | |||
| GLenum | format | |||
| ) |
| int curscontext | ( | ) |
| void cursorupdate | ( | ) |
| void damageblend | ( | int | n | ) |
| void damageeffect | ( | int | damage, | |
| playerent * | d | |||
| ) |
| void deathstate | ( | playerent * | pl | ) |
| void deletecfg | ( | ) |
| void disablepolygonoffset | ( | GLenum | type, | |
| bool | restore = true | |||
| ) |
| void disconnect | ( | int | onlyclean = 0, |
|
| int | async = 0 | |||
| ) |
| void displayvote | ( | votedisplayinfo * | v | ) |
| void dodamage | ( | int | damage, | |
| playerent * | pl, | |||
| playerent * | actor, | |||
| bool | gib = false, |
|||
| bool | local = true | |||
| ) |
| void dodynlights | ( | ) |
| void dot | ( | int | x, | |
| int | y, | |||
| float | z | |||
| ) |
| void draw_envbox | ( | int | fogdist | ) |
| void draw_text | ( | const char * | str, | |
| int | left, | |||
| int | top, | |||
| int | r = 255, |
|||
| int | g = 255, |
|||
| int | b = 255, |
|||
| int | a = 255, |
|||
| int | cursor = -1, |
|||
| int | maxwidth = -1 | |||
| ) |
| void draw_textf | ( | const char * | fstr, | |
| int | left, | |||
| int | top, | |||
| ... | ||||
| ) |
| void drawscope | ( | ) |
| void drawstencilshadows | ( | ) |
| float dynfov | ( | ) |
| void editdrag | ( | bool | isdown | ) |
| void editequalisexy | ( | bool | isfloor, | |
| block & | sel | |||
| ) |
| void editheightxy | ( | bool | isfloor, | |
| int | amount, | |||
| block & | sel | |||
| ) |
| char* editinfo | ( | ) |
| void edittexxy | ( | int | type, | |
| int | t, | |||
| block & | sel | |||
| ) |
| void edittypexy | ( | int | type, | |
| block & | sel | |||
| ) |
| bool empty_world | ( | int | factor, | |
| bool | force | |||
| ) |
| void enablepolygonoffset | ( | GLenum | type | ) |
| void endmodelbatches | ( | bool | flush = true |
) |
| void entinmap | ( | physent * | d | ) |
| void exec | ( | const char * | cfgfile | ) |
| bool execfile | ( | const char * | cfgfile | ) |
| int execute | ( | const char * | p | ) |
| char* executeret | ( | const char * | p | ) |
| void explodelist | ( | const char * | s, | |
| vector< char * > & | elems | |||
| ) |
| void extinfo_cnbuf | ( | ucharbuf & | p, | |
| int | cn | |||
| ) |
| void extinfo_statsbuf | ( | ucharbuf & | p, | |
| int | pid, | |||
| int | bpos, | |||
| ENetSocket & | pongsock, | |||
| ENetAddress & | addr, | |||
| ENetBuffer & | buf, | |||
| int | len, | |||
| int * | csend | |||
| ) |
| void extinfo_teamscorebuf | ( | ucharbuf & | p | ) |
| void fatal | ( | const char * | s, | |
| ... | ||||
| ) |
| void filterrichtext | ( | char * | dst, | |
| char const * | src, | |||
| int | len = sizeof(string)-1 | |||
| ) |
| void filtertext | ( | char * | dst, | |
| const char * | src, | |||
| int | whitespace = 1, |
|||
| int | len = sizeof(string)-1 | |||
| ) |
| int findanim | ( | const char * | name | ) |
| keym* findbinda | ( | const char * | action | ) |
| int findentity | ( | int | type, | |
| int | index, | |||
| uchar | attr2 | |||
| ) |
| int findentity | ( | int | type, | |
| int | index = 0 | |||
| ) |
| void findplayerstart | ( | playerent * | d, | |
| bool | mapcenter = false, |
|||
| int | arenaspawn = -1 | |||
| ) |
| void flagdropped | ( | int | flag, | |
| float | x, | |||
| float | y, | |||
| float | z | |||
| ) |
| void flagidle | ( | int | flag | ) |
| void flaginbase | ( | int | flag | ) |
| void flagmsg | ( | int | flag, | |
| int | message, | |||
| int | actor, | |||
| int | flagtime | |||
| ) |
| void flagpickup | ( | int | fln | ) |
| void flagreturn | ( | int | fln | ) |
| void flagscore | ( | int | fln | ) |
| void flagstolen | ( | int | flag, | |
| int | act | |||
| ) |
| void floatret | ( | float | v | ) |
| const char* floatstr | ( | float | v | ) |
| void freeblock | ( | block *& | b | ) |
| void freebotent | ( | botent * | d | ) |
| void fullbrightlight | ( | int | level = -1 |
) |
| float fvariable | ( | const char * | name, | |
| float | min, | |||
| float | cur, | |||
| float | max, | |||
| float * | storage, | |||
| void(*)() | fun, | |||
| bool | persist | |||
| ) |
| const char* genpwdhash | ( | const char * | name, | |
| const char * | pwd, | |||
| int | salt | |||
| ) |
| const char* getalias | ( | const char * | name | ) |
| playerent* getclient | ( | int | cn | ) |
| char* getclientmap | ( | ) |
| int getclientnum | ( | ) |
| serverinfo* getconnectedserverinfo | ( | ) |
| char* getcurcommand | ( | ) |
| void getdemo | ( | int | i | ) |
| int getint | ( | ucharbuf & | p | ) |
| void getmap | ( | ) |
| mapmodelinfo& getmminfo | ( | int | i | ) |
| vec getradarpos | ( | ) |
| void gets2c | ( | ) |
| char* getservername | ( | int | n | ) |
| void getstring | ( | char * | t, | |
| ucharbuf & | p, | |||
| int | len = MAXTRANS | |||
| ) |
| int getuint | ( | ucharbuf & | p | ) |
| int getvar | ( | const char * | name | ) |
| void gl_checkextensions | ( | ) |
| void gl_drawframe | ( | int | w, | |
| int | h, | |||
| float | changelod, | |||
| float | curfps | |||
| ) |
| void gl_drawhud | ( | int | w, | |
| int | h, | |||
| int | curfps, | |||
| int | nquads, | |||
| int | curvert, | |||
| bool | underwater | |||
| ) |
menu &&
| void gl_init | ( | int | w, | |
| int | h, | |||
| int | bpp, | |||
| int | depth, | |||
| int | fsaa | |||
| ) |
| void hudeditf | ( | int | type, | |
| const char * | s, | |||
| ... | ||||
| ) |
| void hudonlyf | ( | const char * | s, | |
| ... | ||||
| ) |
| void hudoutf | ( | const char * | s, | |
| ... | ||||
| ) |
| bool identexists | ( | const char * | name | ) |
| void identnames | ( | vector< const char * > & | names, | |
| bool | builtinonly | |||
| ) |
| char* indexlist | ( | const char * | s, | |
| int | pos | |||
| ) |
| void initclient | ( | ) |
| void initserver | ( | bool | dedicated, | |
| int | uprate, | |||
| const char * | sdesc, | |||
| const char * | sdesc_pre, | |||
| const char * | sdesc_suf, | |||
| const char * | ip, | |||
| int | serverport, | |||
| const char * | master, | |||
| const char * | passwd, | |||
| int | maxcl, | |||
| const char * | maprot, | |||
| const char * | adminpwd, | |||
| const char * | pwdfile, | |||
| const char * | blfile, | |||
| const char * | srvmsg, | |||
| int | kthreshold, | |||
| int | bthreshold, | |||
| int | permdemo, | |||
| const char * | voteperms, | |||
| const char * | demop | |||
| ) |
| void inittmus | ( | ) |
| bool initwarning | ( | const char * | desc, | |
| int | level = INIT_RESET, |
|||
| int | type = CHANGE_GFX | |||
| ) |
| void intret | ( | int | v | ) |
| int isoccluded | ( | float | vx, | |
| float | vy, | |||
| float | cx, | |||
| float | cy, | |||
| float | csize | |||
| ) |
| void keypress | ( | int | code, | |
| bool | isdown, | |||
| int | cooked, | |||
| SDLMod | mod = KMOD_NONE | |||
| ) |
| void keyrepeat | ( | bool | on | ) |
| void line | ( | int | x1, | |
| int | y1, | |||
| int | x2, | |||
| int | y2, | |||
| color * | c = NULL | |||
| ) |
| void line | ( | int | x1, | |
| int | y1, | |||
| float | z1, | |||
| int | x2, | |||
| int | y2, | |||
| float | z2 | |||
| ) |
| void linestyle | ( | float | width, | |
| int | r, | |||
| int | g, | |||
| int | b | |||
| ) |
| void listdemos | ( | ) |
| bool load_world | ( | char * | mname | ) |
| void loadingscreen | ( | const char * | fmt = NULL, |
|
| ... | ||||
| ) |
| model* loadmodel | ( | const char * | name, | |
| int | i = -1 | |||
| ) |
| void loadskin | ( | const char * | dir, | |
| const char * | altdir, | |||
| Texture *& | skin | |||
| ) |
| void localclienttoserver | ( | int | chan, | |
| ENetPacket * | ||||
| ) |
| void localconnect | ( | ) |
| void localdisconnect | ( | ) |
| void localservertoclient | ( | int | chan, | |
| uchar * | buf, | |||
| int | len | |||
| ) |
| int lod_factor | ( | ) |
| static Texture* lookupworldtexture | ( | int | tex | ) | [inline, static] |
| int magsize | ( | int | gun | ) |
| void menuheader | ( | void * | menu, | |
| char * | header = NULL, |
|||
| char * | footer = NULL | |||
| ) |
| bool menukey | ( | int | code, | |
| bool | isdown, | |||
| int | unicode, | |||
| SDLMod | mod = KMOD_NONE | |||
| ) |
| void menumanual | ( | void * | menu, | |
| char * | text, | |||
| char * | action = NULL, |
|||
| color * | bgcolor = NULL, |
|||
| const char * | desc = NULL | |||
| ) |
| void menureset | ( | void * | menu | ) |
| void menuselect | ( | void * | menu, | |
| int | sel | |||
| ) |
| void menuset | ( | void * | m, | |
| bool | save = true | |||
| ) |
| void menutitle | ( | void * | menu, | |
| const char * | title = NULL | |||
| ) |
| bool menuvisible | ( | ) |
| void mipstats | ( | int | a, | |
| int | b, | |||
| int | c | |||
| ) |
| const char* mmfullname | ( | int | n | ) |
| const char* modestr | ( | int | n, | |
| bool | acronyms = false | |||
| ) |
| void mousemove | ( | int | dx, | |
| int | dy | |||
| ) |
| void movebounceent | ( | bounceent * | p, | |
| int | moveres, | |||
| bool | local | |||
| ) |
| void movebounceents | ( | ) |
| void moveplayer | ( | physent * | pl, | |
| int | moveres, | |||
| bool | local, | |||
| int | curtime | |||
| ) |
| void moveplayer | ( | physent * | pl, | |
| int | moveres, | |||
| bool | local | |||
| ) |
| char msgsizelookup | ( | int | msg | ) |
| bool multiplayer | ( | bool | msg = true |
) |
| void neterr | ( | const char * | s | ) |
| botent* newbotent | ( | ) |
| playerent* newclient | ( | int | cn | ) |
| entity* newentity | ( | int | index, | |
| int | x, | |||
| int | y, | |||
| int | z, | |||
| char * | what, | |||
| int | v1, | |||
| int | v2, | |||
| int | v3, | |||
| int | v4 | |||
| ) |
| struct log* newlogger | ( | const char * | identity | ) | [read] |
| playerent* newplayerent | ( | ) |
| struct projectile* newprojectile | ( | vec & | from, | |
| vec & | to, | |||
| float | speed, | |||
| bool | local, | |||
| playerent * | owner, | |||
| int | gun, | |||
| int | id = lastmillis | |||
| ) | [read] |
| void newteam | ( | char * | name | ) |
| votedisplayinfo* newvotedisplayinfo | ( | playerent * | owner, | |
| int | type, | |||
| char * | arg1, | |||
| char * | arg2 | |||
| ) |
| bool noteditmode | ( | ) |
| char* parseword | ( | const char *& | p | ) |
| void particle_emit | ( | int | type, | |
| int * | args, | |||
| int | basetime, | |||
| int | seed, | |||
| const vec & | p | |||
| ) |
| void particle_fireball | ( | int | type, | |
| const vec & | o | |||
| ) |
| void particle_flash | ( | int | type, | |
| float | scale, | |||
| float | angle, | |||
| const vec & | p | |||
| ) |
| void particle_splash | ( | int | type, | |
| int | num, | |||
| int | fade, | |||
| const vec & | p | |||
| ) |
| void particleinit | ( | ) |
| void particlereset | ( | ) |
| void pasteconsole | ( | char * | dst | ) |
| void perlinarea | ( | block & | b, | |
| int | scale, | |||
| int | seed, | |||
| int | psize | |||
| ) |
| void physicsframe | ( | ) |
| void pickupeffects | ( | int | n, | |
| playerent * | d | |||
| ) |
| void pingservers | ( | ) |
| playerent* playerincrosshair | ( | ) |
| void pop | ( | const char * | name | ) |
| void popfont | ( | ) |
| int popscontext | ( | ) |
| void preload_entmodels | ( | ) |
| void preload_hudguns | ( | ) |
| void preload_mapmodels | ( | ) |
| void preload_playermodels | ( | ) |
| void pruneundos | ( | int | maxremain = 0 |
) |
| void push | ( | const char * | name, | |
| const char * | action | |||
| ) |
| void pushfont | ( | const char * | name | ) |
| void pushscontext | ( | int | newcontext | ) |
| void putint | ( | ucharbuf & | p, | |
| int | n | |||
| ) |
| void putitems | ( | ucharbuf & | p | ) |
| void putuint | ( | ucharbuf & | p, | |
| int | n | |||
| ) |
| void quad | ( | GLuint | tex, | |
| float | x, | |||
| float | y, | |||
| float | s, | |||
| float | tx, | |||
| float | ty, | |||
| float | tsx, | |||
| float | tsy = 0 | |||
| ) |
| uchar* readmap | ( | char * | name, | |
| int * | size | |||
| ) |
| uchar* readmcfggz | ( | char * | name, | |
| int * | size, | |||
| int * | sizegz | |||
| ) |
| void refreshapplymenu | ( | void * | menu, | |
| bool | init | |||
| ) |
| void refreshservers | ( | void * | menu, | |
| bool | init | |||
| ) |
| void refreshsopmenu | ( | void * | menu, | |
| bool | init | |||
| ) |
| bool reloadtexture | ( | const char * | name | ) |
| bool reloadtexture | ( | Texture & | t | ) |
| void reloadtextures | ( | ) |
| void remip | ( | const block & | b, | |
| int | level = 0 | |||
| ) |
| void remipmore | ( | const block & | b, | |
| int | level = 0 | |||
| ) |
| void removebounceents | ( | playerent * | owner | ) |
| void removedynlights | ( | physent * | owner | ) |
| void render_flat | ( | int | tex, | |
| int | x, | |||
| int | y, | |||
| int | size, | |||
| int | h, | |||
| sqr * | l1, | |||
| sqr * | l2, | |||
| sqr * | l3, | |||
| sqr * | l4, | |||
| bool | isceil | |||
| ) |
| void render_flatdelta | ( | int | wtex, | |
| int | x, | |||
| int | y, | |||
| int | size, | |||
| float | h1, | |||
| float | h2, | |||
| float | h3, | |||
| float | h4, | |||
| sqr * | l1, | |||
| sqr * | l2, | |||
| sqr * | l3, | |||
| sqr * | l4, | |||
| bool | isceil | |||
| ) |
| void render_particles | ( | int | time, | |
| int | typemask = ~0 | |||
| ) |
| void render_square | ( | int | wtex, | |
| float | floor1, | |||
| float | floor2, | |||
| float | ceil1, | |||
| float | ceil2, | |||
| int | x1, | |||
| int | y1, | |||
| int | x2, | |||
| int | y2, | |||
| int | size, | |||
| sqr * | l1, | |||
| sqr * | l2, | |||
| bool | topleft | |||
| ) |
| void render_tris | ( | int | x, | |
| int | y, | |||
| int | size, | |||
| bool | topleft, | |||
| sqr * | h1, | |||
| sqr * | h2, | |||
| sqr * | s, | |||
| sqr * | t, | |||
| sqr * | u, | |||
| sqr * | v | |||
| ) |
| void render_world | ( | float | vx, | |
| float | vy, | |||
| float | vh, | |||
| float | changelod, | |||
| int | yaw, | |||
| int | pitch, | |||
| float | fov, | |||
| float | fovy, | |||
| int | w, | |||
| int | h | |||
| ) |
| void renderaboveheadicon | ( | playerent * | p | ) |
| void renderbounceents | ( | ) |
| void renderclient | ( | playerent * | d, | |
| const char * | mdlname, | |||
| const char * | vwepname, | |||
| int | tex = 0 | |||
| ) |
| void renderclient | ( | playerent * | d | ) |
| void renderclients | ( | ) |
| int rendercommand | ( | int | x, | |
| int | y, | |||
| int | w | |||
| ) |
| void renderconsole | ( | ) |
| void rendercursor | ( | int | x, | |
| int | y, | |||
| int | w | |||
| ) |
| void renderdoc | ( | int | x, | |
| int | y, | |||
| int | doch | |||
| ) |
| void renderdocmenu | ( | void * | menu, | |
| bool | init | |||
| ) |
| void renderentities | ( | ) |
| void rendermenu | ( | ) |
| void rendermenumdl | ( | ) |
| void rendermodel | ( | const char * | mdl, | |
| int | anim, | |||
| int | tex, | |||
| float | rad, | |||
| const vec & | o, | |||
| float | yaw, | |||
| float | pitch, | |||
| float | speed = 0, |
|||
| int | basetime = 0, |
|||
| playerent * | d = NULL, |
|||
| modelattach * | a = NULL, |
|||
| float | scale = 1.0f | |||
| ) |
| void renderscores | ( | void * | menu, | |
| bool | init | |||
| ) |
| void renderstrips | ( | ) |
| void renderstripssky | ( | ) |
| int renderwater | ( | float | hf, | |
| GLuint | reflecttex, | |||
| GLuint | refracttex | |||
| ) |
| void resetcamera | ( | ) |
| void resetcomplete | ( | ) |
| void resetcubes | ( | ) |
| void resetmap | ( | ) |
| void resetsleep | ( | ) |
| void resetspawns | ( | ) |
| void resettmu | ( | int | n | ) |
| void resetwater | ( | ) |
| bool resolverwait | ( | const char * | name, | |
| ENetAddress * | address | |||
| ) |
| void respawnself | ( | ) |
| void result | ( | const char * | s | ) |
| void save_world | ( | char * | fname | ) |
| void scaletmu | ( | int | n, | |
| int | rgbscale, | |||
| int | alphascale = 0 | |||
| ) |
| void scrolldoc | ( | int | i | ) |
| bool securemapcheck | ( | char * | map, | |
| bool | msg = true | |||
| ) |
| void sendintro | ( | ) |
| void sendpackettoserv | ( | int | chan, | |
| ENetPacket * | packet | |||
| ) |
| void sendstring | ( | const char * | t, | |
| ucharbuf & | p | |||
| ) |
| void serverms | ( | int | mode, | |
| int | numplayers, | |||
| int | minremain, | |||
| char * | smapname, | |||
| int | millis, | |||
| const ENetAddress & | localaddr, | |||
| int * | mnum, | |||
| int * | msend, | |||
| int * | mrec, | |||
| int * | cnum, | |||
| int * | csend, | |||
| int * | crec | |||
| ) |
| void servermsdesc | ( | const char * | sdesc | ) |
| void servermsinit | ( | const char * | master, | |
| const char * | ip, | |||
| int | serverport, | |||
| const char * | sdesc, | |||
| bool | listen | |||
| ) |
| void serveropcommand | ( | int | cmd, | |
| int | arg1 | |||
| ) |
| bool serverpickup | ( | int | i, | |
| int | sender | |||
| ) |
| bool serverskey | ( | void * | menu, | |
| int | code, | |||
| bool | isdown, | |||
| int | unicode | |||
| ) |
| void serverslice | ( | uint | timeout | ) |
| void servertoclient | ( | int | chan, | |
| uchar * | buf, | |||
| int | len | |||
| ) |
| bool setfont | ( | const char * | name | ) |
| void setfvar | ( | const char * | name, | |
| float | f, | |||
| bool | dofunc = false | |||
| ) |
| void sethudgunperspective | ( | bool | on | ) |
| void setperspective | ( | float | fovy, | |
| float | aspect, | |||
| float | nearplane, | |||
| float | farplane | |||
| ) |
| void setscope | ( | bool | activate | ) |
| void setspawn | ( | int | i, | |
| bool | on | |||
| ) |
| void setsvar | ( | const char * | name, | |
| const char * | str, | |||
| bool | dofunc = false | |||
| ) |
| void setupstrips | ( | ) |
| void setuptmu | ( | int | n, | |
| const char * | rgbfunc = NULL, |
|||
| const char * | alphafunc = NULL | |||
| ) |
| void setupworld | ( | int | factor | ) |
| void setvar | ( | const char * | name, | |
| int | i, | |||
| bool | dofunc = false | |||
| ) |
| void setvdeltaxy | ( | int | delta, | |
| block & | sel | |||
| ) |
| void setwatercolor | ( | const char * | r = "", |
|
| const char * | g = "", |
|||
| const char * | b = "", |
|||
| const char * | a = "" | |||
| ) |
| void show_out_of_renderloop_progress | ( | float | bar1, | |
| const char * | text1, | |||
| float | bar2 = 0, |
|||
| const char * | text2 = NULL | |||
| ) |
| void showmenu | ( | const char * | name, | |
| bool | top = true | |||
| ) |
| void showscores | ( | int | on | ) |
| void spawnplayer | ( | playerent * | d | ) |
| void spectate | ( | int | mode | ) |
| void startintermission | ( | ) |
| void startmap | ( | const char * | name, | |
| bool | reset = true | |||
| ) |
| void startmodelbatches | ( | ) |
| int stringsort | ( | const char ** | a, | |
| const char ** | b | |||
| ) |
| char* svariable | ( | const char * | name, | |
| const char * | cur, | |||
| char ** | storage, | |||
| void(*)() | fun, | |||
| bool | persist | |||
| ) |
| struct tm* systemtime | ( | ) | [read] |
| void text_bounds | ( | const char * | str, | |
| int & | width, | |||
| int & | height, | |||
| int | maxwidth = -1 | |||
| ) |
| void text_endcolumns | ( | ) |
| void text_pos | ( | const char * | str, | |
| int | cursor, | |||
| int & | cx, | |||
| int & | cy, | |||
| int | maxwidth | |||
| ) |
| void text_startcolumns | ( | ) |
| int text_visible | ( | const char * | str, | |
| int | hitx, | |||
| int | hity, | |||
| int | maxwidth | |||
| ) |
| int text_visible | ( | const char * | str, | |
| int | max | |||
| ) |
| int text_width | ( | const char * | str | ) |
| Texture* textureload | ( | const char * | name, | |
| int | clamp = 0 | |||
| ) |
| void timeupdate | ( | int | timeremain | ) |
| void toggledoc | ( | ) |
| void toggleedit | ( | bool | force = false |
) |
| void togglespect | ( | ) |
| void toserver | ( | char * | text | ) |
| void tryflagdrop | ( | bool | manual = false |
) |
| void tryreload | ( | playerent * | p | ) |
| bool tryrespawn | ( | ) |
| void undodynlights | ( | ) |
| void updateclientname | ( | playerent * | d | ) |
| void updatecrouch | ( | playerent * | p, | |
| bool | on | |||
| ) |
| void updatedmgindicator | ( | vec & | attack | ) |
| playerent* updatefollowplayer | ( | int | shiftdirection = 0 |
) |
| void updatefrommaster | ( | int | force | ) |
| void updateworld | ( | int | curtime, | |
| int | lastmillis | |||
| ) |
| bool valid_client | ( | int | cn | ) |
| int variable | ( | const char * | name, | |
| int | min, | |||
| int | cur, | |||
| int | max, | |||
| int * | storage, | |||
| void(*)() | fun, | |||
| bool | persist | |||
| ) |
| void votecount | ( | int | v | ) |
| const char* voteerrorstr | ( | int | n | ) |
| void voteresult | ( | int | v | ) |
| char* votestring | ( | int | type, | |
| char * | arg1, | |||
| char * | arg2 | |||
| ) |
| int wizardmain | ( | int | argc, | |
| char ** | argv | |||
| ) |
| void writebinds | ( | FILE * | f | ) |
| void writecfg | ( | ) |
| void writecfggz | ( | char * | name, | |
| int | size, | |||
| int | sizegz, | |||
| uchar * | data | |||
| ) |
| void writemap | ( | char * | name, | |
| int | size, | |||
| uchar * | data | |||
| ) |
| void writeservercfg | ( | ) |
| void zapplayer | ( | playerent *& | d | ) |
| bool autoteambalance |
| int colorbits |
| int depthbits |
| const char* entnames[] |
| int execcontext |
| bool firstrun |
| PFNGLACTIVESTENCILFACEEXTPROC glActiveStencilFace_ |
| PFNGLACTIVETEXTUREARBPROC glActiveTexture_ |
| PFNGLCLIENTACTIVETEXTUREARBPROC glClientActiveTexture_ |
| PFNGLDRAWRANGEELEMENTSEXTPROC glDrawRangeElements_ |
| PFNGLMULTIDRAWARRAYSEXTPROC glMultiDrawArrays_ |
| PFNGLMULTIDRAWELEMENTSEXTPROC glMultiDrawElements_ |
| PFNGLMULTITEXCOORD2FARBPROC glMultiTexCoord2f_ |
| PFNGLMULTITEXCOORD3FARBPROC glMultiTexCoord3f_ |
| PFNGLSTENCILFUNCSEPARATEATIPROC glStencilFuncSeparate_ |
| PFNGLSTENCILOPSEPARATEATIPROC glStencilOpSeparate_ |
| bool hasDRE |
| bool hasMDA |
| bool hasMT |
| bool hasST2 |
| bool hasstencil |
| bool hasSTS |
| bool hasSTW |
| bool hasTE |
| int lastcalclight |
| int maxtmus |
| int modeacronyms |
| time_t now_utc |
| bool persistidents |
| SDL_Surface* screen |
| int sessionid |
| float skyfloor |
| int stencilbits |
| int VIRTW |
| bool watchingdemo |
1.5.7.1