03a39feab8ef945b73b8596a1742cbfe8ee3c4db
When client connected to server (or started to play demo), where there was a player dead since this client connecting, then position of the player on minimap (and radar) was displayed wrongly outside of the map, sometimes for the whole match. Now such positions will be hidden.
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd">
<html>
<head>
<meta http-equiv="Content-Type" content="text/html;charset=UTF-8">
<meta http-equiv="refresh" content="0; url=docs/index.html">
<meta name="description" content="Documentation index of the game AssaultCube @ http://assault.cubers.net/">
<meta name="author" content="Rabid Viper Productions">
<meta name="copyright" content="You may be able to redistribute this content under specific conditions.
Please read the licensing information, available @ http://assault.cubers.net/docs/license.html for the
conditions that would apply to what you may be redistributing.">
<title>AssaultCube Documentation</title>
<style type="text/css">
body
{
background-color: #222222;
}
</style>
</head>
<body>
<div>
</div>
</body>
</html>
Languages
C
57.9%
C++
27.6%
Shell
11.1%
Python
1.2%
Makefile
1%
Other
1.1%