47f71f128895f153a656f54451f31718ed4df90b
* new command "listoptions" lists the argument options for several argument types like entities, weapons and teamnames * "burstshots", "weapon", "magcontent", "magreserve", "fragmessage" and "gibmessage" now allow guns to be specified by name * "addpunct" allows plaintext arguments like "brackets" and "quotes" * the "team" command now understands numeric teams * entity types can now be specified by type index number * removed some lists from the config files (now provided by listoptions) * added argument completion for several commands * change nextprimary from integer to string variable DOCREF listoptions burstshots weapon addpunct DOCREF fragmessage gibmessage magcontent magreserve DOCREF nextprimary
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd">
<html>
<head>
<meta http-equiv="Content-Type" content="text/html;charset=UTF-8">
<meta http-equiv="refresh" content="0; url=docs/index.html">
<meta name="description" content="Documentation index of the game AssaultCube @ http://assault.cubers.net/">
<meta name="author" content="Rabid Viper Productions">
<meta name="copyright" content="You may be able to redistribute this content under specific conditions.
Please read the licensing information, available @ http://assault.cubers.net/docs/license.html for the
conditions that would apply to what you may be redistributing.">
<title>AssaultCube Documentation</title>
<style type="text/css">
body
{
background-color: #222222;
}
</style>
</head>
<body>
<div>
</div>
</body>
</html>
Languages
C
57.9%
C++
27.6%
Shell
11.1%
Python
1.2%
Makefile
1%
Other
1.1%