493aefd34b0bba7cf954891f24b1c027ba92fc86
* make sure, unsaved edits only count in editmode (otherwise "watercolour" in map configs would already be "edits") * nicer filenames for backup-xmaps * catch failed xmap file write access * unsavededits is now flag (!= 0) and counter - to enable scripts to detect "new edits". new commands: xmap_delete_backup deletes the backup xmap xmap_keep_backup moves the backup xmap to a regular named spot xmap_rename changes the nickname of an xmap
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd">
<html>
<head>
<meta http-equiv="Content-Type" content="text/html;charset=UTF-8">
<meta http-equiv="refresh" content="0; url=docs/index.html">
<meta name="description" content="Documentation index of the game AssaultCube @ http://assault.cubers.net/">
<meta name="author" content="Rabid Viper Productions">
<meta name="copyright" content="You may be able to redistribute this content under specific conditions.
Please read the licensing information, available @ http://assault.cubers.net/docs/license.html for the
conditions that would apply to what you may be redistributing.">
<title>AssaultCube Documentation</title>
<style type="text/css">
body
{
background-color: #222222;
}
</style>
</head>
<body>
<div>
</div>
</body>
</html>
Languages
C
57.9%
C++
27.6%
Shell
11.1%
Python
1.2%
Makefile
1%
Other
1.1%