aurhat bd50e67f65 Allow persistent spectating concrete player in multiplayer
For spectatepersistent = 1 that is always enabled (that means, that
spectated player isn't changed after his death), for 0  - only in
non-arena modes, except of demos.
"if(!available.length()) return f;" is introduced, in order to, in arena
modes, doesn't happen switching to SM_FLY, when last alive players dies
in the same moment and there is no winner of the round.
2014-12-02 21:05:47 +01:00
2013-03-17 02:55:48 +00:00
2014-11-29 16:06:50 +01:00
2011-05-17 14:28:05 +00:00
2014-09-22 00:24:09 +02:00
2014-01-28 01:33:07 +13:00
2014-01-30 21:51:37 -08:00

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