licensing update

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5851 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
RandumKiwi
2010-11-14 02:24:52 +00:00
parent 4ce7c3ef37
commit 327fdb6d1f
4 changed files with 16 additions and 48 deletions
+9 -6
View File
@@ -1,8 +1,11 @@
All files in this folder are from: http://www.johnsolo.net/tex/tex.php
Files within this folder are by:
John "SoLo" Susek ([email protected])
These files were originally available from:
http://www.johnsolo.net/tex/tex.php
License:
--------
Important! If you want to use any textures for your mod or project, e-mail me so I can send you the
uncompressed .tga files. The images here are compressed heavily for presentation on the web. I have
also been asked about licensing on the textures. Consider them free to use for all non-commercial purposes.
They were licensed as below:
============================
I have also been asked about licensing on the textures.
Consider them free to use for all non-commercial purposes.
Please just credit me in your documentation or somewhere on your website.
+7
View File
@@ -0,0 +1,7 @@
For all files in this folder:
© Copyright, Rabid Viper Productions.
The reason for these files being a normal copyright, is
because they are only used as dummys for the CUBE engine,
could be easily/quickly recreated if needed and have no
real use outside of AssaultCube.
Binary file not shown.

Before

Width:  |  Height:  |  Size: 3.8 KiB

After

Width:  |  Height:  |  Size: 642 B

-42
View File
@@ -1,42 +0,0 @@
13th of March. 2004
files: asst. textures
author: Kurt Kesler
email address: [email protected]
If you wish to use these textures, simply add them to a map config file
along with any others from the original sets you wish to use.
Aside from the list below, there is also a dark water texture "kurt/kwater.jpg"
texturereset
// ktrim set
texture 0 "kurt/klite1.jpg"
texture 0 "kurt/klite2.jpg"
texture 0 "kurt/ktrim_a.jpg"
texture 0 "kurt/ktrim_b.jpg"
texture 0 "kurt/ktrim_corner1.jpg"
texture 0 "kurt/ktrim_corner2.jpg"
texture 0 "kurt/ktrim_corner3.jpg"
texture 0 "kurt/ktrim_corner4.jpg"
texture 0 "kurt/ktrim_end1.jpg"
texture 0 "kurt/ktrim_end2.jpg"
texture 0 "kurt/ktrim_end3.jpg"
texture 0 "kurt/ktrim_end4.jpg"
texture 0 "kurt/ktrim2_a.jpg"
texture 0 "kurt/ktrim2_b.jpg"
texture 0 "kurt/ktrim2_corner1.jpg"
texture 0 "kurt/ktrim2_corner2.jpg"
texture 0 "kurt/ktrim2_corner3.jpg"
texture 0 "kurt/ktrim2_corner4.jpg"
texture 0 "kurt/ktrim2_end1.jpg"
texture 0 "kurt/ktrim2_end2.jpg"
texture 0 "kurt/ktrim2_end3.jpg"
texture 0 "kurt/ktrim2_end4.jpg" //22
Made from Scratch with Photoshop6
Do what you want with these textures, I don't care.
===============================================================================
Note: This (klite1.jpg) is our dummy since the very first internal versions.. Thanx kurt :D