more docs..

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2300 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
RandumKiwi
2008-08-09 09:21:47 +00:00
parent 425d8c808f
commit cf24f0f2ec
7 changed files with 55 additions and 28 deletions
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@@ -102,7 +102,7 @@ menuitem "daMfr0 Map: ac_snow." ""
menuitem "MitaMAN Map: ac_depot, plus textures." ""
menuitem "Nieb Map: ac_desert2, ac_desert3, plus mapmodels, 2D-art and hosting." ""
menuitem "Archangel Map: ac_urban." ""
menuitem "Mr.Floppy Map: ac_keller."
menuitem "Mr.Floppy Map: ac_keller, plus textures."
menuitem "DogDancing Map: ac_shine, ac_scaffold, textures."
menuitem "R4zor Map: ac_sunset."
menuitem "KC Map: ac_arctic."
@@ -131,6 +131,9 @@ menuitem "wildweasel Vote sounds." ""
menuitem "Tremulous team Gib sound." ""
menuitem "Lukas Zapletal & Ludek Horacek Music (Ping pong)." ""
menuitem "Antiklimax Sniper scope." ""
menuitem "SimonOC Nightball skymap" ""
menuitem "LadyNightHawk InhCanyons skymap" ""
menuitem "Sock Iceflow skymap" ""
menuitem "" ""
menuitem "Texture sources" ""
menuitem "------------------""
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@@ -289,7 +289,7 @@
Mr.Floppy
</td>
<td>
Map: ac_keller
Map: ac_keller, plus textures.
</td>
</tr>
<tr>
@@ -313,7 +313,7 @@
KC
</td>
<td>
Map: ac_artic
Map: ac_arctic
</td>
</tr>
</table>
@@ -478,6 +478,30 @@
Amazing new sniper scope.
</td>
</tr>
<tr>
<td>
SimonOC
</td>
<td>
Nightball skymap
</td>
</tr>
<tr>
<td>
LadyNightHawk
</td>
<td>
InhCanyons skymap
</td>
</tr>
<tr>
<td>
Sock
</td>
<td>
Iceflow skymap
</td>
</tr>
</table>
<h2>Texture resources</h2>
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@@ -125,7 +125,7 @@
</tr>
</table>
<p>
You can find a list of controls used in map editing <a href="mapeditingintro.xml#controls">here</a>.
You can find a list of controls used in map editing <a href="mapediting1.xml#controls">here</a>.
</p>
<p>
You can also assign custom keys to specific weapons by using the keybinding menu in-game.
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@@ -184,6 +184,10 @@
Note: Files that AssaultCube writes during the game (such as screenshots, configs and
maps) get saved in the hidden <i>.assaultcube</i> folder in your users home directory.
</p>
<p>
<i><b>Sound problems:</b></i><br />
Please refer to the sounds document on the wiki <a href="http://assault.cubers.net/wiki/Sounds">here</a>.
</p>
<h2>
Display settings
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@@ -251,7 +251,7 @@
<p>
AssaultCube offers 7 different multi-player game modes, 3 single-player game modes and 1 mode for co-operative map editing.
Information about co-operative editing can be found in <a href="mapeditingbegin.xml#co-op">Map editing: Beginners</a>.
Information about co-operative editing can be found in <a href="mapediting2.xml#co-op">Map editing: Beginners</a>.
</p>
<h3>Multi-player modes</h3>
<p>
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@@ -107,26 +107,8 @@
<h2>Textures</h2>
<p>
There are four different parts of the cube world that you can change textures on...
<ul>
<li>
The floor
</li>
<li>
The ceiling
</li>
<li>
The wall
</li>
<li>
The upper-wall (the portion of wall coming down from the ceiling)
</li>
</ul>
There is 1 key allocated to move forwards through the textures for each of these and one key to move backwards. When selecting textures,
the AssaultCube engine automatically puts the last chosen texture at the start of the list, so commonly used textures become easier to find.
<br />A table of the keys used to change textures can be found below.
</p>
There are four different parts of the cube world that you can change textures on (see below)...
</p>
<table>
<tr>
<td width="100">
@@ -185,8 +167,11 @@
</tr>
</table>
<p>
There is 1 key allocated to move forwards through the textures for each of these and one key to move backwards. When selecting textures,
the AssaultCube engine automatically puts the last chosen texture at the start of the list, so commonly used textures become easier to find.
<br />Note: The "upper-wall" the the sides of the wall that protrudes from the ceiling.
</p>
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@@ -15,7 +15,11 @@ ac_power - By wotwot
ac_elevation - By A&D_Shadow
ac_toxic - © Copyright 2007-2008 by RandumIdiot (http://www.ri-ac.co.nr). Detailed copyright info for
this map: packages/maps/readme_ac_toxic.txt
ac_urban _ By Archangel, with help from RandumIdiot.
ac_urban - By Archangel, with help from RandumIdiot.
Mr.Floppy - Map: ac_keller, plus textures.
DogDancing - Map: ac_shine, ac_scaffold, plus textures.
R4zor - Map: ac_sunset
KC - Map: ac_arctic
The included maps remain intellectual property of their respective creators. Mapmessages upon load may
provide further detail.
@@ -198,6 +202,13 @@ Skyboxes (c) 2004 by steini, makkE.
(Feel free to use the sykboxes in "makke" for whatever you want, read PD).
SimonOC Nightball skymap \
LadyNightHawk InhCanyons skymap |--> All under CC license. See the readme in their folders.
Sock Iceflow skymap /
------------SOUNDS--------------------
Recorded by makkE and/or partially reprocessed from various royalty free or free to modify samples (thanks to
MitaMAN for gathering resources).