changed spawnstate in LMS ([t]survivor]

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5896 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
flowtron
2010-11-19 18:47:49 +00:00
parent 05ecb19c4f
commit e628aef1b8
+6
View File
@@ -329,6 +329,12 @@ public:
gunselect = primary;
if(m_osok) health = 1;
if(m_lms) // Survivor && Team-Survivor : 2010nov19
{
health = 100;
armour = 100
ammo[GUN_GRENADE] = 2;
}
}
// just subtract damage here, can set death, etc. later in code calling this