Bukz
001af391bb
temporarily ensure arg1 of /newmap is within a sane valid range (6-9)
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6382 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-27 23:32:40 +00:00
sireus
4de620f757
entproperty now works in MP coop, but buffered
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6359 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-26 13:22:35 +00:00
Bukz
4cf0f94191
onNewMap native alias
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6306 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-23 10:11:35 +00:00
flowtron
e4bc0ea4c6
informative edittoggle
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5687 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-09-11 14:38:51 +00:00
flowtron
deb082b15b
show/hide sets of sparklies in editmode
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5441 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-22 16:40:18 +00:00
Lee Salzman
be94c703f2
setsize -> shrink
...
setsizenodelete -> setsize
deletecontentsa -> deletearrays
deletecontentsp -> deletecontents
vrealloc -> growbuf
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4787 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-03-11 23:06:26 +00:00
Lee Salzman
d1253d6394
added support for ambient light
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4737 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-12-03 12:21:21 +00:00
Lee Salzman
e725e5ed8c
string function cleanups
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4714 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-11-07 22:44:32 +00:00
Lee Salzman
54cc44c3db
revising pch setup
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4690 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-11-07 06:42:37 +00:00
flowtron
5196e222ce
MediaPack-aware mapformat (MAPVERSION 7)
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4657 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-10-12 19:33:59 +00:00
ac_stef
f1e879e7fd
akimbo bug fixed; some new bugs added
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4598 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-08-05 21:21:57 +00:00
ac_stef
5626011fdc
small optimization
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4241 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-03-03 15:05:29 +00:00
ac_stef
372028ddf4
edit mode: select overlapping map entities; select entities by type; move entities; cycle through playerstart entities
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4231 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-03-01 21:30:00 +00:00
Lee Salzman
4d6ffecf29
reorganized sqr storage for better cache usage
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4113 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-01-04 18:42:09 +00:00
driAn
74e1468ee3
ac audio architecture refactoring
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3760 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-25 22:50:35 +00:00
Lee Salzman
c828c70bb1
separated X and Y radius for clip entities
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3189 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-22 11:08:15 +00:00
Lee Salzman
7ab1bfa104
clip radius tweaks
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3186 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-22 10:18:55 +00:00
Lee Salzman
8472dd3ba2
added clip entities for easier clipping
...
added entset command for easier ent editing
revised command completion system
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3182 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-22 03:28:44 +00:00
Lee Salzman
2f53b27d84
fullbright/dynlight fixes
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3025 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-14 22:43:09 +00:00
Lee Salzman
512e8b527e
newmap fullbright fix
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3024 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-14 21:59:48 +00:00
Lee Salzman
619d88cbff
newmap fix
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3021 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-14 21:39:53 +00:00
Lee Salzman
ebcf3f46b8
synchronize newmap command across clients
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3012 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-14 19:44:55 +00:00
Lee Salzman
dae268ea4c
alternate fix for getmap problem
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2943 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-11 18:23:02 +00:00
Lee Salzman
400f30aa3d
ensure sound is preloaded when entproperty is used
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2922 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-11 06:36:12 +00:00
Lee Salzman
e898434f8d
only load sounds when necessary
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2918 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-11 06:21:34 +00:00
Lee Salzman
92b60f874b
resetmap/startmap cleanup
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2780 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-27 17:52:46 +00:00
Lee Salzman
56191aa2be
fixed dynlights to actually work
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2664 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-17 07:13:35 +00:00
Lee Salzman
b2811e4893
faster reading of world structure
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2655 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-17 01:42:40 +00:00
Lee Salzman
5811c51c1a
cfg var cleanups
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2605 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-15 02:07:20 +00:00
driAn
906184f755
no musicvol reset on mapend, correct music fading, xhair alphablending
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2235 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-07-28 19:22:00 +00:00
driAn
f1e1888037
mapmodelreset on "newmap"
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2031 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-18 10:48:41 +00:00
driAn
03f608c346
spawn ents right after adding them in editmode
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1858 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-04 10:32:18 +00:00
driAn
3dec83151a
bot & sound cleanups
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1829 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-04-23 18:59:31 +00:00
driAn
33dc34d076
grenades fix, newmap spawn fix, removebans fix, findlist cmd, menumdl fix, spect hud, scoreboard server stats refresh limit
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1566 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-01-05 16:35:04 +00:00
driAn
9c3e74cbdf
huge weapon-code cleanup (buggy!), pch, demo fix
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1475 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-12-24 21:38:53 +00:00
driAn
6f4868ab9f
footsteps
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1357 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-10-14 12:58:26 +00:00
Lee Salzman
90d9a2e0ef
*** empty log message ***
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1083 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-06-02 02:54:12 +00:00
Lee Salzman
20252c19fd
*** empty log message ***
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1059 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-06-01 15:48:55 +00:00
Lee Salzman
3f200a7009
*** empty log message ***
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@932 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-04-06 08:59:50 +00:00
Lee Salzman
5dad4eb680
*** empty log message ***
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@928 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-04-05 23:02:33 +00:00
Lee Salzman
144d51a84e
*** empty log message ***
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@886 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-04-02 04:19:18 +00:00
Lee Salzman
b296653ae4
*** empty log message ***
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@869 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-03-31 23:44:27 +00:00
Lee Salzman
cf1968033c
*** empty log message ***
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@755 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-11-30 23:06:26 +00:00
Lee Salzman
5ec9426088
*** empty log message ***
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@699 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-11-17 18:35:20 +00:00
driAn
57519265ff
no message
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@681 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-11-15 19:15:47 +00:00
Lee Salzman
2a0dc62900
*** empty log message ***
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@615 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-11-12 19:19:29 +00:00
Lee Salzman
c7469a7873
*** empty log message ***
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@548 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-11-09 20:09:16 +00:00
Lee Salzman
de8d0d1584
*** empty log message ***
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@526 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-11-07 18:38:15 +00:00
Lee Salzman
b26846df05
*** empty log message ***
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@523 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-11-07 16:52:19 +00:00
Lee Salzman
fefc21a9e6
*** empty log message ***
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@483 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-11-06 12:44:53 +00:00