Commit Graph
3833 Commits
Author SHA1 Message Date
makke 0ea149df3d fixed douze spawns
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3943 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-08 14:16:53 +00:00
makke f5892c649f fixed messed up subgun
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3941 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-08 14:14:50 +00:00
Lee Salzman c73babe84a packet freeing cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3939 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-08 07:47:58 +00:00
nieb c8fd562cf9 git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3937 e016b1c5-ed68-44aa-a2f7-31cac88cffde 2008-12-07 22:55:05 +00:00
flowtron 5a938e7bbc hidevote (manual fix-maxvalue)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3934 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-07 21:00:32 +00:00
flowtron b301bc5a31 doc:hidevote (fix maxvalue)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3931 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-07 20:46:54 +00:00
flowtron 64db94c1e4 linux binaries (32/64) trunk/v01_00_xx
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3922 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-07 19:50:45 +00:00
ac_stef cb103d719c separate local directory for the beta version
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3914 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-07 16:28:40 +00:00
driAn f121ee7303 create packet log report if server protocol is < 1000
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3911 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-07 16:19:58 +00:00
driAn 70ed035b53 default bat file runs without home dir to avoid sharing the home dir with the official ac installation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3909 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-07 15:50:48 +00:00
flowtron 324689aaad linux 64bit binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3904 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-07 15:10:37 +00:00
driAn fa414b3ea1 linear volume suppression
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3902 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-07 14:44:02 +00:00
makke 1050063566 Psst ! Don´t add to menu maplist.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3900 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-07 12:24:29 +00:00
makke e8dac2604a flag bases for ac_gothic
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3899 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-07 02:45:51 +00:00
ac_stef accd817e5d option to hide vote hud after own voting
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3895 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-06 22:38:31 +00:00
makke 09e646280d tweaks
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3893 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-06 19:16:10 +00:00
driAn 4939a34eb0 win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3891 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-06 19:02:50 +00:00
ac_stef 47eb67a2df 'showscores' now takes an argument instead of a keypress; hide scores, when minimap is shown
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3890 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-06 18:57:52 +00:00
driAn abcd337ae8 stripped debug data from libjpeg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3889 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-06 17:56:07 +00:00
ac_stef 8760d4b4fa escaping special characters for commandline arguments
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3887 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-06 17:37:13 +00:00
driAn 1ac69b39d2 added proper jpeg lib (static) for msvcpp
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3886 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-06 17:36:06 +00:00
driAn 72d377a457 test bin
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3885 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-06 14:25:03 +00:00
driAn 306dce008c test: straferun doublejump
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3884 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-06 13:34:49 +00:00
driAn 3ef184e1d8 fixed footstep sound radius bug
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3883 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-06 13:32:38 +00:00
driAn 1f7524b1b3 removed jump sound radius restriction
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3882 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-06 12:06:57 +00:00
makke dc991900a0 ac_gothic
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3881 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-06 00:30:26 +00:00
makke 5b8f789604 volume adjustment test
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3880 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-05 23:44:04 +00:00
driAn 04fd93d840 sound radius limitations
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3879 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-05 23:02:40 +00:00
driAn 6c7bf507e5 row bin
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3878 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-05 22:23:12 +00:00
driAn cfb90c91bf documented fovcompat
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3876 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-05 21:42:41 +00:00
driAn 68a0a1a347 slightly less smg recoil
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3875 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-05 21:28:24 +00:00
driAn ea7f93286c created .lib file for libjpeg, updated proj files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3874 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-05 20:59:03 +00:00
makke 3f96a6ac40 hit sound
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3873 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-05 19:31:28 +00:00
ac_stef 3ce5f5b897 added scope settling time to fix sniper exploit (bug 2325517)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3871 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-04 15:26:25 +00:00
Lee Salzman 42b4af7a60 cleaner primary weapon syncing fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3869 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-04 05:50:05 +00:00
ac_stef 68bfc2275a fix ammobox pickup for spectators and demo playback
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3868 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-04 01:31:37 +00:00
Lee Salzman 94da663dfd simplified fovcompat code
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3865 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-04 00:35:09 +00:00
Lee Salzman e8e6f89e68 make sure fovcompat clamps fov
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3864 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-04 00:32:33 +00:00
driAn d1d2ac20c6 fovcompat command to restore old fov
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3862 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-03 23:18:22 +00:00
ac_stef c0bab02a53 stop demo playback before connecting (bug 2367286)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3861 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-03 21:03:10 +00:00
ac_stef a751ddfcd4 fix compile error
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3859 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-03 20:13:18 +00:00
ac_stef 4dd56ff84b re-evaluate votes after player role changes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3856 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-03 19:49:02 +00:00
ac_stef 00958c88d0 add game info as jpeg comment to jpg-screenshots
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3855 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-03 18:51:14 +00:00
ac_stef 8336b478ae store jpg-screenshots in the same directory as bmp-screenshots
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3854 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-03 17:03:25 +00:00
Lee Salzman ce5ba0bc0c fixed duplicated packetqueue reference
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3853 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-03 08:39:03 +00:00
Lee Salzman fff560315a fixed bmp screenshot extension
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3852 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-03 08:19:25 +00:00
Lee Salzman c674752ec8 disable autoscreenshot by default
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3851 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-03 08:01:03 +00:00
Lee Salzman 64255099fa adding packetqueue to codeblocks project
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3850 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-03 07:57:50 +00:00
Lee Salzman e87c00344b added packetqueue to Makefile
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3848 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-03 07:56:07 +00:00
Lee Salzman 913bc3389f cleaned up autoscreenshot code
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3847 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-03 07:53:41 +00:00