Commit Graph
1164 Commits
Author SHA1 Message Date
driAn 1ac8d32f76 oggstream ASSERT()'s, added funky comments
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2231 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-07-27 22:41:23 +00:00
flowtron 60fcf0e668 attempt to fix spectator-stuck-bug
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2230 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-07-27 22:14:23 +00:00
driAn 82454fe98a fixed invalid lock-release on sound sources, cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2229 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-07-27 21:28:59 +00:00
driAn bce9eaaae8 ogg PCM buffer set to 512kb to survive loading screens
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2225 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-07-27 17:02:28 +00:00
driAn ccb6787036 fixed invalid mode str
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2221 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-07-27 14:07:35 +00:00
driAn 2d1affb1ad assignment fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2215 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-07-26 10:59:30 +00:00
driAn 894a1ee02c no dead respawning when switching from DM to TDM, sound cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2214 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-07-26 10:58:00 +00:00
driAn 710526b7fa SP_OMGPONIES
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2213 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-07-25 21:59:26 +00:00
driAn 4d8740a691 SP_OMGPONIES
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2212 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-07-25 21:52:48 +00:00
driAn 9418a6856e proper sound relocation on camera-change, fixes stuff like local pain sounds
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2208 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-07-24 22:05:50 +00:00
driAn cc990e5332 disabled mouse-move when 1st person spectating
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2207 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-07-24 21:37:17 +00:00
driAn 85361fb5a3 fixed firstrun sound
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2204 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-07-23 22:30:18 +00:00
Lee Salzman 5523ec69d8 better scheme for handling '=' infix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2203 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-07-23 21:33:21 +00:00
Lee Salzman f97b5d0085 removing "=" rewriting
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2202 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-07-23 19:23:00 +00:00
Lee Salzman f6759074ad support for "var = val" statements
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2201 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-07-23 19:19:10 +00:00
Lee Salzman 116dda1414 format command
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2198 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-07-23 18:42:32 +00:00
Lee Salzman e388c5fef7 busy weapon handling
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2197 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-07-22 09:04:38 +00:00
Lee Salzman 5971792919 ensure handled grenades don't get ignored on weapon switches
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2193 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-07-22 01:11:27 +00:00
Lee Salzman 2116e876b1 removing unused var
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2192 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-07-22 00:14:45 +00:00
driAn cc010db413 sound cleanup, removed invalid asserts
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2191 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-07-21 19:24:59 +00:00
driAn 62e05bc424 persist musicvol
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2190 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-07-21 18:52:05 +00:00
driAn e58041f83c proper location destructor
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2188 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-07-21 18:21:19 +00:00
driAn 905f7fb19f sound volume
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2187 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-07-21 18:19:07 +00:00
driAn eeb922fc5e support ALC_ENUMERATION_EXT only
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2186 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-07-21 17:44:00 +00:00
driAn 44abc0355e ignore playing of stale sounds
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2184 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-07-18 20:09:56 +00:00
driAn b817fbc353 fixed splash sound flood, refactored audio
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2183 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-07-18 19:20:09 +00:00
flowtron f2e4e46080 curserver - for CubeScript access to connectedserverinfo
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2182 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-07-17 18:53:51 +00:00
Lee Salzman 7363a42bf2 fixed dynfov culling bug
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2177 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-06-28 12:17:17 +00:00
Lee Salzman c033db4973 fixed hudgun perspective matrix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2176 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-06-28 10:04:42 +00:00
Lee Salzman c3da156658 vertex format cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2175 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-06-22 08:04:48 +00:00
driAn c38984d1d8 win32 opengl screen cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2173 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-06-10 22:03:47 +00:00
Lee Salzman 684ab4fd66 fovy fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2172 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-06-10 09:12:12 +00:00
Lee Salzman a9da5f4196 maxfps up to 1000
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2171 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-06-09 23:43:23 +00:00
Lee Salzman c237d6d37e gamma bug workaround
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2170 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-06-09 22:19:09 +00:00
Lee Salzman b7d7e3bf31 gamma restore fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2169 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-06-09 21:47:43 +00:00
Lee Salzman dcf0f95e28 movement interp bug fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2168 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-06-09 21:22:00 +00:00
Lee Salzman afbdae9e96 interpolation fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2167 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-06-09 20:45:16 +00:00
Lee Salzman 15c5aa8f67 local player movement interpolation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2166 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-06-09 20:36:22 +00:00
Lee Salzman 9aa1d6cdc9 removed unnecessary tryspawn
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2164 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-06-08 21:40:53 +00:00
driAn 56898952ec sound cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2163 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-06-08 18:37:38 +00:00
driAn 5415030511 fixed no-sound issue, sound cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2162 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-06-08 17:16:52 +00:00
Lee Salzman d2a6011d37 teammate crosshair fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2161 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-06-08 16:58:29 +00:00
driAn fbf7d73f3e spect, invalid index access
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2160 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-06-08 16:35:30 +00:00
driAn 2e55d8d540 bracket typo
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2159 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-06-08 11:04:30 +00:00
flowtron 4d8c630b8e de-oups-ification
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2158 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-06-07 15:52:04 +00:00
flowtron 3f7283f5eb watchingdemo & systemtime definitions/usage
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2157 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-06-07 15:15:31 +00:00
flowtron 0746fe2133 CubeScript: watchingdemo, systime, timestamp, datestring, timestring
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2155 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-06-07 15:14:17 +00:00
flowtron 2ddb232ba9 accept SV_ITEMLIST in a demo
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2154 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-06-06 06:57:04 +00:00
flowtron c49310fb69 avoid resetting weaponset data
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2153 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-06-06 06:56:26 +00:00
flowtron 9c26434eb7 default to "[unnamed]" for unknown player name (e.g. connectadmin)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2152 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-06-06 06:54:50 +00:00