RandumKiwi
|
c29be686c4
|
More noob-friendly error message "AssaultCube" instead of "cube"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5056 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-25 22:08:47 +00:00 |
|
Rafael Barreto
|
db0e2c2ff3
|
cover
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5052 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-25 21:26:13 +00:00 |
|
Lee Salzman
|
5d109a6d62
|
server does not use libintl
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5051 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-25 20:20:31 +00:00 |
|
Rafael Barreto
|
cf25327c2d
|
temporarily reverting draw_text to 1.0.4 function and other stuff related to medals
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5049 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-25 00:21:35 +00:00 |
|
Rafael Barreto
|
94644aa749
|
fix server message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5046 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-24 21:34:22 +00:00 |
|
Rafael Barreto
|
bf76b61930
|
cover
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5044 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-24 21:26:30 +00:00 |
|
Rafael Barreto
|
4aa3e8c726
|
medal system (WIP) and lss nades
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5042 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-24 21:16:12 +00:00 |
|
Rafael Barreto
|
f40e0a454c
|
hitsound
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5039 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-24 20:25:57 +00:00 |
|
Rafael Barreto
|
862d3800be
|
bug fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5036 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-24 19:03:24 +00:00 |
|
Rafael Barreto
|
5c569a3cf1
|
HUDEXTRAS messages
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5034 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-24 18:54:53 +00:00 |
|
Rafael Barreto
|
b56718d3ef
|
allowing coop
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5032 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-24 18:08:09 +00:00 |
|
Rafael Barreto
|
bc01595024
|
blocking bad maps in client side, and beginning the work with the medal system
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5031 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-24 17:24:33 +00:00 |
|
Rafael Barreto
|
02da74afdf
|
fixing inappropriate conversion and limiting mouse filter updates to low frequency mouses (removing negative acceleration)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5030 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-24 12:44:08 +00:00 |
|
Lee Salzman
|
3980b07d44
|
exclusion fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5029 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-24 11:56:47 +00:00 |
|
Lee Salzman
|
b5b18227b9
|
range coder cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5028 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-24 11:36:08 +00:00 |
|
Rafael Barreto
|
309f0644fa
|
bug fix: hitsound
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5027 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-24 00:00:35 +00:00 |
|
Rafael Barreto
|
2c0801e65b
|
carbine
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5026 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-23 23:21:44 +00:00 |
|
flowtron
|
707e689c92
|
prepared mapload menuitem
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5025 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-23 22:44:15 +00:00 |
|
Rafael Barreto
|
d50f37b4ea
|
25% of double nades, mouse filter tool (thanks to Franz) and ripping the easy access to kick/ban menu
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5023 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-23 21:40:44 +00:00 |
|
Rafael Barreto
|
2282336244
|
random double nade spawn for lss, this opens the possibility to have other double items, like double armor... idk
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5021 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-23 20:58:42 +00:00 |
|
Rafael Barreto
|
2c7f48b2bb
|
carbine
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5018 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-23 18:30:41 +00:00 |
|
Rafael Barreto
|
785ab6d4d0
|
carbine
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5015 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-23 18:05:59 +00:00 |
|
flowtron
|
5450296879
|
unfiltered display of preview
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5012 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-23 17:05:46 +00:00 |
|
Lee Salzman
|
c16ea160b7
|
range coder cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5004 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-23 06:58:05 +00:00 |
|
Rafael Barreto
|
51912a872f
|
testing: making the shots pass over the shoulder (lets see if affect the gameplay... if so, we undo it)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4999 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-22 23:23:04 +00:00 |
|
Lee Salzman
|
196c7a44b2
|
doc cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4998 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-22 19:41:19 +00:00 |
|
Rafael Barreto
|
108fb40fef
|
bug fix (incomplete): item pickup between rounds of arena mode, and letting the quicknade function only when nade is really selected
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4993 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 23:01:58 +00:00 |
|
Rafael Barreto
|
bbd017766e
|
bug fix: head shot sound played in any sniper gibs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4991 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 20:42:32 +00:00 |
|
Rafael Barreto
|
17db04a83a
|
bug fix: quick nade throw
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4989 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 19:55:53 +00:00 |
|
Rafael Barreto
|
609c5f0099
|
nade
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4986 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 17:08:05 +00:00 |
|
Rafael Barreto
|
18167c23d3
|
nade
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4985 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 17:05:26 +00:00 |
|
Rafael Barreto
|
7168009956
|
spread
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4983 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 15:08:27 +00:00 |
|
Rafael Barreto
|
5af0f717a0
|
spread
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4981 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 15:02:14 +00:00 |
|
Rafael Barreto
|
3d34744e36
|
recoil
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4979 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 14:40:55 +00:00 |
|
Rafael Barreto
|
2d5904b9cd
|
recoil
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4977 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 14:36:07 +00:00 |
|
Rafael Barreto
|
c804258b15
|
smg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4975 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 14:13:39 +00:00 |
|
Rafael Barreto
|
c7b7b0caeb
|
smg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4973 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 13:55:23 +00:00 |
|
Rafael Barreto
|
566d2dcca3
|
still smg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4971 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 13:31:00 +00:00 |
|
Rafael Barreto
|
f3441764df
|
new smg spread
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4970 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 13:30:18 +00:00 |
|
Lee Salzman
|
0e9795348a
|
null check fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4963 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 00:04:50 +00:00 |
|
Rafael Barreto
|
6967a6c81e
|
smarter function
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4961 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-20 23:02:35 +00:00 |
|
Lee Salzman
|
b63177dd25
|
fixed enet lib
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4960 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-20 22:19:18 +00:00 |
|
Rafael Barreto
|
aca4ab50ad
|
bug fix: fully substituting the pistol for the akimbo (when it is true)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4959 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-20 21:42:25 +00:00 |
|
Lee Salzman
|
234f873ffa
|
added missing change log
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4958 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-20 21:20:27 +00:00 |
|
Lee Salzman
|
756272f520
|
removing stale file
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4957 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-20 21:14:50 +00:00 |
|
Lee Salzman
|
f4eb3b724e
|
enet 1.3 testing
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4955 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-20 21:03:41 +00:00 |
|
Rafael Barreto
|
72b8e25397
|
less crouch in air up vel
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4953 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-20 20:20:39 +00:00 |
|
Rafael Barreto
|
91677d98e9
|
fixing
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4951 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-20 19:41:26 +00:00 |
|
Rafael Barreto
|
35b58ee683
|
fixing
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4949 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-20 19:24:51 +00:00 |
|
Rafael Barreto
|
eea6e5c401
|
crouch in the air
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4948 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-20 19:20:31 +00:00 |
|