flowtron
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9674bae821
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scopesensscale fix (thanks to kirin)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5159 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-06-07 20:07:55 +00:00 |
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flowtron
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4e2fdddbcf
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avoid error message on lowest sensitivity going to scoped
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5125 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-31 19:44:48 +00:00 |
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RandumKiwi
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5bd1e8867e
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Flow, this doesn't belong in "defaults" :P
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5082 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-27 14:43:32 +00:00 |
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RandumKiwi
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0af54e47da
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Opps (removed an extra "]")
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5008 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-23 11:19:03 +00:00 |
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RandumKiwi
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6d0064f17c
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Handy "convertclips" script which automatically converts the nearest "clip" entity into a "plclip" entity. Super uber duper handy!
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5003 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-23 04:17:12 +00:00 |
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Rafael Barreto
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17db04a83a
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bug fix: quick nade throw
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4989 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-21 19:55:53 +00:00 |
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RandumKiwi
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55ce5768ed
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Updated "plclip" stuff. Removed redundant "usage.txt".
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4940 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-19 23:26:06 +00:00 |
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RandumKiwi
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dd36a2a54e
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Docs/Menus stuff for the helmet
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4929 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-19 12:07:25 +00:00 |
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Rafael Barreto
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a35868502c
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fixing the altaction_8 for akimbo, and letting the nade be "quick threw" by right button
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4866 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-15 19:32:39 +00:00 |
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Rafael Barreto
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128eecc5d9
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Fixing the sniper scope and the grenade selection (altaction_X)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4855 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-14 17:30:17 +00:00 |
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flowtron
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e1be0523d4
|
script and code:blocks project updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4814 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-07 19:22:09 +00:00 |
|
Lee Salzman
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fc81cb9834
|
only allow weapon switching within keybinds
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4743 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-12-23 18:47:15 +00:00 |
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ac_stef
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add0f2e320
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more teamchange fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4615 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-08-08 23:16:54 +00:00 |
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ac_stef
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0ee9403a9c
|
'changeteam' upgrade
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4613 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-08-08 21:15:30 +00:00 |
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ac_stef
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f1e879e7fd
|
akimbo bug fixed; some new bugs added
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4598 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-08-05 21:21:57 +00:00 |
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RandumKiwi
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4faf4ce7ee
|
alias join "connect $arg1 $arg2 $arg3"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4583 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-07-14 22:52:47 +00:00 |
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ac_stef
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56126634b8
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allow team-switching in non-team modes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4555 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-06-29 15:40:37 +00:00 |
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RandumKiwi
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74167a25cd
|
grenadiers better cubescript
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4496 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-06-11 11:59:56 +00:00 |
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ac_stef
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979b04ed05
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new & extra complicated sendmap handling
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4350 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-04-26 15:13:29 +00:00 |
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RandumKiwi
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a161463153
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added fullscreen to the input settings menu (Not binded to a key by default)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4254 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-03-07 08:28:12 +00:00 |
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ac_stef
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03e848b9c6
|
more entity editing keys
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4251 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-03-06 23:32:44 +00:00 |
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ac_stef
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28d76571b4
|
cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4247 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-03-06 15:55:35 +00:00 |
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RandumKiwi
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f2563836b0
|
fixed broken "editent" command
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4245 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-03-06 02:31:45 +00:00 |
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ac_stef
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720f7c4651
|
convenient moving of map entities
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4240 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-03-03 13:53:17 +00:00 |
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RandumKiwi
|
92aec168a6
|
Edit/create mapmessage menu
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4235 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-03-02 00:02:09 +00:00 |
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ac_stef
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372028ddf4
|
edit mode: select overlapping map entities; select entities by type; move entities; cycle through playerstart entities
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4231 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-03-01 21:30:00 +00:00 |
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ac_stef
|
1f49d6b3ce
|
cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4221 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-02-28 13:49:47 +00:00 |
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RandumKiwi
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e8345b673f
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Added autocompletion for /clearents; replaced all spawns in ac_douze; fixed comment in default_map_settings.cfg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4214 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-02-27 20:43:51 +00:00 |
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ac_stef
|
cde32093b6
|
editmapmsg fixed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4173 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-02-21 09:41:19 +00:00 |
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ac_stef
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b8bd958ed2
|
editmapmsg command added
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4071 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-26 18:47:27 +00:00 |
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ac_stef
|
a415196823
|
fix mapname autocompletion
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4067 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-26 12:59:58 +00:00 |
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ac_stef
|
db61d19ad4
|
added hook for custom connect scripts in serverbrowser
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4055 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-22 00:15:50 +00:00 |
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flowtron
|
b8696a97ae
|
alias zoom needs to "=f"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3448 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-08 17:16:03 +00:00 |
|
RandumKiwi
|
a201c4efe4
|
flag modes update
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3305 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-29 19:37:35 +00:00 |
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RandumKiwi
|
1989a7d0f8
|
fixed typo in a gamedescription... added comments on how to use domodifier while I was at it..
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3236 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-25 08:24:34 +00:00 |
|
Lee Salzman
|
64e9a1c13d
|
team change happens immediately
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3215 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-23 20:25:49 +00:00 |
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ac_stef
|
5208921a14
|
changeteam message waits for success
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3212 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-23 19:48:08 +00:00 |
|
Lee Salzman
|
c5b79aa86b
|
moved some standard aliases out of defaults.cfg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3210 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-23 19:23:10 +00:00 |
|
Lee Salzman
|
78fe54019f
|
renamed "clips" ent to "pistol"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3209 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-23 19:06:21 +00:00 |
|
RandumKiwi
|
6598fa6860
|
scripts.cfg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3206 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-23 10:16:36 +00:00 |
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