flowtron
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1e6ff752fb
|
minor sniper tweakage
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6459 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-22 21:07:05 +00:00 |
|
Lucas GAUTHERON
|
bb6a14b262
|
player info command fixes + new team infos command
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6458 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-22 15:52:47 +00:00 |
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Lucas GAUTHERON
|
cd7ad94fa4
|
hitsound when following (spectating) a player
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6457 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-22 10:54:42 +00:00 |
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Bukz
|
3a4165767d
|
testing replacestr
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6455 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-21 20:19:18 +00:00 |
|
Lucas GAUTHERON
|
e0ab12594b
|
break & continue command fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6454 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-21 08:29:05 +00:00 |
|
Lucas GAUTHERON
|
2fffcb6f1a
|
killmessage simplification.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6453 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-21 08:21:48 +00:00 |
|
Lucas GAUTHERON
|
bd67ac89a3
|
"break" command changed + new "continue" command
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6451 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-20 20:50:22 +00:00 |
|
Bukz
|
8bb842309e
|
wincompat.h license update - thanks Magnus and jamz
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6450 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-18 13:29:55 +00:00 |
|
Bukz
|
3ee9ea059e
|
cleanup/testing new "testlist" command
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6449 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-18 02:08:15 +00:00 |
|
Bukz
|
2fc7069551
|
a better implementation for "slowmove" -> "flyspeed"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6447 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-17 13:46:44 +00:00 |
|
Bukz
|
1ceb287e00
|
jpeg readme - thanks for the heads up arand
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6446 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-17 13:13:16 +00:00 |
|
Bukz
|
bf440a7e72
|
removing useless bit on "isfly"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6445 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-16 20:05:39 +00:00 |
|
Lee Salzman
|
6411ed3dc5
|
warning fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6444 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-16 13:15:57 +00:00 |
|
Lee Salzman
|
c8ae61fe8d
|
GL_UNPACK_ALIGNMENT -> GL_PACK_ALIGNMENT
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6443 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-16 13:08:57 +00:00 |
|
Bukz
|
88e09210e7
|
don't cap speed if client entered editmode while crouching
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6442 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-15 13:34:07 +00:00 |
|
Lucas GAUTHERON
|
594d2e924f
|
removing useless stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6441 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-15 10:26:41 +00:00 |
|
Bukz
|
7d9fc957cd
|
allow overview spectate mode in single player
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6438 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-14 21:12:07 +00:00 |
|
Bukz
|
fc95d583f3
|
saved.cfg cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6437 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-14 19:38:56 +00:00 |
|
Bukz
|
8063219400
|
botsshoot/bot survival mode update, tolower/upper, convertcase, and testchar
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6436 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-14 18:12:39 +00:00 |
|
Bukz
|
f5b33a6a7b
|
idlebots update
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6435 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-14 16:27:50 +00:00 |
|
Lucas GAUTHERON
|
c85be9cb54
|
server can restricts voting from a mode for any map
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6434 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-05-14 16:26:10 +00:00 |
|
Lucas GAUTHERON
|
ad48145196
|
$curdemofile
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6432 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-05-14 15:09:47 +00:00 |
|
sireus
|
1b2e2bde9f
|
less simple, but readable ;)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6431 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-05-14 15:03:59 +00:00 |
|
Lucas GAUTHERON
|
dbe4234e5d
|
minor simplification
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6430 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-05-14 14:42:35 +00:00 |
|
Lucas GAUTHERON
|
11fc99f568
|
ooops
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6428 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-05-14 12:56:17 +00:00 |
|
Lucas GAUTHERON
|
6c30ee3855
|
removing comment
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6427 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-05-14 12:46:01 +00:00 |
|
Lucas GAUTHERON
|
d3c8df87bf
|
map overview spectate mode ?
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6425 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-14 12:12:28 +00:00 |
|
Lucas GAUTHERON
|
414572e574
|
rewind a demo, set time remaining
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6424 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-05-14 12:11:51 +00:00 |
|
Bukz
|
4847ff00ff
|
onVoteEnd, curautoteam, addpunct, curplayers, delmenu, votepending, and a new test kick/ban menu :)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6422 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-13 11:55:57 +00:00 |
|
Lucas GAUTHERON
|
3a9d59ceb3
|
colored ping in serverbrowser?
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6421 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-05-11 15:50:15 +00:00 |
|
Lucas GAUTHERON
|
7782e8947d
|
reset current context when a script file can't be executed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6420 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-05-11 15:49:15 +00:00 |
|
sireus
|
9c797155a9
|
restore flashing flag icon (oops)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6419 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-05-11 10:52:15 +00:00 |
|
sireus
|
7cb0fe4f06
|
fix scaling if scale is < 1.0
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6418 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-05-11 09:57:25 +00:00 |
|
Lee Salzman
|
9bc5934c17
|
nearplane fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6417 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-05-11 09:32:28 +00:00 |
|
sireus
|
a89b9f2dab
|
pave the way for hi-res textures
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6416 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-10 20:03:06 +00:00 |
|
sireus
|
68b05f1204
|
make sure things like atof work consistently (regardless of the locale)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6412 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-08 17:12:29 +00:00 |
|
Bukz
|
9d8afdcad5
|
oldselstyle - Enable/disable 1.0.4 rendering of the grid/current selection. (quads rather than tris)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6406 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-04 19:16:11 +00:00 |
|
Bukz
|
365d161187
|
doc updates/more intuitive error msgs for setbottimeout
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6405 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-03 23:23:09 +00:00 |
|
sireus
|
2323874b57
|
fixed FS free space check false positives (integer overrun)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6401 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-02 13:39:46 +00:00 |
|
sireus
|
bb978c8e9b
|
show context (e.g. filename) on cubescript errors
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6400 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-30 20:27:37 +00:00 |
|
Lucas GAUTHERON
|
e09157c29b
|
hudecho can be disabled
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6397 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-30 00:34:08 +00:00 |
|
Bukz
|
b0a5672ad5
|
little inWater fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6394 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-29 17:19:55 +00:00 |
|
Bukz
|
0aecce709f
|
hudecho
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6392 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-29 15:51:10 +00:00 |
|
Bukz
|
1e20bace2e
|
inWater command, akimboautoswitch slider, akimboendaction defaults to 1 (switch back to primary)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6390 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-29 14:04:41 +00:00 |
|
Lucas GAUTHERON
|
88ee66ed67
|
switch "loggamestatus" off now just disables the table of scores
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6389 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-29 11:52:20 +00:00 |
|
Lucas GAUTHERON
|
22df7a9402
|
fix bug (:s)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6388 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-28 20:50:28 +00:00 |
|
Lucas GAUTHERON
|
2d23aa4f74
|
make ATTR_X compatible with something else than playerent
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6386 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-28 15:00:31 +00:00 |
|
Lucas GAUTHERON
|
627feb7bd4
|
sniper trail ends when collides
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6385 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-28 08:51:42 +00:00 |
|
Bukz
|
0c1b63d5da
|
mapsize command returns 6-12 silently, rather than conoutf'ing ssize
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6383 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-28 00:07:50 +00:00 |
|
Bukz
|
001af391bb
|
temporarily ensure arg1 of /newmap is within a sane valid range (6-9)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6382 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-27 23:32:40 +00:00 |
|