Commit Graph
558 Commits
Author SHA1 Message Date
RandumKiwi 231a163dad All temporary updates to make reference.xml SPARKLE!
It looks pretty damn sweet right now, but it could definitely still do with some work.

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6635 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-09-03 09:08:11 +00:00
RandumKiwi e9990dc933 x
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6633 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-09-01 23:37:33 +00:00
Lucas GAUTHERON ee624d8dc0 documentation for onHit, onAttack, pm
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6627 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-31 00:39:36 +00:00
RandumKiwi b18e35f6e3 Remove all un-necessary new-lines in docs.cfg (good idea Lucas - nobody reads this file anyway!)
Change auto-generated docs.cfg comments to something more appropriate.

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6625 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-31 00:18:54 +00:00
RandumKiwi dc4bd08fba font stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6608 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-21 09:58:29 +00:00
Bukz 5a7e64793f onPickup fix, onDisconnect, docs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6606 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-20 23:00:10 +00:00
RandumKiwi f78afb375d updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6603 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-20 20:55:14 +00:00
RandumKiwi e96563affe more unimportantness
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6601 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-20 13:04:24 +00:00
RandumKiwi 58496cd811 more not really importantness
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6598 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-20 01:27:37 +00:00
RandumKiwi 81d0791962 unimportant updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6596 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-19 23:37:37 +00:00
Bukz f3b2c09d98 removing getvar in favor of having getalias work on both aliases and built-in client variables (fov), and execute & return commands
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6594 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-19 01:43:54 +00:00
Lucas GAUTHERON ef0550c758 const/isconst documentation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6586 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-16 23:41:26 +00:00
RandumKiwi 4fab21985b tidy up
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6585 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-16 22:58:26 +00:00
Lucas GAUTHERON dbca100335 docs.cfg fix, reference.xml curteam entry, persisting constants support
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6579 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-16 12:09:37 +00:00
Bukz bfbce6aed2 isclient fix/docs/updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6576 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-15 09:57:49 +00:00
Bukz dff42f8ee9 gametimestart & mapbackupsonsave
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6565 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-08 21:47:50 +00:00
flowtron ed3e807162 font disambiguation - l0 != 10
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6559 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-07-18 21:23:40 +00:00
sireus 2e3de34c60 heartbeat sound
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6549 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-29 20:25:42 +00:00
Lucas GAUTHERON d52d71dde0 break for loop, looplist & while
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6540 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-15 15:34:37 +00:00
Lucas GAUTHERON 040ec8d482 looplist command
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6534 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-14 11:20:13 +00:00
Lucas GAUTHERON 22909543ad min maxfps = 25
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6533 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-13 12:22:38 +00:00
Bukz 4322b0fc91 doc/changelog updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6528 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-10 14:19:33 +00:00
sireus b5c863a900 persistidents - control whether newly defined idents are persistent (suggested by Bukz)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6526 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-09 13:28:52 +00:00
Bukz 4e063d00c2 git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6520 e016b1c5-ed68-44aa-a2f7-31cac88cffde 2011-06-08 00:08:01 +00:00
Bukz f3e25be42b more updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6516 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-07 17:27:35 +00:00
Bukz 94b2ecf53a changelog updates, getposition/positiontype removed in favor of the player1 command, etc.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6511 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-06 14:23:32 +00:00
sireus c6c1d224c5 screenshot scaling
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6508 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-05 20:39:45 +00:00
Lucas GAUTHERON ca47d519d9 ceil, floor & round commands
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6503 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-05 14:27:14 +00:00
Bukz 0e212b7b6c cleanup/updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6499 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-04 19:23:34 +00:00
Bukz f6848c2f84 getmodeacr replaced with hardcoded getmode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6498 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-04 18:52:06 +00:00
Lucas GAUTHERON de3f70ac3b replacestr => strreplace (sauer)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6489 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-03 20:05:48 +00:00
Bukz 33cf8715e7 "showtargetname" - enables or disables showing the player name on the HUD when in your crosshair.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6487 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-01 03:03:33 +00:00
Lucas GAUTHERON 9a46cfa5b0 removing deprecated alias onSuicide from docs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6485 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-31 13:38:08 +00:00
Lucas GAUTHERON f6bbd73b2a cubescript events update, fixes and doc.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6476 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-28 19:35:18 +00:00
Lucas GAUTHERON 101193eba7 cubescript updates : events fixed, cleaned & doc'd,+ finishing compatibility system.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6475 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-28 08:59:56 +00:00
Bukz c98b38108a docs for testlist/replacestr
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6456 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-21 20:47:04 +00:00
Lucas GAUTHERON bd67ac89a3 "break" command changed + new "continue" command
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6451 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-20 20:50:22 +00:00
Bukz 2fc7069551 a better implementation for "slowmove" -> "flyspeed"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6447 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-17 13:46:44 +00:00
Bukz 1ceb287e00 jpeg readme - thanks for the heads up arand
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6446 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-17 13:13:16 +00:00
Bukz 8063219400 botsshoot/bot survival mode update, tolower/upper, convertcase, and testchar
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6436 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-14 18:12:39 +00:00
Lucas GAUTHERON d6a6ef4eb7 setmr & rewind doc
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6433 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-14 15:31:55 +00:00
Bukz 79dc0e46e2 fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6423 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-13 18:03:47 +00:00
Bukz 4847ff00ff onVoteEnd, curautoteam, addpunct, curplayers, delmenu, votepending, and a new test kick/ban menu :)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6422 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-13 11:55:57 +00:00
sireus 7cb0fe4f06 fix scaling if scale is < 1.0
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6418 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-11 09:57:25 +00:00
sireus a89b9f2dab pave the way for hi-res textures
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6416 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-10 20:03:06 +00:00
Bukz 54b6b66266 </3 XML
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6415 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-10 11:47:05 +00:00
Bukz 49b3d6cb5d fixes/aliasinit
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6414 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-10 11:45:39 +00:00
Bukz 9ac75ac9aa checkinit
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6413 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-10 09:14:29 +00:00
Bukz 9d8afdcad5 oldselstyle - Enable/disable 1.0.4 rendering of the grid/current selection. (quads rather than tris)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6406 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-04 19:16:11 +00:00
Bukz 365d161187 doc updates/more intuitive error msgs for setbottimeout
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6405 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-03 23:23:09 +00:00