drian
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24424898f0
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#250 (15) suppress footstep sounds during pause
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2021-04-16 05:38:02 +02:00 |
|
drian
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26a4e54938
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#250 (7) disallow mouse movement of dead players during pause
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2021-04-16 05:30:01 +02:00 |
|
drian
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1535f9e4f6
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#215 improved naming
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2021-04-15 13:31:06 +02:00 |
|
drian
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963190b072
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#215 FreeBSD build fix proposal
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2021-04-15 11:34:59 +02:00 |
|
drian
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fb69c25d48
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#208 fixed memory leak in console history
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2021-04-15 10:59:11 +02:00 |
|
drian
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69b7ffc939
|
#176 updated dropflag docs
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2021-04-15 10:50:37 +02:00 |
|
drian
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d1de465c15
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#176 Added dropflag closer to WASD
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2021-04-15 10:48:01 +02:00 |
|
drian
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1eac5156bf
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#61 added documentation for clean edit mode
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2021-04-15 10:27:37 +02:00 |
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drian
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4a5c8ca5c5
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#61 Cleanedit Mode
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2021-04-15 10:19:58 +02:00 |
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drian
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6cfa851913
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#250 (12) do not allow spectators to respawn during pause
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2021-04-15 09:45:01 +02:00 |
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drian
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a9d5da33f9
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Merge branch 'release_1.3' of https://github.com/assaultcube/AC into release_1.3
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2021-04-15 09:39:17 +02:00 |
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drian
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ed1f6d64b2
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#250 (5/6/8/9/10/11) pause respawn timers and other game play related timers
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2021-04-15 09:39:10 +02:00 |
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flowtron
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d99679ea95
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fix compilation issues
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2021-04-15 08:50:20 +02:00 |
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drian
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70ba17e2b2
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#250 (12) disallow flag drop if match is paused
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2021-04-15 07:10:28 +02:00 |
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drian
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4b909741b0
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#250 disallow weapon change if match is paused
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2021-04-15 07:07:32 +02:00 |
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drian
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6d72353714
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#250 suicide prevention when match is paused
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2021-04-15 07:02:52 +02:00 |
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drian
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db56654117
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#250 do not show gametime in HUD during intermission, regardless of pausing
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2021-04-15 06:38:26 +02:00 |
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drian
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0dab796289
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#250 stop advancing gametime if match is paused, and keep sending gametime to clients even if match is paused
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2021-04-15 06:36:42 +02:00 |
|
drian
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63cdd67b11
|
fixed usage uninitialized string
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2021-04-15 06:00:28 +02:00 |
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drian
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d881fc94ab
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file cleanup
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2021-04-15 05:59:03 +02:00 |
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drian
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3acb20426b
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added 'pause' to the ingame doc reference
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2021-04-14 14:45:56 +02:00 |
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drian
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85149fe3e5
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updated documentation in server commandline file
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2021-04-14 14:04:54 +02:00 |
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drian
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550cff1c78
|
updated documentation in server commandline file
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2021-04-14 13:58:19 +02:00 |
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drian
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045cbffc85
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restored reference docs from assaultcube.github.io/htdocs/docs/xml to this repo so that code changes can be correlated with documentation changes
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2021-04-14 11:17:55 +02:00 |
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drian
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6efca12186
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Revert "Deletion of reference.xml material."
This reverts commit f5b3f1cd0f.
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2021-04-14 11:04:35 +02:00 |
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drian
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f9526b53a4
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#108 add HUD text in case match is paused so that players know why they are 'stuck'
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2021-04-14 10:18:44 +02:00 |
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drian
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4fd14cf6c2
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#108 not only validate the PAUSE vote clientside but also server-side to reduce abuse
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2021-04-14 09:47:48 +02:00 |
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drian
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8255bab870
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Merge branch 'release_1.3' of https://github.com/assaultcube/AC into release_1.3
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2021-04-14 09:19:32 +02:00 |
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drian
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7d0e84fe95
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#108 merged 'Pause' PR - work in progress
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2021-04-14 09:19:22 +02:00 |
|
 drian0andGitHub
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c964d95e9d
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Merge Fix
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2021-04-14 08:28:03 +02:00 |
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drian
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3546e7bcb5
|
merge from master
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2021-04-14 08:26:51 +02:00 |
|
 drian0andGitHub
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144d465b06
|
Only show one primary pic in the readme.
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2021-04-14 08:16:02 +02:00 |
|
 drian0andGitHub
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8445387f6f
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Merge pull request #203 from ritwik12/patch-1
Add images to readme
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2021-04-14 08:15:24 +02:00 |
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drian
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d7edfcd236
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merge from master
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2021-04-14 06:48:03 +02:00 |
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drian
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b7f944a3e6
|
resolved issue in weapon OOB check
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2021-04-14 06:33:42 +02:00 |
|
drian
|
0953a7477a
|
style
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2021-04-14 06:12:58 +02:00 |
|
 drian0andGitHub
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11c2ee11ca
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Merge pull request #248 from JJY-sec/master
Add OOB check
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2021-04-14 06:08:32 +02:00 |
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drian
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affe1dc6bd
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Merge branch 'master' into release_1.3
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2021-04-14 05:52:05 +02:00 |
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내 이름
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d19ee07d3c
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SV_RELOAD OOB
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2021-04-12 20:36:17 +09:00 |
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내 이름
|
ac5152815f
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SV_DAMAGE OOB
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2021-04-12 20:35:01 +09:00 |
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내 이름
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e324fe3e26
|
SV_POINTS oob
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2021-04-12 20:33:02 +09:00 |
|
drian
|
aba300ab5f
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#242 reproducing pain sound when pressing ( ç ) and ( ´ )
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2021-04-12 09:36:18 +02:00 |
|
 RandumKiwiandGitHub
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645a3668e9
|
Remove the "quit" menu
First: it's ugly,
Second: it's not that useful,
Third: it's not so labourious to restart AC as it loads quickly.
Quit menu = GONE.
|
2021-04-12 07:17:49 +12:00 |
|
 RandumKiwiandGitHub
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164594f58d
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ac_rattrap is now more playable, as there's now less collideable objects
|
2021-04-11 18:24:31 +12:00 |
|
drian
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456dc060f4
|
accuracy stats were missing in scoreboard settings menu
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2021-04-09 06:21:56 +02:00 |
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drian
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44b910fe0e
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#245 *accuracy* when taking damage from your own grenade, should accuracy compute that information?
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2021-04-08 15:11:49 +02:00 |
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drian
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1c439c72e2
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#241 menu spacers should not be selectable - ensure keyinput menu items are not considered 'empty'
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2021-04-08 06:20:55 +02:00 |
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drian
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8237a374f9
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#241 menu spacers should not be selectable - allow jumping selection from top to bottom and vice versa
|
2021-04-08 06:16:40 +02:00 |
|
drian
|
54aafe1c40
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#241 menu spacers should not be selectable
|
2021-04-06 12:51:31 +02:00 |
|
drian
|
612d512ddd
|
typo
|
2021-04-06 06:42:13 +02:00 |
|