Commit Graph
3204 Commits
Author SHA1 Message Date
driAn 2cd1622ce4 new win bin (nade radius)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3230 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-24 19:49:01 +00:00
Lee Salzman ca81352c55 explosion damage radius fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3229 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-24 19:47:37 +00:00
driAn 5b2aa35042 changed nade radius
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3228 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-24 19:42:16 +00:00
Lee Salzman 5cae784d8a playtest bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3227 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-24 19:38:13 +00:00
Lee Salzman f7393b4f86 removed unused include
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3226 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-24 19:34:03 +00:00
driAn 0e02180646 tinnitus tweak
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3225 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-24 18:39:25 +00:00
driAn 47d2c24021 gfx detail settings
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3224 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-24 18:38:34 +00:00
driAn 22b3ea468a gfx detail settings
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3223 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-24 18:36:17 +00:00
driAn 74698295cc proj files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3222 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-24 17:21:12 +00:00
driAn e568a091c4 new win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3221 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-24 17:19:49 +00:00
flowtron 5b850bc818 linux 64bit binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3220 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-24 16:43:27 +00:00
Lee Salzman 984da87e1a don't set FSAA in graphics slider (to avoid complaints)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3219 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-24 05:36:52 +00:00
RandumKiwi 9dafa8a798 Removed mapmsg menutextinput due to character limit. Fixed up spacing of menus here/there... etc etc
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3218 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-24 05:14:16 +00:00
RandumKiwi 6f52f18fc9 Final version of scaffold
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3217 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-24 01:22:43 +00:00
core-code 306eb763d8 add RELEASE_BUILD=1 for release builds to the mac xcode project
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3216 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-23 20:44:32 +00:00
Lee Salzman 64e9a1c13d team change happens immediately
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3215 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-23 20:25:49 +00:00
Lee Salzman 4af1bcc81c only force death if player is alive
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3214 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-23 20:20:10 +00:00
Lee Salzman c6fa25767e fixed sliders
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3213 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-23 19:50:04 +00:00
ac_stef 5208921a14 changeteam message waits for success
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3212 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-23 19:48:08 +00:00
RandumKiwi dd5a2dc87f newmenu clips
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3211 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-23 19:28:37 +00:00
Lee Salzman c5b79aa86b moved some standard aliases out of defaults.cfg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3210 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-23 19:23:10 +00:00
Lee Salzman 78fe54019f renamed "clips" ent to "pistol"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3209 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-23 19:06:21 +00:00
RandumKiwi 223a3367df clip
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3208 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-23 18:39:32 +00:00
RandumKiwi f9db05b40b more menus stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3207 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-23 12:38:54 +00:00
RandumKiwi 6598fa6860 scripts.cfg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3206 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-23 10:16:36 +00:00
Lee Salzman c3b11dd85b added config/scripts.cfg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3205 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-23 10:06:47 +00:00
RandumKiwi ebbf480225 undone some dumb stuff...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3204 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-23 09:45:49 +00:00
RandumKiwi 112b01bce5 moved a bunch of script to defaults.cfg and made sure editent only works in editmode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3203 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-23 09:24:32 +00:00
Alejandro V. Garcia 08eb2ac61d changes from "nothing" models to clipping entity
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3202 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-23 02:20:39 +00:00
ac_stef ade559d532 new server commandline arguments added
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3201 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-22 22:38:41 +00:00
RandumKiwi 2730f7de98 Readonly menuitem options...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3200 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-22 20:59:27 +00:00
driAn 90834b2ad9 fixed reference links, doc formatting
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3199 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-22 19:56:24 +00:00
flowtron 0d7478d566 added maxrecoil
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3198 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-22 18:55:03 +00:00
flowtron f35b3e3145 64bit linux binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3197 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-22 18:52:14 +00:00
flowtron 4742c958e5 added stubs for all missing VARs/CMDs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3196 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-22 18:51:38 +00:00
driAn d877975646 wizard startup script
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3195 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-22 15:48:02 +00:00
RandumKiwi fd337914b1 moved "changeteam" and "resetbinds" to defaults
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3194 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-22 11:45:47 +00:00
Alejandro V. Garcia 34dd471557 removed guardtower "nothing" clipping models
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3193 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-22 11:44:29 +00:00
RandumKiwi b4f5448bdb reference updates: newmenu, menuitem, menuinit, changeteam, resetbinds
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3192 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-22 11:41:54 +00:00
Alejandro V. Garcia 4edf36999f using new x & y radius clipping
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3191 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-22 11:26:54 +00:00
Lee Salzman 643ee7568e changed clip entity attributes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3190 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-22 11:09:17 +00:00
Lee Salzman c828c70bb1 separated X and Y radius for clip entities
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3189 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-22 11:08:15 +00:00
Lee Salzman cc3f3c5f62 clip rendering fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3188 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-22 10:50:31 +00:00
Alejandro V. Garcia 697fc522b6 guardtower clipping tweaks
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3187 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-22 10:32:36 +00:00
Lee Salzman 7ab1bfa104 clip radius tweaks
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3186 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-22 10:18:55 +00:00
Alejandro V. Garcia 6fcf88cad6 guardtower clipping tweaks
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3185 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-22 10:08:47 +00:00
Alejandro V. Garcia 4b9f634160 use of /newent clip command in guard tower instead of "nothing" model
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3184 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-22 07:20:44 +00:00
Lee Salzman d5a92e9f96 documented entset and newent clip
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3183 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-22 03:54:32 +00:00
Lee Salzman 8472dd3ba2 added clip entities for easier clipping
added entset command for easier ent editing
revised command completion system


git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3182 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-22 03:28:44 +00:00
Lee Salzman 3f2873259b revert sound change
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3181 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-22 00:51:52 +00:00