driAn
2cd1622ce4
new win bin (nade radius)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3230 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-24 19:49:01 +00:00
Lee Salzman
ca81352c55
explosion damage radius fix
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3229 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-24 19:47:37 +00:00
driAn
5b2aa35042
changed nade radius
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3228 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-24 19:42:16 +00:00
Lee Salzman
5cae784d8a
playtest bins
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3227 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-24 19:38:13 +00:00
Lee Salzman
f7393b4f86
removed unused include
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3226 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-24 19:34:03 +00:00
driAn
0e02180646
tinnitus tweak
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3225 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-24 18:39:25 +00:00
driAn
47d2c24021
gfx detail settings
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3224 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-24 18:38:34 +00:00
driAn
22b3ea468a
gfx detail settings
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3223 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-24 18:36:17 +00:00
driAn
74698295cc
proj files
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3222 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-24 17:21:12 +00:00
driAn
e568a091c4
new win bins
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3221 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-24 17:19:49 +00:00
flowtron
5b850bc818
linux 64bit binaries
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3220 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-24 16:43:27 +00:00
Lee Salzman
984da87e1a
don't set FSAA in graphics slider (to avoid complaints)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3219 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-24 05:36:52 +00:00
RandumKiwi
9dafa8a798
Removed mapmsg menutextinput due to character limit. Fixed up spacing of menus here/there... etc etc
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3218 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-24 05:14:16 +00:00
RandumKiwi
6f52f18fc9
Final version of scaffold
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3217 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-24 01:22:43 +00:00
core-code
306eb763d8
add RELEASE_BUILD=1 for release builds to the mac xcode project
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3216 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-23 20:44:32 +00:00
Lee Salzman
64e9a1c13d
team change happens immediately
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3215 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-23 20:25:49 +00:00
Lee Salzman
4af1bcc81c
only force death if player is alive
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3214 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-23 20:20:10 +00:00
Lee Salzman
c6fa25767e
fixed sliders
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3213 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-23 19:50:04 +00:00
ac_stef
5208921a14
changeteam message waits for success
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3212 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-23 19:48:08 +00:00
RandumKiwi
dd5a2dc87f
newmenu clips
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3211 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-23 19:28:37 +00:00
Lee Salzman
c5b79aa86b
moved some standard aliases out of defaults.cfg
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3210 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-23 19:23:10 +00:00
Lee Salzman
78fe54019f
renamed "clips" ent to "pistol"
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3209 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-23 19:06:21 +00:00
RandumKiwi
223a3367df
clip
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3208 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-23 18:39:32 +00:00
RandumKiwi
f9db05b40b
more menus stuff
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3207 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-23 12:38:54 +00:00
RandumKiwi
6598fa6860
scripts.cfg
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3206 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-23 10:16:36 +00:00
Lee Salzman
c3b11dd85b
added config/scripts.cfg
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3205 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-23 10:06:47 +00:00
RandumKiwi
ebbf480225
undone some dumb stuff...
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3204 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-23 09:45:49 +00:00
RandumKiwi
112b01bce5
moved a bunch of script to defaults.cfg and made sure editent only works in editmode
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3203 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-23 09:24:32 +00:00
Alejandro V. Garcia
08eb2ac61d
changes from "nothing" models to clipping entity
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3202 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-23 02:20:39 +00:00
ac_stef
ade559d532
new server commandline arguments added
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3201 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-22 22:38:41 +00:00
RandumKiwi
2730f7de98
Readonly menuitem options...
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3200 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-22 20:59:27 +00:00
driAn
90834b2ad9
fixed reference links, doc formatting
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3199 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-22 19:56:24 +00:00
flowtron
0d7478d566
added maxrecoil
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3198 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-22 18:55:03 +00:00
flowtron
f35b3e3145
64bit linux binaries
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3197 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-22 18:52:14 +00:00
flowtron
4742c958e5
added stubs for all missing VARs/CMDs
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3196 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-22 18:51:38 +00:00
driAn
d877975646
wizard startup script
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3195 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-22 15:48:02 +00:00
RandumKiwi
fd337914b1
moved "changeteam" and "resetbinds" to defaults
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3194 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-22 11:45:47 +00:00
Alejandro V. Garcia
34dd471557
removed guardtower "nothing" clipping models
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3193 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-22 11:44:29 +00:00
RandumKiwi
b4f5448bdb
reference updates: newmenu, menuitem, menuinit, changeteam, resetbinds
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3192 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-22 11:41:54 +00:00
Alejandro V. Garcia
4edf36999f
using new x & y radius clipping
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3191 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-22 11:26:54 +00:00
Lee Salzman
643ee7568e
changed clip entity attributes
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3190 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-22 11:09:17 +00:00
Lee Salzman
c828c70bb1
separated X and Y radius for clip entities
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3189 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-22 11:08:15 +00:00
Lee Salzman
cc3f3c5f62
clip rendering fix
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3188 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-22 10:50:31 +00:00
Alejandro V. Garcia
697fc522b6
guardtower clipping tweaks
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3187 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-22 10:32:36 +00:00
Lee Salzman
7ab1bfa104
clip radius tweaks
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3186 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-22 10:18:55 +00:00
Alejandro V. Garcia
6fcf88cad6
guardtower clipping tweaks
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3185 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-22 10:08:47 +00:00
Alejandro V. Garcia
4b9f634160
use of /newent clip command in guard tower instead of "nothing" model
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3184 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-22 07:20:44 +00:00
Lee Salzman
d5a92e9f96
documented entset and newent clip
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3183 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-22 03:54:32 +00:00
Lee Salzman
8472dd3ba2
added clip entities for easier clipping
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added entset command for easier ent editing
revised command completion system
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3182 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-22 03:28:44 +00:00
Lee Salzman
3f2873259b
revert sound change
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3181 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-22 00:51:52 +00:00