ac_stef
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4bb129ee40
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limit number of map entities
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4127 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-01-12 15:19:12 +00:00 |
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ac_stef
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c98afd2311
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fix distribution of maps without cfg-file
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4125 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-01-12 15:10:19 +00:00 |
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ac_stef
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3348732cb7
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allow tabs in maprot.cfg and serverpwd.cfg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4123 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-01-12 15:05:07 +00:00 |
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ac_stef
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3d17a36f78
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don't delete saved scores after failed connects
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4121 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-01-12 15:01:24 +00:00 |
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ac_stef
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e0286301c3
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code cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4119 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-01-06 19:44:37 +00:00 |
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ac_stef
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467af89c1a
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surplus line removed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4118 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-01-05 15:16:54 +00:00 |
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Lee Salzman
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5d61a429bd
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force rounding on fps stat
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4117 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-01-05 04:53:45 +00:00 |
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Lee Salzman
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f1a6345d20
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render_seg_new optimizations
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4116 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-01-04 23:27:46 +00:00 |
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Lee Salzman
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c7aa8011af
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sky wall strip fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4115 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-01-04 22:25:01 +00:00 |
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Lee Salzman
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47a5c4f7f3
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stripify walls
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4114 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-01-04 22:18:39 +00:00 |
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Lee Salzman
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4d6ffecf29
|
reorganized sqr storage for better cache usage
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4113 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-01-04 18:42:09 +00:00 |
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Lee Salzman
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2f27cba52c
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isoccluded optimizations
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4112 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-01-04 17:18:09 +00:00 |
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Lee Salzman
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280fe814f0
|
removed !ocull check from inner loop
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4111 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-01-04 15:32:59 +00:00 |
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ac_stef
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b526aeda6c
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modified colorname buffer assignment
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4109 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-01-04 15:31:48 +00:00 |
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Lee Salzman
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6b41796c15
|
mapmodels in reflections fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4107 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-01-04 15:07:50 +00:00 |
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Lee Salzman
|
30fa16ed7f
|
inline tweaks
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4106 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-01-04 14:55:46 +00:00 |
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ac_stef
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97caf3b187
|
removed surplus ';'
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4104 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-01-04 14:15:47 +00:00 |
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ac_stef
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0b11c76205
|
give autoban priority over autokick
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4101 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-01-03 16:51:53 +00:00 |
|
Lee Salzman
|
d503852b84
|
warning fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4098 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-01-02 17:43:40 +00:00 |
|
Lee Salzman
|
ef014a3355
|
disabled PCH for debug build
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4097 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-01-02 17:29:32 +00:00 |
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driAn
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0835a4b083
|
fixed vcproj files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4095 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-01-02 17:22:37 +00:00 |
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Lee Salzman
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88b06650ce
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don't render clip while stenciling
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4094 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-01-02 02:36:21 +00:00 |
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Lee Salzman
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03a9812fc5
|
removed vcredist dependency
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4093 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-01-02 00:49:18 +00:00 |
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Alejandro V. Garcia
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c98313189d
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Make togglegrap available for any game mode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4090 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-31 12:01:03 +00:00 |
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flowtron
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00a18e49d2
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linux64 bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4081 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-29 20:06:18 +00:00 |
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flowtron
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263e24c679
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doc: SPACE/SCROLL for specating not F7/F8
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4080 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-29 19:58:39 +00:00 |
|
Lee Salzman
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677753d955
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fix time reporting while watching demo
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4079 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-28 14:30:25 +00:00 |
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flowtron
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02e990d259
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linux64 bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4078 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-28 10:05:03 +00:00 |
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ac_stef
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036c23ebda
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compensate for new color commands at string cutting
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4076 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-27 23:41:22 +00:00 |
|
Lee Salzman
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71844fe834
|
removed redundant m_demo check
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4075 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-27 22:06:41 +00:00 |
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ac_stef
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abd9b2f6ad
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2nd half of commit 4072
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4074 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-27 21:41:06 +00:00 |
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ac_stef
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0522ee2720
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fix item pickup during last game minutes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4073 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-27 21:12:12 +00:00 |
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ac_stef
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8787606559
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fix selection tracking in serverbrowser
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4072 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-27 13:44:32 +00:00 |
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ac_stef
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b8bd958ed2
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editmapmsg command added
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4071 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-26 18:47:27 +00:00 |
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Lee Salzman
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0aba25d6f8
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clamp player push to non-zero range
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4070 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-26 16:25:49 +00:00 |
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Lee Salzman
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ee9f87b609
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fixed jittery player-player collision
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4069 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-26 16:13:29 +00:00 |
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ac_stef
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a415196823
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fix mapname autocompletion
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4067 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-26 12:59:58 +00:00 |
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Lee Salzman
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77a2abc834
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fixed radar ent naming
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4065 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-26 11:48:39 +00:00 |
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Lee Salzman
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56609c1ef2
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gcc warning fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4061 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-25 18:53:27 +00:00 |
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ac_stef
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057f2de306
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variable menu items for scripts
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4059 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-24 01:55:47 +00:00 |
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ac_stef
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a42f70dab0
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fix null pointer dereference
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4057 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-23 21:51:19 +00:00 |
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Lee Salzman
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04aae7b5da
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fix ping buf overreading into pong buf
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4056 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-22 16:22:23 +00:00 |
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ac_stef
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db61d19ad4
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added hook for custom connect scripts in serverbrowser
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4055 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-22 00:15:50 +00:00 |
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Lee Salzman
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32a32ed224
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ignore maxservpings when using onlyconnected option
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4054 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-21 19:03:11 +00:00 |
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ac_stef
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d2e59d8971
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only ping connected server in scoreboard
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4053 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-21 18:32:35 +00:00 |
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Lee Salzman
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cf889bfbf6
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fix unterminated string
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4052 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-20 23:33:49 +00:00 |
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Lee Salzman
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df7501c39c
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restoring stef's ping optimizations (i misunderstood something)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4050 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-20 10:03:44 +00:00 |
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Lee Salzman
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f34dfad926
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reverted pinging (the other way limits the amount of servers)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4049 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-20 08:41:02 +00:00 |
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ac_stef
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a05029b3a7
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fixed illegal last() in secure context stack
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4047 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-20 00:07:38 +00:00 |
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ac_stef
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6f59c27390
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stripping 4 bytes from every ping packet
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4046 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-19 14:43:28 +00:00 |
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