driAn
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e6a7fe619e
|
removed rate setting
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3541 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-16 11:49:50 +00:00 |
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ac_stef
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ad33e682ca
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draw scoreboard over voting info
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3539 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-16 10:29:39 +00:00 |
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core-code
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afc0c3f891
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mac fixes: pass home before init, default fsaa to 0
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3536 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-16 00:29:58 +00:00 |
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Lee Salzman
|
c392b1efe9
|
start server time at 0
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3535 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-15 23:20:56 +00:00 |
|
Lee Salzman
|
636f9128b3
|
extinfo time reporting fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3534 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-15 23:12:23 +00:00 |
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Lee Salzman
|
66b0d50160
|
report backspace/del/paste as input buffer modifications
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3533 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-15 23:10:00 +00:00 |
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Lee Salzman
|
e22fd6bc4e
|
remove tab before server name
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3531 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-15 23:03:23 +00:00 |
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Lee Salzman
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9e0b50935e
|
ensure there is at least one space between the server name and the ip:port
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3530 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-15 23:00:08 +00:00 |
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Lee Salzman
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ac4f9117d8
|
clean up votes when player is disconnected
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3529 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-15 22:15:39 +00:00 |
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flowtron
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d392ae44ab
|
fixing unavailable models by using "nothing" in CFGs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3519 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-15 20:54:44 +00:00 |
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ac_stef
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5c9952077d
|
vote=0 in maprot.cfg only disables map voting
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3514 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-15 19:53:59 +00:00 |
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flowtron
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33a5c8c074
|
mapmodels unused/unavailable
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3513 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-15 19:33:56 +00:00 |
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driAn
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ea4413517b
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no respawn timer in dm games
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3510 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-15 18:31:42 +00:00 |
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ac_stef
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359c202cb5
|
admin-votes are final
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3508 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-15 17:39:57 +00:00 |
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ac_stef
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2b3846418d
|
display the flag grabbers' team in tktf
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3505 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-15 15:58:30 +00:00 |
|
driAn
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bac2cb50e6
|
respawn delay only in flag modes, dont recount respawn time when spectating
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3502 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-15 15:47:39 +00:00 |
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driAn
|
bd31a55640
|
dont let player switch teams when spectating, allow spectating enemies when watching demo
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3500 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-15 15:11:25 +00:00 |
|
Lee Salzman
|
561a2cbcaa
|
removing stale printf
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3499 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-15 06:58:08 +00:00 |
|
Lee Salzman
|
5db498098a
|
texture size error fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3498 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-15 06:57:33 +00:00 |
|
Lee Salzman
|
a0f6c067fe
|
warning fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3497 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-15 00:14:25 +00:00 |
|
driAn
|
48814ce019
|
set protocol from 1127 to 100, not fully compatible to beta1 anymore (new sound ID's, etc).
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3493 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-10 22:28:06 +00:00 |
|
driAn
|
32b0dc89a1
|
fix possible heap corruption during vote
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3492 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-10 22:11:41 +00:00 |
|
driAn
|
02196de5ad
|
smooth roll when spec
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3491 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-10 19:49:37 +00:00 |
|
driAn
|
4ecf408640
|
maybe fixed spectator jiggle (bug 2227047)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3490 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-10 18:56:00 +00:00 |
|
driAn
|
02a6b8c1f7
|
fixed winservice startup arguments
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3489 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-10 18:43:41 +00:00 |
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driAn
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c8e8260dbd
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var localfootsteps, use it to disable local players footsteps
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3487 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-10 14:25:03 +00:00 |
|
driAn
|
e8d1c2df1c
|
play crouch/uncrouch sound once
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3485 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-10 13:31:20 +00:00 |
|
driAn
|
3c683babb0
|
reduced footstep radius from 16 to 6 cubes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3484 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-10 13:18:41 +00:00 |
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driAn
|
7fdaff745c
|
reduced crouch speed from 50% to 40%
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3483 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-10 13:17:13 +00:00 |
|
ac_stef
|
62c2a9650f
|
fix invisible flags in htf on maps without flag bases
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3479 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-10 00:41:41 +00:00 |
|
driAn
|
2441b1ca63
|
reverted sniper test scenario
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3478 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-09 22:20:03 +00:00 |
|
Lee Salzman
|
bdb5770519
|
typo fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3476 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-09 20:32:40 +00:00 |
|
Lee Salzman
|
a404c1bd8f
|
tweaked sniper to 81 damage
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3475 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-09 20:24:06 +00:00 |
|
Lee Salzman
|
96f35d335c
|
put sniper back at 85
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3474 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-09 20:02:06 +00:00 |
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ac_stef
|
15608e0f1f
|
eliminate CR characters from server cfg files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3473 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-09 14:34:29 +00:00 |
|
ac_stef
|
bcdf66c2e5
|
minor password cfg file parser fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3472 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-09 14:20:08 +00:00 |
|
Lee Salzman
|
a2662e1b80
|
damage screen on by default
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3470 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-09 00:22:22 +00:00 |
|
Lee Salzman
|
250e6c2cb5
|
makke-preferred damage screen defaults
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3469 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-09 00:19:03 +00:00 |
|
Lee Salzman
|
33ee6811fa
|
damageblend(-1) fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3468 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-09 00:16:38 +00:00 |
|
Lee Salzman
|
01b999d10a
|
VC warning fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3465 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-08 23:20:34 +00:00 |
|
Lee Salzman
|
55602f8a84
|
reduced damagescreenfactor
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3462 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-08 23:02:14 +00:00 |
|
Lee Salzman
|
21512e9fd9
|
prettier damage screen
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3461 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-08 23:00:37 +00:00 |
|
Lee Salzman
|
6f98fe644e
|
simplified crosshair setup - only default, teammate, scope crosshairs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3457 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-08 21:02:47 +00:00 |
|
driAn
|
c86bec4250
|
reintroduced old&nasty things: var damagescreen, disabled by default
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3456 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-08 20:46:11 +00:00 |
|
Lee Salzman
|
0034503276
|
menu closing fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3455 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-08 20:15:26 +00:00 |
|
Lee Salzman
|
5236143285
|
warning fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3453 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-08 19:30:48 +00:00 |
|
Lee Salzman
|
badd237e34
|
removing buggy unused code
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3452 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-08 19:29:56 +00:00 |
|
driAn
|
2650b2118c
|
sucky OUTBORD() fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3450 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-08 18:29:35 +00:00 |
|
flowtron
|
3bcb2ed89f
|
the return of "(millis)" (w/ linux64 binaries)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3449 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-08 17:53:21 +00:00 |
|
driAn
|
cf1edae0a5
|
reverted protocol change
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3444 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-08 13:38:29 +00:00 |
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