RandumKiwi
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4e18dceb5d
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7059 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-01-11 09:31:08 +00:00 |
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RandumKiwi
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eda28392f6
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cleaner's fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7058 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-01-11 09:25:40 +00:00 |
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Alejandro V. Garcia
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a569edf093
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remove model dir
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7057 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-01-11 03:43:32 +00:00 |
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Alejandro V. Garcia
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52c9c8b5d9
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not this one you dummy ¬¬'
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7056 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-01-11 03:39:51 +00:00 |
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Alejandro V. Garcia
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a57db3e2f9
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Complementing Cleaner's work: Fixed models without faces, replaced md2 by md3 files and corresponding cfgs, some uv and texture fixes, removed some of the redundant textures, resulting in close to 1mb less space.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7055 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-01-11 02:04:49 +00:00 |
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aerkefiende
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e43c5e00ea
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Minor fix of rev 7051 and 7052; needs still the scores of disconnected players
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7054 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-01-10 22:38:28 +00:00 |
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RandumKiwi
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0b7d22c378
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fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7053 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-01-10 20:20:21 +00:00 |
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RandumKiwi
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a4aab45e9b
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missed one
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7052 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-01-10 20:09:24 +00:00 |
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RandumKiwi
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d7935d83dc
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More cleanup.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7051 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-01-10 20:08:41 +00:00 |
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Ronald Reagan
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d6aca6fcc0
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FFA winner message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7050 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-01-10 09:10:41 +00:00 |
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Ronald Reagan
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30663fe854
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Adding in winners to the scoreboard
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7049 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-01-10 03:34:54 +00:00 |
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Alejandro V. Garcia
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ea57f8b39a
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clean up
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7048 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-01-09 23:51:00 +00:00 |
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RandumKiwi
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d73741d341
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Fixing up the model mess, part 1...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7047 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-01-09 21:05:35 +00:00 |
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Alejandro V. Garcia
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89d2837785
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not needed anymore
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7046 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-01-09 02:48:07 +00:00 |
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aerkefiende
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d8815d7362
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Removed commented line (based on rev. 7044)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7045 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-01-08 19:32:16 +00:00 |
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Alejandro V. Garcia
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4bd9947d67
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Flags bug fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7044 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-01-08 09:58:43 +00:00 |
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aerkefiende
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519b5514e3
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new binaries for Windows (incl. ACAC)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7043 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-01-07 20:27:48 +00:00 |
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RandumKiwi
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7f3d41ba8f
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Update of Cleaner's models.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7042 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-01-07 20:02:47 +00:00 |
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Ronald Reagan
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3b5d000c78
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Added comments and fully commented out drawsgpat
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7041 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-01-07 18:16:13 +00:00 |
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RandumKiwi
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5866100127
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update default_map_settings
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7040 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-01-06 22:55:33 +00:00 |
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RandumKiwi
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dd0aa689f9
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* Added Toca's new pipes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7039 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-01-06 17:53:20 +00:00 |
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Lucas GAUTHERON
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34e688e5aa
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scoreboard bug fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7037 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-01-06 15:32:39 +00:00 |
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Alejandro V. Garcia
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8936e4152f
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Revert experimental model rotations
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7035 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-01-06 00:20:09 +00:00 |
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Alejandro V. Garcia
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d9bde7f0d9
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Revert experimental model rotations
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7034 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-01-06 00:18:27 +00:00 |
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Alejandro V. Garcia
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3317df681a
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Revert experimental model rotations
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7033 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-01-06 00:18:12 +00:00 |
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Lucas GAUTHERON
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294ea128a3
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more customizable scoreboard, allow ratio to be displayed (again)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7032 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-01-05 22:47:31 +00:00 |
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Alejandro V. Garcia
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acf3110270
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Moved the model 1 cube back, in some cases mapmodels don't show if placed directly on a wall
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7031 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-01-05 22:39:39 +00:00 |
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Lucas GAUTHERON
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71f3e3815b
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save kill messages into saved.cfg instead of a separate file (client)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7030 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-01-05 22:28:52 +00:00 |
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Alejandro V. Garcia
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c5e656fc9e
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Model rotations, experimental
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7029 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-01-04 09:41:15 +00:00 |
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Alejandro V. Garcia
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d78ac41e3a
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mdlroll mdlyaw mdlpitch commands
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7028 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-01-04 09:04:16 +00:00 |
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Alejandro V. Garcia
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5a2457d14c
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Model rotation and example map, experimental for review
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7027 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-01-04 09:01:56 +00:00 |
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Lucas GAUTHERON
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32c768d909
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win32 binaries (we need testing..)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7026 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-01-02 20:55:15 +00:00 |
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Alejandro V. Garcia
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6e41fad9b4
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removed invalid commands for current version
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7025 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-01-02 11:26:19 +00:00 |
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RandumKiwi
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42ec440a8b
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Add another 2 packaging checks.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7024 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-01-01 23:53:22 +00:00 |
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aerkefiende
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0c371cf539
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Dead people don´t have tinnitus
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7023 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-01-01 23:09:51 +00:00 |
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Lucas GAUTHERON
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8d5d52351d
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serverevents cleanups (scopeevent removed)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7022 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-01-01 15:32:38 +00:00 |
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Lucas GAUTHERON
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9f53b96539
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better shotgun checks
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7021 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-12-31 13:58:16 +00:00 |
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Lucas GAUTHERON
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8c084668cb
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disabling some debugging commands
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7020 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-12-31 12:19:31 +00:00 |
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Alejandro V. Garcia
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b0be508910
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Industrial pipes models
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7019 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-12-31 04:00:32 +00:00 |
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Alejandro V. Garcia
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1b25f60d35
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Test commit smartsvn 6.6.2, https mode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7018 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-12-31 03:30:23 +00:00 |
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Lucas GAUTHERON
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43ab63a88a
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serverside shotgun checks, addban function
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7017 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-12-31 03:26:52 +00:00 |
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Lucas GAUTHERON
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251e9f10b3
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shotgun: damage bug fix, constants moved
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7016 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-12-31 00:19:15 +00:00 |
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RandumKiwi
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55e59a8d30
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just being picky...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7015 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-12-30 22:28:34 +00:00 |
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Lucas GAUTHERON
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c9de0d8eb8
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disable heartbeat in osok gamemodes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7014 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-12-30 22:08:35 +00:00 |
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Lucas GAUTHERON
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f2a9b61683
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drawzone: allow multiple zones to be drawn at once
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7013 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-12-30 20:40:41 +00:00 |
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aerkefiende
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bedf67dd2f
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Change minor from 1 to 2
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7012 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-12-30 18:30:19 +00:00 |
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RandumKiwi
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594f4c6e93
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... just being picky.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7011 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-12-30 02:28:54 +00:00 |
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RandumKiwi
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3fe10fc4ed
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just being picky...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7010 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-12-30 01:55:52 +00:00 |
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RandumKiwi
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a2b86d4438
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Minor update to packaging script.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7009 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-12-30 01:34:26 +00:00 |
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RandumKiwi
|
27dd4c648d
|
Linux binaries w/AC.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7008 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-12-30 00:43:29 +00:00 |
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