Commit Graph
2086 Commits
Author SHA1 Message Date
driAn 4f4a29eaee build enviroonment: branch diff & patch creation script
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3980 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-11 01:18:25 +00:00
Lee Salzman d685d42af3 extinfo protocol 104
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3964 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-09 23:57:01 +00:00
Lee Salzman e233dfce49 preloadmapsound -> public
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3963 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-09 22:26:35 +00:00
driAn abee28a96a fixed deconstructor inheritance
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3956 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-08 22:22:23 +00:00
driAn 17553ca80b audiomanager refactoring, removed unused mapsound preloads
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3954 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-08 21:46:18 +00:00
driAn 8b63ffeb44 audiomanager refactoring, class-ified world objects, member access cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3952 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-08 21:17:11 +00:00
driAn 44ef9c1cf8 added doxygen source code docs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3951 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-08 21:10:24 +00:00
Lee Salzman c73babe84a packet freeing cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3939 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-08 07:47:58 +00:00
driAn f121ee7303 create packet log report if server protocol is < 1000
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3911 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-07 16:19:58 +00:00
driAn fa414b3ea1 linear volume suppression
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3902 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-07 14:44:02 +00:00
ac_stef accd817e5d option to hide vote hud after own voting
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3895 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-06 22:38:31 +00:00
ac_stef 47eb67a2df 'showscores' now takes an argument instead of a keypress; hide scores, when minimap is shown
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3890 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-06 18:57:52 +00:00
driAn abcd337ae8 stripped debug data from libjpeg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3889 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-06 17:56:07 +00:00
ac_stef 8760d4b4fa escaping special characters for commandline arguments
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3887 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-06 17:37:13 +00:00
driAn 1ac69b39d2 added proper jpeg lib (static) for msvcpp
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3886 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-06 17:36:06 +00:00
driAn 306dce008c test: straferun doublejump
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3884 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-06 13:34:49 +00:00
driAn 3ef184e1d8 fixed footstep sound radius bug
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3883 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-06 13:32:38 +00:00
driAn 04fd93d840 sound radius limitations
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3879 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-05 23:02:40 +00:00
driAn 68a0a1a347 slightly less smg recoil
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3875 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-05 21:28:24 +00:00
driAn ea7f93286c created .lib file for libjpeg, updated proj files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3874 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-05 20:59:03 +00:00
ac_stef 3ce5f5b897 added scope settling time to fix sniper exploit (bug 2325517)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3871 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-04 15:26:25 +00:00
Lee Salzman 42b4af7a60 cleaner primary weapon syncing fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3869 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-04 05:50:05 +00:00
ac_stef 68bfc2275a fix ammobox pickup for spectators and demo playback
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3868 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-04 01:31:37 +00:00
Lee Salzman 94da663dfd simplified fovcompat code
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3865 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-04 00:35:09 +00:00
Lee Salzman e8e6f89e68 make sure fovcompat clamps fov
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3864 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-04 00:32:33 +00:00
driAn d1d2ac20c6 fovcompat command to restore old fov
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3862 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-03 23:18:22 +00:00
ac_stef c0bab02a53 stop demo playback before connecting (bug 2367286)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3861 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-03 21:03:10 +00:00
ac_stef a751ddfcd4 fix compile error
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3859 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-03 20:13:18 +00:00
ac_stef 4dd56ff84b re-evaluate votes after player role changes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3856 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-03 19:49:02 +00:00
ac_stef 00958c88d0 add game info as jpeg comment to jpg-screenshots
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3855 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-03 18:51:14 +00:00
ac_stef 8336b478ae store jpg-screenshots in the same directory as bmp-screenshots
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3854 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-03 17:03:25 +00:00
Lee Salzman ce5ba0bc0c fixed duplicated packetqueue reference
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3853 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-03 08:39:03 +00:00
Lee Salzman fff560315a fixed bmp screenshot extension
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3852 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-03 08:19:25 +00:00
Lee Salzman c674752ec8 disable autoscreenshot by default
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3851 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-03 08:01:03 +00:00
Lee Salzman 64255099fa adding packetqueue to codeblocks project
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3850 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-03 07:57:50 +00:00
Lee Salzman e87c00344b added packetqueue to Makefile
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3848 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-03 07:56:07 +00:00
Lee Salzman 913bc3389f cleaned up autoscreenshot code
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3847 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-03 07:53:41 +00:00
Lee Salzman 9dac9599a5 cleaned up jpeg screenshot code
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3846 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-03 07:31:13 +00:00
Lee Salzman 20baa85461 fixed crashy packet queue
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3845 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-03 07:14:06 +00:00
flowtron cc17a960a9 using Toca's-improved-acfan-JPEG-screenshot
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3844 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-03 02:02:20 +00:00
flowtron b031f7d2ac autoscreenshot
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3842 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-03 01:21:23 +00:00
flowtron 124d589a14 fix name collision strftime
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3841 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-03 01:20:40 +00:00
flowtron b405395390 scoreboard crash-fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3840 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-03 01:20:11 +00:00
flowtron 58b156425e fullmodestr(n) == modestr(n, false)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3838 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-02 23:41:27 +00:00
flowtron 5dd11bc6cf removal of remarks-cruft
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3837 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-02 23:39:54 +00:00
flowtron d7afbfdffc proto 1129 : demos now have speaking names
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3836 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-02 23:35:56 +00:00
flowtron 9ed6eda051 linux compile fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3833 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-02 22:39:11 +00:00
driAn 73bffe10b4 added packetqueue implementation (sample commit)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3831 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-02 21:00:41 +00:00
driAn 46325eca7d implemented packet queue to write a report on network error
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3829 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-02 20:35:17 +00:00
ac_stef 1372f52f02 client scoreboard logging fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3827 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-02 16:30:57 +00:00