Commit Graph
3474 Commits
Author SHA1 Message Date
sireus 55a68dde53 configurable wave height
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6847 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-06-28 21:52:48 +00:00
sireus b2379e90d4 fix possible crash in menudirlist
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6846 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-06-28 21:07:56 +00:00
sireus 3a3aaa50dc get rid of pathetic language detection code again
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6845 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-06-28 21:03:35 +00:00
Bukz c97b1ca743 fixes/cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6842 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-06-20 19:39:08 +00:00
James Harris 2c59d15a2e Clarification of spam/forbidden message state. ty SKB
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6840 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-06-18 15:21:11 +00:00
Bukz 20baa2d298 ac_avenue
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6838 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-06-16 22:17:10 +00:00
Bukz 01c09eeae1 updated win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6836 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-06-12 15:15:00 +00:00
Bukz e57a13a248 Testing new native alias "KEYPRESS"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6835 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-06-12 11:18:13 +00:00
James Harris c5d17a6b8f Increased MAXHHITS to saner level
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6834 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-06-12 09:58:22 +00:00
Bukz 6ff2ad04e8 fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6832 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-06-12 08:24:34 +00:00
Bukz b68cb8b1fc fixes/added MDArray_Add_To_Subarray
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6825 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-06-05 05:22:18 +00:00
Bukz 6057fb4748 Moved a few more old idents to compatibility.cfg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6823 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-06-05 02:18:44 +00:00
Bukz 55a04c8cff fixes/MAXCL reduced to 16/protocol bump
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6813 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-05-29 21:31:43 +00:00
Bukz 2fcec2c859 git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6812 e016b1c5-ed68-44aa-a2f7-31cac88cffde 2012-05-29 17:02:42 +00:00
Bukz e7a233c610 bot survival tweak/menus fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6810 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-05-28 22:02:43 +00:00
Bukz 4aaf1fc74f fix crash if menudirlist gets an empty string for file extensions
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6809 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-05-28 20:20:48 +00:00
Bukz 0a0d09e73a /paste fix, use light data from destination not the source
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6804 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-05-23 15:21:24 +00:00
Bukz be0f32d2c7 /paste remip fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6803 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-05-23 15:08:01 +00:00
Bukz 83fa555239 Texture bug on map saves fix (Thanks to Felix-The-Ghost --- please test) and updated win bins.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6800 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-05-20 17:06:02 +00:00
sireus 2211575b25 show neutral flag messages while spectating
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6799 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-05-13 09:37:00 +00:00
sireus bd9a5b801a fixed windows build errors
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6796 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-04-25 17:31:20 +00:00
sireus 3f7663457f lagping fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6793 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-04-20 20:57:01 +00:00
sireus 9e1437e9bc configurable masterserver port
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6791 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-04-20 16:49:39 +00:00
sireus b6b69e3f90 spechudgun -> specthudgun for more coherent var naming
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6786 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-04-16 09:32:42 +00:00
sireus 0666067f2e more spectator cleanup (just use switchteam, and auto-kill player on server side)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6784 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-04-13 11:39:11 +00:00
sireus 70b1823ed7 spelling fixes (thanks, Wolf)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6783 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-04-09 18:33:20 +00:00
sireus f77654d8cf protocol bump
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6782 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-04-05 13:20:00 +00:00
sireus 8f39911eb0 cleaned up spectator mess a bit
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6781 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-04-05 13:19:06 +00:00
sireus 5137a271b2 statvfs is posix-standardized
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6779 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-04-01 18:31:21 +00:00
sireus 20ca7d0b45 use the types that are actually standadized to 64 bit
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6778 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-04-01 16:51:43 +00:00
sireus e6bbed57f1 target "all" should build both client and server
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6777 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-03-31 11:56:12 +00:00
sireus dd15e7bdef restructured and fixed codeblocks project
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6776 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-03-31 11:49:18 +00:00
sireus 34e56ae7d1 use var lang instead of alias LANG, and some cleanup in language detection
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6774 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-03-30 12:44:07 +00:00
sireus 17c20e4ebc fix for players not spawning correctly in demos (fix doesn't seem to break anything, but please confirm)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6773 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-03-30 11:46:00 +00:00
Lucas GAUTHERON e542188cd4 weird crashes "fix" (still fixme)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6767 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-03-11 10:55:20 +00:00
Lucas GAUTHERON 63e3ff8f88 "ambiguous call to overloaded function" fixed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6764 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-03-11 08:05:59 +00:00
sireus 1b19d500df fixed typo (reported by arand)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6763 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-02-27 21:59:36 +00:00
Lee Salzman 399e53299c fix resetting of varray attrib mask on vertex format changes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6762 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-02-20 04:50:18 +00:00
Lee Salzman 87833f0191 enet updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6761 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-02-18 11:35:27 +00:00
Alejandro V. Garcia 5a3716d3d7 Positioning changes applied to other players
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6759 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-02-17 01:48:17 +00:00
Alejandro V. Garcia 5e63720fb6 Accurate local player positioning in minimap & radar views
other players needs to be checked

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6758 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-02-16 13:08:42 +00:00
sireus 16c4b28914 HUD fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6757 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-02-13 18:35:15 +00:00
Rafael Barreto aa10c09bd3 sending defs to ms
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6756 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-02-09 16:16:16 +00:00
Alejandro V. Garcia b8b83e52a2 Restore orthd calculation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6755 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-02-09 08:18:01 +00:00
Alejandro V. Garcia e5fbd17370 center minimap
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6754 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-02-09 02:44:38 +00:00
Alejandro V. Garcia e368ad2eb8 dbgpos info moved 1 row up
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6753 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-02-08 07:00:51 +00:00
RandumKiwi a5353d229a okay
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6752 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-02-06 01:10:18 +00:00
sireus e442b79f83 speed indicator
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6749 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-01-30 13:09:27 +00:00
sireus 4a6b67de1f show flag count on HUD (WIP)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6748 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-01-30 12:54:18 +00:00
Lee Salzman 5d43fb36bd enet lib
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6746 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-01-05 04:57:50 +00:00